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Video: Datel Cracks PSP Encryption, PSP Homebrew on PS3?

650°
244w ago - Update: SKFU has now posted the following update: Ok guys, as Mathieulh is a lot more familiar with PSP related stories, thanks to him I can tell you now that my little idea won't work.

The reason is, that the Datel technique requires the application to run as UPDATE. The PSP runs the program in update mode which the PS3 won't be able to emulate at all. So sorry, no PSP homebrew on PS3, at least not via this way.

Today SKFU (linked above) shared a video of Datel's Action Replay running on official PSP Firmware 6.20, which leaves speculation as to whether the cracked PSP encryption process could lead to PSP homebrew on Sony's PS3 console.

Based on SKFU's idea below, we'll stick this in the PS3 Hacks section where PS3 hacks, exploits, mods, projects and ideas are discussed.

To quote: Datel may had success in cracking the PSP's encryption process and sign EBOOT's to run their [Register or Login to view links] on official firmwares, including the newest and the PSP Go hardware.

Why do I post it as I only focus on PS3 you may wonder, but hey the PS3 just got it's PSP...
 

Video: PS3 Homebrew Flash via Vidzone Music Application

250°
253w ago - Boring, no really interesting news around so I'll try to keep you interested with this little discovery. Tested and working on a retail PS3 machine.

Not only the lame PS3 Internet browser is able to play flash files, the music application Vidzone is also.

Here is a little example:

The startup Vidzone logo and the main menu layout are simple .swf flash files. Write your own flash file format 5 and simply replace those two files to run it standalone by starting Vidzone:

First replace: /dev_hdd0/game/NPEA00135/USRDIR/VidzoneChannel.swf

Second replace: /dev_hdd0/game/NPEA00135/USRDIR/HDForms.swf





I won't explain how to replace files on HDD again, you should know that by now. I'm still experimenting so find out what is possible yourself in the first time.

- SKFU
 

PS3 Firmware Update 2.50 Marks the End of BD-J Homebrew?

250°
306w ago - Japanese developer Bu-nyan has posted on his page (linked above) the following:

"※FW2.50でBD-Jが起•–なくなりま–た。
バージョンアッ––て–ま£たので'-は停止ですorz"

Roughly translated, tmaster has concluded the following:

"FW2.50 not start in the BD-J.
Upgrade to stop so we can update orz"

I don't know if Bu-nyan is saying its ok to upgrade or not.

Update: I can confirm that bd-j don't work with 2.50. I tried it on my brothers ps3 and it gives me an error. good thing I still have mine at 2.43 to play java.

Why sony stopped I don't know.. maybe a hack, who knows?

Note: FYI, although most of the PS3 Devs are sleeping CJPC said the following on IRC: "It probably is on, but they may have changed it a bit.. possibly to only work from a pressed bd-rom or some bs, which, still makes 0 sense. bd-j functionality is CORE for any bd player.. at profile 2.0 that the ps3 has (or 1.1, can't recall) so bd-j is not off, something just changed with it."

That being said, it may explain why Bu-nyan and others are reporting BD-J as not working... when...
 

Launch Java Homebrew from the PS3 XMB; Not an Exploit!

50°
319w ago - Tmaster let us know at the link above that silenoz has found a way to run simple Java games on the PS3 with the BD-J (Blu-ray Disc Java) functionality.

To quote silenoz: I've managed to launch a simple Java game on Game OS, with the BD-J functionality, thanks to the HDCookBook project. You just need to copy some files on a USB key and you're good to go.

Steps to launch Blaster Bunny, pictured below, are as follows:

1) Download it HERE and UnZip it.
2) Copy it to the root of a USB/Flash drive.
3) Go to the device in the video menu and launch "AVCHD".
4) Go to BONUS and click GAME to launch Blaster Bunny.

It has also been confirmed that this method has been working on all PS3's regardless of Firmware and region, including 2.41 apparently, and it's likely to work for other Java Virtual Machine games.

Finally, we'd like to clarify to PS3 newbies that this is not an exploit nor will it lead to non-Java PS3 homebrew, etc as CJPC detailed HERE... anyone stating otherwise is completely clueless!
 

Rumor: PS3 Hello World Homebrew Method Found?!

200°
335w ago - Dragula96 has posted a video (below) on YouTube today that demonstrates a PS3 "Hello World" Proof-Of-Concept.

Needless to say, today is the day before April 1st (April Fool's Day), however, dragula96 has been a long-standing contributer of several development boards (including PS2Dev) for several years... so we have opted give him the benefit of the doubt for the time being and dubbed this a "rumor"

He also states he is attempting to get a game of Pong working, and that he will share the method and source code in time.





According to dragula96, this does not require any hardware modification and the method has been tested on a PS3 40GB and 60GB console- both of which have current 2.20 Firmware and are retail models, not development models!

To quote: In the video, you can see some tape on my TV, that is to hide MAC and IP addresses... there are no cuts in video at all.

I have spent somewhere around 9 hours to get this working, and I hope you guys don't think this is a fake.. I have a good reputation in the PSP scene. I would not release something if it was fake (even if it is close to April Fool's Day).

I do not know the extent of which the discovery will let me program, but I seriously...
 
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