62w ago - Fun Bits Interactive Team Lead Chris Millar has announced today that the Escape Plan: Director's Cut PS Vita DLC is arriving on PSN today!
To quote: Escape Plan's Director's Cut DLC for PS Vita is out today, with new content for everyone!
Patch 1.04 also goes live with the new direct controls, and we're adding new visual stimulation for you costume fans.
After working on the project for over a year we decided to bring back some of our favorite level designs, and needless to say, we love a challenge!
This is why the Director's Cut pack is filled with the most devious and evil tricks that Bakuki ever conceived. Including the Slap-a-ma-tron 9001, and a butt-ton of mind-bending puzzles.
Continuing tradition, we have added four new costumes to the dressing room. Dress Lil and Laarg in a new spectrum of costumes such as Timeless and Lost Clause, with Halloweeners and I'm with Cupid unlocked by playing through the 21 Director's Cut levels.
We've also added a new poke control to allow the player to stop the selected character with the ease of a button, as well as adding the directional pad to start the character's march. Using your feedback we've done our best to get the game to be yours as much as it is ours. Let us know what you think!
63w ago - Killzone Community Editor Victor Zuylen has shared Part 1 of a Killzone HD Re-Developer PS3 interview with fans below today.
To quote: When Killzone HD drops on October 24th, the original Killzone will be one week short of eight years old.
In this (re-)developer interview we talk with Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner, who were there when Killzone was first released.
In part 1, Michiel and Frank talk about the challenges they faced and the discoveries they made during the conversion process.
Victor Zuylen: What prompted the HD remaster of Killzone?
Michiel van der Leeuw, Technical Director, Guerrilla: It was an idea whose time had come. Internally we had talked about bringing Killzone to PlayStation 3 before - Killzone fans frequently asked us about it, and we knew from other developers that such projects could be a lot of fun.
VZ: How many of the original team were involved?
ML: A number of developers who worked on the original Killzone for PlayStation 2 helped get this project off the ground, including Guerrilla's main producer, Angie Smets, who first started producing on Killzone; producer...
65w ago - Sony European Product Manager Mayumi Donovan has announced today that Ecolibrium is arriving on PlayStation Vita tomorrow.
Below are the details, to quote: Hi everyone. So, you've already been introduced to the wonderful world of Discovery Apps for PlayStation Vita via the weird and funny Frobisher Says!
If you're wondering what's next in line for the series, I'm happy to confirm the arrival of Ecolibrium.
Ecolibrium is an imaginative real-time eco-system simulator where the aim is to maintain harmony within your own created environment. You need to select creatures, plants and artefacts to create a balanced eco-system.
If your eco-system is not balanced, you can feed your animals manually or exile unwanted animals into the wilderness using Vita's near feature for others to pick up for their respective eco-system.
Grow your world by hunting fantastical creatures from the environment around you using GPS or, if you prefer, you can sell or buy them in the online player-to-player auctions.
It's all in aid of giving your eco-system the perfect harmony, so don't be shy! And if you're competitive, try online challenges and climb up the global leaderboards.
67w ago - Frima Studio Executive Producer Martin Brouard has announced today alongside a launch trailer video that Lights, Camera, Party arrives on PlayStation Network today.
To quote: After years in development, release day is finally upon us! We're proud to share Lights, Camera, Party! with the PlayStation world via PSN later today.
We made this game to provide quality entertainment for everyone in the household and to showcase fun and innovative uses of the PlayStation Move motion controller. We've put our heart and soul into this collection of wacky mini-games and hope they make you laugh and have as good of a time as we had making them.
To celebrate the launch of Lights, Camera, Party! we decided to shoot a humorous live-action trailer that spoofs the usual party game ads and conveys the silly and chaotic nature of our game.
I'm really proud of our team's work on the Lights, Camera, Party!, and I wanted to give a few members of the team a chance to talk about their favorite mini-games. Enjoy!
Michael Dube, Lead Programmer:
Feed the Monster: Because cooking a pizza over an active volcano has been a lifelong dream! The game is simple and the feedback is really rewarding...
69w ago - SuperBot Entertainment Community Manager Daniel Maniago has officially revealed several new PlayStation All-Stars PS3 videos today at Gamescom 2012 including Dante, Sackboy, Spike, and Ratchet and Clank below!
To quote: Gamescom is finally upon us, and you know what that means: time for some highly anticipated Playstation All-Stars Battle Royale reveals!
We're thrilled to announce the inclusion of Insomniac's Ratchet and Clank in PlayStation All-Stars! Given the wealth of tools and gadgets at their disposal, it made perfect sense to us to include them in our roster.
This duo is strongest at mid-range, and they can cut off many points of entry with varied angles of attack.
We made sure that iconic Ratchet and Clank weapons such as the Combusto Pistol, the R.Y.N.O., and Tesla Spikes are available for players to utilize on the battlefield.
Clank joins in on the fight wielding his powerful Chronoscepter, and even Mr. Zurkon can be summoned to lend a hand!
Also joining the cast is Spike from Sony Computer Entertainment's franchise Ape Escape – a character that was on our radar from early on.