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Speculation: PS4 could be Based on Cell Architecture

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330w ago - Some interestng speculation on ps3fanboy about the potential target date of the PS4 and cell processing. To quote:

Perhaps the PS3 was a bit too ahead of its time. The console was almost absurdly expensive when it launched -- and not just for consumers. In spite of an initial $600 price tag, Sony lost hundreds of dollars on every system manufactured.

The combination of Blu-ray drive and Cell processor made the PS3 a bit too bleeding edge, perhaps. A report from respectable Japanese site PC Watch suggests that Sony may be considering a cheaper alternative for the next-generation PS4.

Nintendo found great success (and profitability) with Wii by releasing hardware that was only marginally more powerful than the Gamecube. Sony may mimic that trend by having PS4 hardware based on the same Cell architecture as the PS3. Keeping the same architecture will help developers, many which have only recently come to grips with the complex processes of Sony's proprietary system.

However, one particular note in the report has us quite worried: according to PC Watch, the Sony wants to launch a new system, before the competition -- eyeing a 2011 release. With the PS3 still so relatively young, we'd hate to see Sony raise a white...
 

World of Warcraft opens PvE to PvP Character Transfers

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333w ago - In a move that has stunned many people in the World of Warcraft community, Blizzard has reversed their earlier stance on no PvE to PvP server transfers.

Per Bornakk on the official World of Warcraft forums, Blizzard has decided to open up transfers from PvE servers to PvP servers because "World of Warcraft has matured significantly since the inception of Paid Character Transfers, [they] don't feel that PvE-to-PvP transfers will have the negative impact on the game that [they] initially wanted to avoid when [they] started the service in 2006.

This change will provide more mobility and freedom for players to experience the game with friends or play in the type of environment they're looking for."

Considering the furor that is now starting up on the official forums regarding this major change in dynamics, we can only wonder why after so many years Blizzard has reversed their decision. Previously, Blizz maintained that they wouldn't allow transfers from PvE to PvP because it would be unfair to players who leveled characters up in a PvP environment. They wanted to avoid PvPers having to deal with people who transferred into the harsher...
 

Hands-on: Red Baron Arcade for PlayStation 3

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333w ago - Many of you wisely noted in our debut trailer for the upcoming PSN game Red Baron Arcade that it looks fun, in spite of its antiquated graphics. After playing a few missions from the downloadable title, I'd have to agree with that assessment.

Red Baron Arcade is true to its namesake: it provides a very arcade aerial combat game, one which is easy to pick up and play. The simplistic nature of the gameplay is part of its appeal, but also limits the depth one may come to expect from a genre like this.

Planes are incredible maneuverable, able to turn at a moment's notice. Obviously, these planes aren't meant to handle like their real-world equivalents. Various evasive tactics, like U-turns and barrel rolls, are done easily with a single press of a button. While this makes it very easy to jump into the game, it also makes everything feel completely unnatural.

While the controls are far from realistic, they do get the job done during the massive dogfights featured in the game. Even the first missions had dozens of enemies to shoot down. Your opponents will go down rather easily, allowing you to dominate the skies. Various power-ups and collectibles are scattered throughout each level, making it easy to restore your health, energy and bombs.

Anyone that has played an arcade shooter like...
 

Xbox Live Arcade: Screwing the Little Guy

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335w ago - What was once billed as a tool to uplift indie developers has become just another method of trampling the little guy. What happened to XBLA?

What began as a passive experiment with some old arcade classics on the original Xbox has been reborn as one of the gaming industry's premier marketplaces. It seems like such a long time ago when the Xbox Live Arcade re-launched with the Xbox 360. In fact, it's been a little over two and a half years ago since the original Geometry Wars graced our hard drives. So much has changed since then.

Digital distribution on the 360 was hailed as a savior for the small time developers–a method of cutting the tether between big budgets and big ideas. Small projects or risky artistic games that had no chance of making it to retail (a market dominated by photo-realistic sequels and promotional tie-ins) could be made available to the public for cheap via download.

In this way, small teams could produce games within their means and have a cheap means to get their games to the public without having to go through the system of retail publishers which take a massive chunk of the profits for their services (marketing, distribution, manufacturing, and so on) and have a history of turning down even the most sure fire of hits (such as Sierra's Ghostbusters...Activision, what...
 

Review: Xbox 360 Arcade a good deal for $199

50°
335w ago - Ever since launch, the Xbox 360 core model without hard drive has largely been written off by gamers -- and rightfully so. It lacks many of the attractive advantages of its older brothers, not to mention value for what's included in the box. (Most core models can't even save games without separate purchase!)

But all that's about to change with the upcoming $80 price cut of the latest Arcade bundle (September 7, according to retailers), which includes a matte white system, wireless controller, and a 256 MB memory card for saving games and playing online.

The first thing we noticed when revisiting our review of the Xbox 360 Arcade this month was that the system runs much quieter than original Xbox 360 Pro and Elite models, even when reading game discs. This is a superb improvement, as your speakers will no longer need to compete with the likes of a small lawn mower.

But that's hardly the biggest selling point -- the real appeal of the Xbox 360 Arcade is that it grants players the same level of access to Xbox 360 games as either Pro or Elite models. Despite what you may have read on the internet, the Xbox 360 Arcade plays all Xbox 360 games with the same level of performance as other models with hard drives, even when playing others over Xbox Live. So when a game disc is running, it's exactly the...
 
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