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Little Big Planet: Sony Gamers' Day Interview

50°
324w ago - Gametrailers have uploaded an intresting video interview with Alex Evans, Co-founder of Media Molecule.

The intricate modes of the LBP explored, and some behind the scenes stories on the designers' weird ideas.

And an update on the game's release!

Enjoy!




 

A croc comes to life in LittleBigPlanet

50°
324w ago - Play. Create. Share. That's the mantra for the LittleBigPlanet team. We know that the "Play" aspect of the game is swell, but what about the creation aspects?

Media Molecule wants to make their creation engine as simple as possible, and they released a few images showing how a deadly crocodile can be constructed using just a few spare parts.

Playing with Legos was always fun, but something of this depth and magnitude has been almost unheard of -- at least for a mainstream audience.

Hopefully, we'll be able to showcase some original creations of our own when we get our hands on with LittleBigPlanet soon.
 

Europe becomes biggest Sony territory

200°
324w ago - Move over America. Get out of the way Japan. Europe is now a bigger consumer of Sony electronics and video games than both of you.

While sales and operating income for the Japanese electronics giant has fallen in both the US and Sony's homeland of Japan, these losses were offset by significant growth in Europe. Total sales and operating income rose to 2.33 trillion yen in Europe, which represents a 14% growth overall.

These numbers include both the gaming and electronics divisions (PlayStation-only numbers were unavailable).

Sony's brand image continues to be incredibly strong in Europe, and the current success of the PS3 across the Atlantic shows that this isn't going to change any time soon.
 

Q&A: Media Molecule Devs talk LittleBigPlanet

50°
324w ago - At its European media event last week, Sony announced that its highly anticipated PlayStation 3 exclusive title LittleBigPlanet had been pushed back a month to October 2008.

We trapped three members of the Media Molecule team--studio co-founder Alex Evans, audio designer Kenny Young, and the game's producer Siobhan Reddy--to pick their brains on everything LittleBigPlanet.

GameSpot AU: How is it that a team of just 25 [at Media Molecule] has managed to do so much with so few people?

Alex Evans: Well the thing is, they're all super talented. On some level we've picked our battles--that's the honest answer. We couldn't have made a Final Fantasy or a GTA IV, both incredible games, but we picked our battles and then picked our people and that's what we tried to do.

Kenny Young: Another thing is that a small team facilitates quick decision making and allows for good communication. It can be brutal too because you can't hide. You can see everyone and you're on first-name terms with everyone. I know that sounds silly, but I've worked on teams of a hundred people where you just don't know what's going on at the other side of the office. But when it's a bunch of people based in a room you just can't hide anywhere.

Siobhan Reddy: It's like the game....
 

No LittleBigPlanet Open BETA says Producer

100°
325w ago - The Community Development Manager (Sam Bennett) and Producer (Pete Smith) of LittleBigPlanet have again said that there will not be a LittleBigPlanet public open BETA.

Instead, the BETA test will be done by an internal group at Sony, but a small number of gamers and press may be invited to this. SCEE did previously say that the closed BETA would start this summer.

To quote: We had the opportunity to speak at length with various LittleBigPlanet producers at PlayStation Day, as well as get some hands-on time with the title. Top of our discussion list was the beta. We wanted to know as much as possible about when it's coming and have done since it was implied last July.

However both Sam Bennett (Community Development Manager) and Pete Smith (Producer) maintained that a public, open BETA will sadly not be happening. The game will go through a BETA phase, obviously, but this will be performed by an internal group at Sony.

There's a possibility of a small number of gamers and press being invited into the BETA phase, but nothing has been confirmed yet. Releasing the game in its entirety to the public, free of charge would be suicide.

Instead, there's talk of a demo being made available, which will curb our monstrous hunger pangs for the game until its October...
 
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