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Sony Outlines PS3 Motion Control Details to Developers

200°
293w ago - Just under two weeks ago it was announced that PS3 Motion Sensor Development Kits were already making their way to developers.

Today, Sony has outlined their new PS3 Motion Control details to developers a bit further than before to get them up to speed on the new PlayStation Eye-powered Motion Controller technology.

To quote: The PlayStation 3's second motion control push is slated to launch in Spring 2010, Sony Computer Entertainment reiterated to developers today, arriving with a "range of first-party and third-party content." SCE pitched the new controller as capable of functioning "with any games across all genres from casual to core."

On the technical side, SCE says that the PlayStation Eye accessory will come equipped with force feedback rumble. Sony boasts that the "face-tracking and head-tracking capability already in the PS3 SDK" will offer developers "powerful tools for new types of user interaction."

Sony says its new controller will also work in tandem...
 

Magnacarta 2 New Details and XBox 360 Screenshots Available

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294w ago - Developed by SoftMax, the team behind the original Magna Carta: Tears of Blood, and powered by the Unreal Engine 3, Magnacarta 2 combines a deep storyline, beautifully detailed graphics and a unique active turn battle system to create a fresh new RPG experience.

Magnacarta 2 introduces an original storyline driven by intense themes of love, hate, politics, betrayal and the ultimate question of choosing one's own fate. Players are immersed in the world of the Lanzheim Continent, a conflict-ridden land deeply divided by a fierce civil war.

Powered by the Unreal Engine3 and featuring character designs by famed Korean artist Hyung-Tae Kim, the game bears a striking visual style unlike any other RPG through its blend of photo-realism and Japanese manga influences.

The deeply emotional story is driven by beautifully rendered CGI cut-scenes featuring fully voiced dialogue to draw players into the immersive experience.

Delivering more than 40 hours of gameplay, Magnacarta 2 features a unique battle system which combines strategic turn-based battles and real-time gameplay, creating a fresh twist on the traditional RPG formula. The game seamlessly blends world navigation and battles as everything happens in the same environment with no load screens or abrupt changes in the action...
 

Square Enix Reveals New Final Fantasy XIII Details

400°
294w ago - Square Enix has shed some more light on its highly anticipated PlayStation 3 and Xbox 360 RPG Final Fantasy XIII.

Compared to the demo, the final product will have a more realistic feel to it and the transition from CG sequences to real-time scenes will be smoother. AI will be improved and party members will be capable of delivering a varied portfolio of combination attacks.

To quote: The development team isn't ready to explain exactly what kind of relationship exists between Lighting and Snow, yet Snow apparently refers to the heroine as "older sister." Lightning's crystal is shaped like a rose, whereas Snow's looks like a heart.

Following Ifrit, Shiva, Carbuncle and Bahamut, Odin is the fifth summon officially confirmed to appear in the game (as seen at Microsoft's E3 press conference). Like Shiva, Odin will be able to transform into a vehicle during battle.

Talking about Shiva, the two sisters which make up this icy summon can be transformed into a bike. Players can ride this bike by using the analog stick to freely move around on the battlefield and attack their opponents by pressing a button.

In this mode, the game will feel similar to an action game. Apparently,...
 

Uncharted 2 Multiplayer Beta Coming, Patch Details Available

400°
294w ago - Today Naughty Dog Multiplayer Designer Justin Richmond has announced news that a new Uncharted 2 Multiplayer Beta patch is coming soon.

To quote: The Uncharted 2 Multiplayer Beta is about to enter its second week, and we're already making some tweaks to improve your experience. We are preparing a patch for release in the next few days.

Properly applying this patch requires some careful attention on your end: You must watch the screen closely while booting into the beta. As soon as you see the patch message come up in the XMB overlay, you should hit X to accept as quickly as possible.

If you miss the window your PS3 will reset but NOT patch. Simply launch the game and you can try again.

We'll post a notice on the PlayStation.com [Register or Login to view links] letting you know when the patch goes live, and we'll also Tweet it out as well on the PlayStation and Naughty Dog Twitter accounts.

Here's what this beta patch will address:

General
• Grenade explosions now apply damage properly

Matchmaking
• Players should no longer get hung up in matchmaking for long periods of time

Bug Fixes
 

PixelJunk Shooter PS3 Details & E3 2009 Trailer Video Available

100°
295w ago - Q-Games Ltd. President and Executive Producer Dylan Cuthbert has unveiled some new PixelJunk Shooter PS3 details and an E3 2009 trailer video today, as follows:

In true PixelJunk fashion we have made the game co-op, so get a friend around, grab an extra controller and anyone can just dive right on in.

We've tried to make co-op as de-stressed as possible, so even if your player's ship gets hit by something or overheats and starts crashing towards the ground, you can pop out your extendible hook thing (no official name for this yet - "Grabber" perhaps?) and grab your friend (he's a bit heavy tho, so watch out), then you can carry him to the nearest pool of water and dunk him in to restore his health. If you don't manage to grab him in time, he'll just re-spawn near you and you'll be docked a life.





The game is an old-school shooter at heart (hence the name), it is the PixelJunk take on those old retro shooting games such as Defender, with a little bit of Choplifter and Thrust! thrown in for good measure. We have giant bosses for you to fight against, multiple weapons to pick up and try out, shields you can grab, all kinds of stuff to give people with an itchy trigger finger a lot of fun.

However, at the same time...
 
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