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Sony Confirms PS4 / PlayStation 4 to Release on November 15, 2013

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70w ago - Following previous rumors and their Gamescom 2013 Press Conference, Sony has officially confirmed that the PS4 / PlayStation 4 release date will be on November 15, 2013 in North America (US and Canada), on November 29, 2013 in Europe and on February 22, 2014 in Japan.

Right from the start of the conference, aspects of the new console's menu system was on display, showing a modified Cross-Media Bar that seemed to focus more on games in related content than multiple static menus and the new controller based keyboard that uses a free-moving crosshair than the current setup.

Additionally, President and Group CEO of Sony Computer Entertainment Andrew House confirmed that gamers who have already bought the PS3 version of specific games such as Call of Duty, Battlefield, and Watch Dogs will be able to purchase the PS4 version for a severely discounted price. Sony did this to "reward gamers for their loyalty" and to ensure the system is as "simple and accessible as possible."

The PlayStation 4 will launch in a total of 32 territories around the world by the end of...
 

Sony Announces Borderlands 2 is Coming to PlayStation Vita

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70w ago - Gearbox Software Product Manager Adam Fletcher announced today at Gamescom 2013 that Borderlands 2 is coming to PlayStation Vita.

Below are the details, as follows: Hello travelers! The dream finally becomes a reality, as PlayStation, Gearbox Software and 2K announces today at Gamescom that the addictive first person shooter-looter mayhem of Borderlands 2 will be coming to PS Vita.

I watched as Randy Pitchford, president of Gearbox Software, stood on stage at the Rezzed show in the UK a year ago and told fans that, with PlayStation's support, he'd love to see Borderlands 2 on PS Vita. For the last year, Gearbox Software, 2K, and PlayStation have been inundated with emails, tweets, forum posts and more from passionate gamers across the world pleading for a PS Vita version of Borderlands 2.

You spoke, we listened, and with the wonderful collaboration between 2K, PlayStation and the team at Iron Galaxy Studios - makers of indie fighting game Divekick - we can finally make Borderlands 2 on PS Vita a reality!

For those of you new to the critically acclaimed shooting-and-looting mayhem of Borderlands 2, which won more than 55 editorial awards in 2012, you'll be picking from four uniquely-skilled Vault Hunters - Axton the Commando, Maya the Siren, Salvador the Gunzerker...
 

Sony Introduces LittleBigPlanet HUB on PSN for PlayStation 3

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70w ago - Today Sony's LittleBigPlanet Community Coordinator Steven Isbell has officially introduced LittleBigPlanet HUB on PSN for PlayStation 3 users.

Below are the details, to quote: What is LittleBigPlanet HUB?

LittleBigPlanet HUB is a completely FREE PSN download that will be available from the PlayStation Store later this year that will give you your very own pod and access to a full range of free and exclusive content to kick-start your very own adventures on LittleBigPlanet.

Not only that but everything that is currently available for LittleBigPlanet 1 and 2 players will be available to purchase in LittleBigPlanet HUB through a variety of options, so that you can build your very own LittleBigPlanet experience, just the way that you want it!

LittleBigPlanet HUB will be the ultimate destination for all LittleBigPlanet activity on PlayStation 3!

So what content will be available with LittleBigPlanet HUB?

To help you get started in LittleBigPlanet HUB, everyone will have access to these great features!

•A brand new level chock full of goodies to collect, exclusive to LittleBigPlanet HUB!
•Free access to the first worlds from both LittleBigPlanet 1 and LittleBigPlanet 2. That's 16 free levels and all the goodies...
 

Sony Announces Music Unlimited Gets Amplified on PlayStation 4

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70w ago - Sony Network Entertainment Director of Music Services Anu Kirk announced today that Music Unlimited is getting amplified on the upcoming PS4 / PlayStation 4 console.

To quote: During E3, we mentioned that the Music Unlimited service would be available for PlayStation 4 at launch and today during Gamescom we revealed some great features we think you'll love.

The new Music Unlimited streaming service features a completely redesigned user interface that was specifically enhanced for PS4. It is faster, simple to use, and enables gamers to easily discover new artists and songs from the Music Unlimited global library of over 22 million songs.

Additionally, we added new features that many PlayStation gamers have requested. You will now be able to listen to music in the background while playing games and access Music Unlimited controls on the fly without completely exiting game play or other apps.

Simply press and hold the "PS" button on the DUALSHOCK 4 to access a pop up menu that will enable you to quickly pause or skip tracks, and adjust the volume.

Look for the Music Unlimited app when PS4 launches on November 15. Meanwhile, if you aren't a subscriber, don't miss the special Premium annual subscription offer available today for PlayStation Plus members and others....
 

Fez Set to Melt Minds on PS4, PlayStation Vita and PS3 Platforms

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70w ago - Polytron Producer Marie-Christine Bourdua announced today that Fez is set to melt minds on PS4, PlayStation Vita and PS3 platforms!

To quote: Hi there! My name is Marie-Christine Bourdua, producer at Polytron, and I'm here today to announce that Fez is coming soon to PS Vita, PS3 and PS4. Making Fez happen has been such an incredible journey, and we are truly thrilled to see our game come to PlayStation platforms.

Fez development started six and a half years ago with Phil Fish's ideas and Renaud Bedard's programming skills. The Montreal-based studio was (and still is) very small, but very ambitious.

Only 100 days into development, we submitted a Fez prototype to the 2008 Independent Games Festival, and were awarded the Visual Arts award, which was a huge public awareness and morale boost. But we still had a whole game to make!

We failed to meet a million deadlines and had to overcome financial obstacles, but met amazing collaborators along the way, like the game's composer, Rich Vreeland (aka Disasterpeace), and outstanding pixel artist Paul Robertson.

The game was taking shape, had a unique atmosphere and aura of mystery that we knew would find fans. As we were wrapping up development, James Swirsky and Lisanne Pajot (makers of the Sundance-nominated...
 
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