226w ago - The fanfare surrounding the HD era has been dampened down by suggestions that Microsoft is no longer demanding an HD resolution of at least 1280x720 for games released on the Xbox 360.
To quote: In the latest issue of Develop, Black Rock Studio's David Jefferies provides an insight into the balancing act required for resolution and quality, claiming that although both HD consoles support 4X Multiscreen Anti-Aliasing, it's impossible to support such techniques at 1280x720 because the overhead is too much.
As a result, most developers have to drop down to 2xMSAA at the very best due to Microsoft's conditions, "providing you weren't one of the lucky ones like Halo," as Jefferies notes. Bungie memorably reduced the resolution of Halo 3 to 1152x640, with the offset being improved HDR lighting as a result of the game employing two frame buffers.
However, Jefferies later claims in the article that Microsoft has dropped the 1280x720 stipulation, allowing developers working on non-Halo titles to make the choice between resolution and quality as they so choose.
226w ago - Many people have associated LittleBigPlanet with the song Get it Together by the Go! Team.
However, it seems Microsoft has decided to begin using this tune in a recent advertisement for their Xbox 360 too.
To quote: This is the LittleBigPlanet theme they're running over their suspiciously similar marketing campaign.
Now to be honest, this song is by The Go Team and was licensed by Sony for use in LittleBigPlanet. However, the song feels like it's been accepted as the spiritual soundtrack for LittleBigPlanet. And Microsoft have to be aware of that.
227w ago - According to GameSpot, Microsoft is back in court defending its oft-maligned Xbox 360 hardware.
An Oak Forest, Illinois, man filed suit against Microsoft in the Northern District of Illinois - Eastern Division earlier this month, saying the console maker has been unjustly enriching itself by selling Xbox 360 systems that it knows contain a material design defect.
To quote: The alleged defect is presumably not the infamous "red ring of death" issue, as Microsoft admitted that flaw in July of 2007, months before the plaintiff purchased his system.
The plaintiff wants his complaint approved for class-action status and to be awarded actual damages or other restitution determined during a trial. Additionally, he wants a court order preventing Microsoft from continuing to sell the Xbox 360.
228w ago - Recently it was reported the Xbox division of Microsoft suffered a loss of $130 million in Q4 and how Microsoft is still operating at a loss.
Many have heard, read, and experienced the devastating reports and effects of the RROD, which are still taking place with the Microsoft Xbox 360 console.
Let me be clear, the Red Ring Of Death is not occurring at the alarming rate as it was at launch, but as stated it's not a resolved issue... a design flaw.
In fairness to Microsoft, Sony is not doing too well at the moment either. They will be reporting a massive loss of 2.9 billion, the first operating loss Sony has had in 14 years, but it does not state how the games division account for this shortfall.
The difference I see in the two consoles is not the games, because that is a personal preference to each individual game. No one can be better than the other in that category, so I tend to look at what either system is selling me as a consumer.
On one end you have Kaz Hirai of Sony. I personally find him very cocky: "The next generation doesn't start until we say it does" -Kaz Hirai, Sony.
228w ago - Sony and Nintendo have studied each other over the years and formed patterns to combat against each other.
Nintendo relied strongly on superior first-party offerings, while Sony created strong third-party relationships and offered a wide variety of exclusive titles.
A change of strategy is now being made according to the Examiner, to quote:
This generation, Sony has become much more reliant on the prospect of first-party offerings to bring in the gamers. Uncharted, InFamous, Killzone 2, LittleBigPlanet, two Resistance titles, Ratchet and Clank, etc, have become the mainstay titles to the PS3.
Thankfully, the first-party offerings from Sony have been amazing. Introducing several new franchises from established developers, Sony has been able to create a lineup strong enough to rival that of Nintendo. On the flipside, Sony doesn't have the in with the third-party developers.
This biggest, and by far one of the best games this generation, third-party title Sony has exclusive rights to is Metal Gear Solid 4: Guns of the Patriots. After MGS4, we have scrapings of major releases.
Several niche titles have seen release like Disgaea 3 and the under loved Valkyria Chronicles. Sony had to make a shift and start crafting AAA first-party titles to counteract...