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Nintendo Wii DevKitPPC Release 18 Final is Now Available

50°
263w ago - Today shagkur and wntrmute have released DevKitPPC rev18 and libogc 1.8.0 along with libfat 1.0.5.

DevKitPPC is a port of the GNU Compiler Collection (GCC) and includes a C (gcc) and C++ compiler (g++), a debugger (gdb) and associated utilities, with the architecture "powerpc-eabi".

Download: [Register or Login to view links]

It also includes standard C libraries based on newlib, which is specifically designed for embedded systems. Compilers and libraries are also included for the MN10200, the Matsushita (Panasonic) chip used in the Wii DVD controller. It is designed to be used in conjunction with libogc, a collection of Wii-specific low-level libraries.

libogc is a collection of low-level libraries for the GameCube and Wii. This collection of libraries was originally written by shagkur for the GameCube and has been developed over the past 6 years.

The final build of devkitPPC release 18 and associated libraries were uploaded to SF yesterday.

DevKitPPC release 18:

* Update gcc to 4.4.1
* Update newlib to 1.17.1 - please note this is not an official newlib release, just a snapshot we used to obtain some requested functions.
* Update to gdb 7.0
...
 

Nintendo Wii D2CKey and D2Pro Mod-Chip Source Code Available

400°
264w ago - This weekend d2project has made available the source code for two Nintendo Wii mod-chips, namely the D2CKey and D2Pro Mod-Chip.

To quote: "This is the official open source repository for d2ckey and d2pro. VHDL, MN102 drivecode, and Gamecube configuration / update discs is hosted here.

All code is licensed under GPL v3. If you are interested in contributing to this or similar projects please contact the project owner."

Cool news indeed, and below are the related downloads, as follows:

[Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

BannerBomb v2 Alpha for Nintendo Wii Firmware 4.2 is Available

100°
264w ago - Comex released today BannerBomb v2 for the Wii System Menu 4.2. From what I have read, it works great on 4.2 E/U Firmware. But give a try for yourself and let us know your experience with it.

Download: [Register or Login to view links]

To quote: I can't get enough of a sample size on IRC, maybe he can help. This version is for 4.2 only, any region. I'm have absolutely no idea how consistently it will work, but I'd appreciate if you'd test it whether or not you already have homebrew.
Actually, they didn't even try to fix the actual exploit. The only change was that the size of banners in saved channels is now limited to 100 kilobytes. After several months, that's their "fix".

Still, it means that the 400kish nop sled in bannerbomb can't fit anymore; I think the SD menu is somewhat more reliable than data management with respect to memory addresses, but not sure yet.

For this version, instead of Data Management, you must use the SD menu.
 

Nintendo Wii WODE Jukebox Web site is Live - Interesting Facts!

200°
265w ago - We've previously covered the WODE which is set to revolutionize the Nintendo Wii modification scene.

USB Loaders have their downfalls as they don't boast 100% compatibility and are limited to the WBFS a file system designed for the loaders.

The WODE is a totally hardware based solution that comes with the compatibility and reliability of a modchip - something you can't get with software loaders. Anyway, the WODE Team have just launched a [Register or Login to view links] for their upcoming modification.

It doesn't reveal much, but the opening animation is interesting. It seems the stand for the Wii houses a port and the intro shows it using a USB hard drive or an Ethernet card. That totally got my attention.

To quote: WODE will include a Flatmod type mainboard that attaches (solderless) to the Wii drive cable similar to other available chips.

It also comes with it's own vertical stand that harnesses a slave board with built-in LCD, USB, and SD slot. The SD card is used to house the powerful Linux-based WODE software.

WODE is compatible with WII DMS, D2B, D2A, D2C, D2C2, D3, D3-2 boards. The OS is LINUX and allow to manage WIFi connection and many...
 

Scene It? Coming to PlayStation 3, Nintendo Wii and XBox 360

300°
268w ago - The 'Scene It' franchise will be bringing Scene It? Bright Lights! Big Screen! to the Sony PlayStation 3, Nintendo Wii and Microsoft XBox 360 consoles this holiday season.

Screenlife today announced the latest home console iteration of the bestselling Scene It? brand. Scene It? Bright Lights! Big Screen! will be the first videogame in the Scene It? franchise available for Wii and PlayStation 3 computer entertainment systems and marks a return for the brand to the Xbox 360 videogame and entertainment system from Microsoft.

Press Release: SCREENLIFE AND WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCE SCENE IT?® BRIGHT LIGHTS! BIG SCREEN!

LAUNCHING THIS HOLIDAY SEASON FOR XBOX 360 AND, FOR THE FIRST TIME, Wii AND PLAYSTATION®3 SYSTEM

Previous success on the Xbox platform combined with casual gaming's explosive growth create a tremendous opportunity for Screenlife to bring its unique brand of entertainment trivia game play to millions of new consumers.

Scene It? Bright Lights! Big Screen! offers a wide variety of media-rich trivia that provides movie fans and social gamers with a lively, competitive group gaming experience. Trivia content in the game will include recently released 2009 movies as well as fan favourite Hollywood hits from the last four decades. There...
 
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