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How to Speed Up the PlayStation 3 with an Intel X-25 HDD

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300w ago - ExtremeTech has found that replacing the PS3's hard drive with Intel's new X-25 solid-state 80GB drive can reduce a games load times by up to 40%.

However, the drive does not greatly improve install times as the read performance of the Blu-ray drive holds it back. If anyone is considering this upgrade, it will set you back $600.

To quote: We've already raved about the stellar performance of Intel's new X-25 solid-state drive, which just happens to come in an 80GB capacity and 2.5-inch SATA form factor. Perfect for a PS3!

So after a quick FAT32 format, we dropped the drive in the PS3 unit we keep in the HDTV lab here (an original 60GB unit) to see what kind of impact it has on install times, game start times, and load times.

We took four games notorious for long installs or load times and timed them both with the original 60GB hard drive and the Intel SSD. The results may surprise you–but at $600, it's certainly not a cheap upgrade.

Install Speed

There's a lot to love about the PS3, but install times isn't one of them. Many games require lengthy installs before you get to play, and after waiting an eternity for a large demo to download, you get to stare at a progress bar while it installs. Yuck. Does the speedy 80GB Intel X-25 SSD speed this...
 

Tokyo Game Show 2008 Hands-On: Spelunker for PSN

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300w ago - Spelunker is a remake of the NES classic from Irem. Does it look familiar to you? Do you remember the game from way back in the day, 20 years ago?

If you do, it's probably because the aesthetics haven't changed much. Though boasting updated, modern graphics, the game's visuals retain a retro-stylized feel. The 2D characters are still there.

The lifts and ladders are still in the places they would've been. Overall, it looks like an interesting title for those old-school gamers looking for a blast from the past.

Of course, the question is: How does it play? First off, the controls are simple enough. It's a 2D game with a focus on platform jumping, with other actions including: riding down elevators; leaping over pits; climbing ladders; and dodging fire, steam, and toxic liquids.

You can collect items such as bombs to demolish obstacles in your way, or keys in order to progress through locked sections of a stage.

It all sounds very simple, familiar and arcadey -- in other words, a perfect fit for a PSN game. Right?
 

Why PlayStation Home Should Not be Shown at Game Shows

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300w ago - Home should not be shown at trade shows. Absolutely not. Not under any circumstances. Why? Because it is boring. Home is not a game. It's not even a user interface. It's a... thing.

Once Sony get around to deciding what that actually is will probably be the time they decide to release it, but until then - and especially in the state it was in for my TGS demonstration - it should be kept as far from prying eyes (and hands) as possible.

TGS is a games show. It's for games. Loud, exciting, playable things. But Home? So not a game. The build I was treated to yesterday went a little like this: I log on as "Ricky". Who was a girl, but hey, who am I to question someone else's naming conventions. Then I move around a bit. And I find, about three seconds into the experience, that I'm running around a near-perfect recreation of Sony's TGS booth.

Great! I think. Yeah, I'm already at TGS, and can play all these demos, but wouldn't it be awesome if people at home could be doing this, and seeing the trailers I'm seeing, and playing the demos I'm playing? It would. But in this build? No way. Not a single demo pod was active. Not a single booth was running a trailer. The main Sony theater screen (the in-Home one) was showing a short, looped trailer, but it wasn't the same stuff I could see with my real eyes...
 

PS3 Exclusive Quantum Theory Shows Promise at TGS 2008

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300w ago - A Quantum Theory Trailer from TGS 2008 is showing promise for the upcoming title.

Check out the video below courtesy of lloyd2447 via GameTrailers, and the awesome screenhot also.

Enjoy!



 

How Sony Messed Up its Tokyo Game Show Presence!

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300w ago - For years, the Tokyo Game Show has been the one show on the calendar you can bet Sony is going to put on a performance.

Okay, they may have had a few issues in the past (overheating PS3s) but in general, TGS is their best show of the year. They nearly always headline the keynote and usually announce something or other.

This year, however, I can't help but feel that Sony isn't trying. Firstly, conceding the keynote to Microsoft is bad news, especially on home soil. With no major announcements from Sony, it was up to the publishers to deliver. At Square Enix, they had a closed cinema screening showing a trailer of their upcoming titles.

Problem was, the queue took forever and the film was too long (around 20 minutes). They showed all their development projects, of which half I'm sure most were uninterested in. There were no playable next-gen titles outside of the 360 area and the Square Enix booth was right next to Microsoft's.

Also, Microsoft had huge displays of The Last Remnant and Star Ocean, illustrating the close bond between the two companies. Sony on the other hand, was in a completely different hall.

I hear you, you're saying that's not Sony's fault. Fine, let's take a look at the PlayStation area. Despite not a single other booth having an age restriction...
 
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