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Rumor: PS3 Slim Discovered in Micromania Database Listing?!

300°
281w ago - As if we didn't need more confirmation that the PS3 Slim exists and is coming soon, French site Total-Manga.com (linked above) is reporting news of a screenshot from retailer Micromania's product database today.

To quote from [Register or Login to view links] on the rumor, as follows: "That shot, hosted by Total Manga and via NeoGAF's marathon [Register or Login to view links] of PS3 Slim speculation, could be easily faked. But the details are inline with recent chatter about the mythical console redesign's leaks.

Micromania supposedly listed a September 1 arrival date and a €299 price point. That's cheaper than the current €399 model, which has been the target of retailer price drops over the past few weeks."

The picture (below) caption reads as follows, roughly translated: "Here is a photo showing that the PlayStation 3 Slim is just a matter of weeks before being a reality!"
 

Video: See How PixelJunk is Made Inside Q-Games' Kyoto Base

50°
300w ago - Sony Social Media Manager Jeff Rubenstein shared the following video today via PS Blog:

Today marks the 3rd and final day of our GDC PlayStation.Blog.Lounge, and we're very happy to welcome [Register or Login to view links] President Dylan Cuthbert into the fold.

Chances are you've already already played one of his company's titles, PixelJunk Eden, Monsters, or Racers (and read about the upcoming Eden Encore).

But who are the people that make such innovative games? And why don't they wear shoes when they work?

Take the tour:




 

Fumito Ueda on Famitsu: ICO 3 is Based on Contact

50°
318w ago - Speaking briefly on this week's Famitsu, Fumito Ueda said that his new ICO 3 game for PlayStation 3 will be based on physical connection, similar to his previous two games, ICO and Shadow of the Colossus.

ICO was based on two characters holding hands and the core mechanic in Shadow of the Colossus was holding onto a colossus. Both of these functions were executed by pressing and holding a button. A similar form of contact will be present in his new game.

This aspect was already suggested in a previous interview Ueda had with Game Watch, just after finishing Shadow of the Colossus.

You can read more about it, and all the other things we know about 'ICO 3', in this interview here, which was put together by piecing all bits of information we have on the new game.
 

Zelnick: Next Grand Theft Auto Could be Subscription Based

100°
319w ago - At the same BMO Capital Markets' conference last week in New York where he gave an update on upcoming GTAIV DLC and Chinatown Wars, Take Two CEO Strauss Zelnick offered a glimpse further down the road. In his "Negative Approach" blog for cnet, Dave Rosenberg related these remarks from Zelnick:

The Holy Grail is taking a business, already a very large and successful business that's focused on packaged goods... and turning that into a subscription business or a semi subscription business where we have an ongoing relationship with consumers, giving them products that they want. Who's better positioned to do that than the company that has the top franchises?

It isn't much of a stretch here to start connecting the dots. The Grand Theft series definitely fits the bill as a "successful business that's focused on packaged goods," and it's also the top of their franchise properties. And though delayed, the DLC plan for GTAIV offers an ideal test run for a "semi subscription" model along the lines Zelnick suggests.

Not that they needed more incentive, but Watching World of Warcraft once again flexing its muscle with the release of the Wrath of the Lich King expansion must spur them on that much harder.

Everyone asks, "Can a console game tap into the World of Warcraft meme?" and "what...
 

Speculation: PS4 could be Based on Cell Architecture

550°
326w ago - Some interestng speculation on ps3fanboy about the potential target date of the PS4 and cell processing. To quote:

Perhaps the PS3 was a bit too ahead of its time. The console was almost absurdly expensive when it launched -- and not just for consumers. In spite of an initial $600 price tag, Sony lost hundreds of dollars on every system manufactured.

The combination of Blu-ray drive and Cell processor made the PS3 a bit too bleeding edge, perhaps. A report from respectable Japanese site PC Watch suggests that Sony may be considering a cheaper alternative for the next-generation PS4.

Nintendo found great success (and profitability) with Wii by releasing hardware that was only marginally more powerful than the Gamecube. Sony may mimic that trend by having PS4 hardware based on the same Cell architecture as the PS3. Keeping the same architecture will help developers, many which have only recently come to grips with the complex processes of Sony's proprietary system.

However, one particular note in the report has us quite worried: according to PC Watch, the Sony wants to launch a new system, before the competition -- eyeing a 2011 release. With the PS3 still so relatively young, we'd hate to see Sony raise a white...
 
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