236w ago - Have you played the 2D Mirror's Edge flash game?
If not you are missing one of the best platform games of recent memory. The animation is silky smooth, the level designs are perfectly tuned - you can sprint through them creating fluid runs or you can explore the city's verticality for the numerous hidden satchels.
We feel very strongly that this game is just begging for an iPort. The controls are as simple as left, right, up, down and jump. If SEGA can pull it off with a shonky Sonic port there is no reason why the controls shouldn't excel on the iPhone.
Graphically its right where it needs to be, bold and colourful with superb presentation. We can't think of any reason why this shouldn't get an App Store release, can you?
We sent a tweet to Craig "Law" Wien at EA Mobile, as follows: "Any chance of bringing THIS (MirrorsEdge2D.com) to the iPhone? Please?"
To which came the response: "Yah, you guys would be into that game on the iPhone?"
Only time will tell for sure, but here is to hoping it happens!
237w ago - Sony Associate Product Marketing Manager TJ Consunji announced today that the Killzone 2 Flash and Thunder DLC Pack will be arriving on June 11, 2009, as follows:
The next Killzone 2 DLC goes "retro" with the release of the "Flash and Thunder" pack arriving after E3. Here's a sneak peek as to what you can expect.
Guerrilla Games takes us back on a nostalgic journey with fan favorites from the first Killzone: Beach Head and Southern Hills. Both levels have been completely re-envisioned with the Killzone 2 engine and technology.
In Beach Head, the Helghast land on the sandy Vektan beaches forcing the ISA to defend their stronghold. Torrential rain and gale-force winds batter the landscape, with the water-filled craters supplying only limited cover. This harsh terrain requires you to keep your "head on a swivel" as enemies lurk around every corner.
Southern Hills takes the battle to a central Helghast base camp located on a hilltop. This version has been beefed up considerably over the original Killzone counterpart, with smaller structures offering plenty of hiding places that lend itself well to close quarters combat and long range sniping. Take cover when you hear alarms going off, as there might be a radioactive surprise...
259w ago - Below is a video clip in which G4TV humerously points out that there really isn't that much to do on the PlayStation Home service at the moment.
It also appears as if their attempt to crash Home failed... those interested can see for yourself!
The video's caption reads: Kevin and Olivia are joined live by users from across the country in a concerted effort to crash the PlayStation Home Beta servers while possibly ruining everyone else's new Home experience.
263w ago - AceKardTeam has shared via YouTube a video of their flash cart working on the Nintendo DSi in a LAB environment. However, they admit that even though they can get it running, it is almost impossible to make a commercial product out of it.
To quote: This is a lab work, it works ONLY in LAB. Even though we can go this far, it is almost impossible to make a commercial product.
There is a major problem that can't be resolved, at least for now. It seems DSi did many sanity checks to make sure there is no more fcards.. we will keep researching and good luck to all.
BTW: We assume there are more than one modes on DSi, we still haven't found any way to access the SD card slot in origin DS mode.