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Video: New inFamous PS3 Details at NYC Press Event

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292w ago - Today Nate Fox of Sucker Punch Production covered a press event that took place last weekend in NYC, letting a huge slew of folks get their hands on inFamous. To quote:

On top of the three missions we showcased in the Neon District, players will finally have a chance to see some of the dark, broken down streets of the Warren neighborhood. It's a dangerous place ruled by the Dustmen gang. This squad of one-time homeless men now rule through the use of strong telekinetic powers.

Clothed in bits of trash, they're nearly invisible when hiding in the tangled alleys of the Warren. Strong in fight, their ranks are backed by huge superpowered comrades. Men outfitted in giant suits of torn metal and concrete, they crush police beneath their feet.





This past weekend players had a chance to fight these goliaths while defending the Empire City jail from the Dustmen siege. Walls will be smashed in, guard towers toppled and many thugs will get a lightening bolt to the face.

To help our hero Cole protect the jail, we've rolled out one of his new powers called Precision. Precision allows Cole to slow down time and zoom in on enemies. Perfect for hitting unsuspecting enemies at a distance.

We'll also be outfitting Cole with...
 

EA Announces G.I. Joe Video Game Coming in Summer 2009

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292w ago - Electronic Arts announced today that development is underway to bring Hasbro's legendary G.I. JOE brand to all major console and handheld gaming platforms in summer 2009!

Press Release: EA CONFIRMS DEVELOPMENT OF ACTION-PACKED G.I. JOEŽ VIDEO GAME INSPIRED BY UPCOMING FILM FROM PARAMOUNT PICTURES, SPYGLASS ENTERTAINMENT AND HASBRO

G.I. JOE Set to Invade All Major Video Game Platforms in Summer 2009
Guildford, UK 11th February 2009 - Electronic Arts Inc. (NASDAQ: ERTS) today announced that development is underway to bring Hasbro's legendary G.I. JOEŽ brand to all major console and handheld gaming platforms in summer 2009 to coincide with the theatrical release of the G.I. JOE: THE Rise of COBRA live-action movie from Paramount Pictures and Spyglass Entertainment, in association with Hasbro, which opens in theaters 7th August 2009.

EA will unveil a "first look" of the G.I. JOEŽ video game at Hasbro's Showroom at Toy Fair on 15th -17th February, 2009 in New York City.

"As Hasbro and Paramount Pictures reignite the G.I. JOEŽ property this year with an all-new toy line and film, EA is excited to play a major role in bringing this icon of pop culture history to a new generation of enthusiasts through interactive gaming," said Chip Lange, General Manager...
 

Video: Flower Hits PSN This Week, Go Behind the Scenes Now

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293w ago - The President and Co-founder of [Register or Login to view links] Kellee Santiago shared a 'behind the scenes' video of Flower today. To quote:

Hello PlayStation blogees! We here at thatgamecompany are so stoked that this week "Flower" will be out of our hands and into yours.

A lot of people ask us what it's been like to work with Sony, so you may have heard us answer this before - working with Sony is a treat. They truly support their developers and their games from start to finish.

I wanted to mention this as a way to introduce to you this developer diary, where SCEA's Eric Koch and I talk about the ideas behind Flower, and show you how the gameplay works. We hope you enjoy it!




 

NYCC 09: Ghostbusters: The Video Game PS3 Progress Report

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293w ago - I'm following Ghostbusters: The Video Game closer than any human being should be and that I'm getting pretty good at spotting even the tiniest of changes.

Let's take today's New York Comic-Con demo as an example. I was handed the controller, the demo started up, and I immediately identified the level as one I [Register or Login to view links] a great deal about on April 28, 2008.

This is the one where Ray and the recruit are battling through an architect's office, the Stay Puft Marshmallow Man shows up, and the boys duke it out with some pesky poltergeists on the roof. Good stuff, but something I've already seen.

However, it was immediately noticeable that the game looked better. Since Terminal Reality began showing off Ghostbusters, there have been some aliasing issues with the proton pack and new recruit's head - oftentimes it looks shimmery like a mosaic. Today, things looked markedly smoother and more realistic.

Now, this level makes use of the PKE Meter quite a bit, so when I whipped it out and the game dropped into first-person mode, I was surprised to find an overhauled point of view. Gone is the clear-goggle setup that basically spotted spectral trails out of thin air; in its place is a binocular-looking setup with a green tint and crosshairs...
 

Video: Live Headshot Killzone 2 Demo for PlayStation 3

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293w ago - In the Killzone 2 demo for PS3 you can do some serious damage to the enemy, but only if you acquire the special gun.

And here's just how you do that - throw a grenade at the guy that's standing on the roof of the building inside the warehouse. It will make him run and get blown up off the building and allow you to pick up his gun.

Below is a video of it courtesy of nublet06 via YouTube.. and the caption reads as follows:

"Footage of me killing some dudes with head exploding headshots with the sta14 gun in the demo of Killzone 2. Get this gun by throwing a grenade at the guy thats standing on the roof of the buildin..."




 
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