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SingStar Global PS3 Patch Adds Voice Control, Trophies & More

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273w ago - Today Product Marketing Manager Erin English announced on the PlayStation Blog that the SingStar Global PS3 Patch (now available) adds voice control, trophies, and more as follows:

Good news for all you SingStar fans! Today we released a global patch featuring a number of new and enhanced gameplay and online features for SingStar PS3 users.

A new voice control menu will enable players to scroll through the song carousel and select the tracks they'd like to sing by simply speaking into the microphone.

For a sneak peak at SingStar Queen, check out the teaser trailer below:





In addition to voice control, the new patch will include support for over 30 trophies including 'Super Singer Gold', 'Keep it Cool' and 'All Eyes on You', quick song purchase functionality and an enhanced redesign of the SingStore and MySingStarOnline. The new patch is free to users and will be compatible with all SingStar PS3 discs.

For all you Queen fans, late last week we announced the upcoming release of SingStar Queen for the PS3 and PS2. Available as a standalone disc on August 18, SingStar Queen features over 20 classic hits from the iconic pop-rock group including 'We Are The Champions,' 'Another One Bites The Dust,'...
 

Video: The Godfather II - Don Control Walkthrough for PS3

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277w ago - The Godfather II 'Don Control Walkthrough' for PS3 video is now available courtesy of GameTrailers.

It unveils an interesting feature coming to the EA franchise: Don Control. The multiplayer feature offers what looks to be an RTS-style control system where one person hosting an online match can place bets on the match (that will in turn carry over into the single-player campaign), issue commands to their human teammates (should they cooperate, that is) and follow individuals of their choosing from a third-person perspective.

The video's caption reads as follows: "If you've got what it takes, use Don Control and see the whole map."





Based on the video, it appears as though EA has taken the extra time afforded them by the game being pushed back to beef up a very different experience than what the single-player campaign offers.
 

Microsoft Set to Bring 3D Motion Control to XBox 360 & PC Games

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280w ago - First reported as a rumor, Microsoft now stands to acquire 3DV Systems for the relatively small sum of $35 million.

3DV Systems has raised over $38 million from investors like Rafael Development Corporation and The IDB Group since its inception in 1997. Obviously this will result in a significant loss for the investors.

With the acquisition of 3DV Systems, Microsoft is looking to gain a stronger foothold in the video game console market. The company's Xbox 360 is currently in a distant second place in this generation of video game consoles behind Nintendo's Wii; a system that relies heavily on motion-based control, often considered easier for "non-gamers" to play.

Though the Xbox 360 and its nearest competitor the PlayStation 3 from Sony already have camera peripherals that can be used as control devices, the software for these has been less than stellar. The titles are always played on a 2D plane, leaving little room for innovative game design and the devices themselves are often imprecise or require excessive lighting to function.

The ZCam, which will undoubtedly be renamed by the time it is released to the public, was first announced back in 2007. It differentiates itself...
 

Is Nintendo Ripping Us Off With Wii 'New Play Control' Versions?

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285w ago - In the past we've seen some great examples of games that have been re-released in ways that improve the original, re-working content for a new audience to help spread the word of great games of the past.

However, re-releasing classics no matter how anticipated, is a practice that will always provoke scepticism, especially from an easily remorseful buyer.

After all if you are considering buying a new version of a product that you bought a year ago or even 10 years ago there has to be something there to validate that second purchase whether it's a facelift or just for the kicks of nostalgia.

A few months back Nintendo announced plans to bring some of the heavy weights from its previous effort the Gamecube and enlightening them with the unique Wii interface ala slapping some new controls onto the game and selling games ranging from about four to seven at the budget price of £29.99? Are you kidding me?

Let's go back a few years, as far back as TGS 2005, Nintendo had lifted the lid on their revolutionary controller to the world and behind closed doors were showing the press what the controls really meant for gaming to the extent of taking the opening level of Metroid Prime 2: Echoes and tacking Wii controls on. A good choice, we would have to wait two years until we saw such...
 

Pinnock: Wipeout HD Motion Control a Challenge but it Feels Right

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304w ago - Daimion Pinnock, the WipeOut HD producer, has revealed it was quite a challenge to get SIXAXIS motion control in Wipeout HD.

Pinnock revealed that it is possible to just throw motion control into games although they spent the time tweaking it to ensure it felt right. He added that continuous feedback was particularly important to ensure motion control was beneficial to the actual gameplay itself and not just there for the sake of it. To quote:

WP: Let's talk about the motion controls. WipeOut, from its very earliest inception, has always supported analog control, but WipeOut HD is the first in the series to actually support motion controls with the SixAxis. How hard was that to get it right?

DP: Well, it was a challenge. It certainly was a challenge to get it in there. The main thing when you're going to have the SixAxis controller in there. I mean obviously, you can go in and put it in there, but we spent time tweaking it, making sure it felt right. We got a lot of internal feedback from QA, from everyone that put their hands on WipeOut.

We actually listened to them, got their feedback in there, and we really wanted to make sure that the public didn't feel that we put it in there just for the sake of having SixAxis motion control in there, but that it felt like something...
 
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