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PSN Download Manager 3.92 is Released with Web site Updates

1300°
162w ago - Hey, this weekend I got together with a group of friends and we worked very hard to deliver some big changes and to expand our work.

First of all, we've revamped the website with many more features and support for 57 languages so everyone can enjoy our content, and find what they're looking for quicker.

Then we improved are website's stability, and made some changes with the download manager to take this into account, so if we go into maintenance mode the download manager doesn't stop working.

And after the website was finished, I thought 'Why is my code so messy, can I make it faster? smoother? and smaller? yet keep the functionality?' and yes, I did exactly that and reduced the amount of code by around 100KB and it's only limitation is your computer, the code is as optimized as possible.

Here are the changes in 3.92:

1) URL Detection is now 200ms faster per file
2) New File-Type Menu for those with limited technical ability
3) Huge Code optimizations reducing the code by around 100 KB
4) Stability fixes, and modification to the advertisement in attempt to improve closing speed after clicking skip.
5) Framework for our Android Application (For activation in the next build, I expect it will be 4.00)
6) Update Notification...
 

ScummVM Build 20110605 for PS3 Custom Firmware by bgK

1000°
162w ago - Today PlayStation 3 developer bgK has updated ScummVM, an implementation of LucasArts SCUMM interpreter emulator, to Build 20110605 for PS3 Custom Firmware users.

For those unaware, ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: ScummVM on PS3:

Prerequisites

  • A homebrew enabled PlayStation 3 console. As of now that mostly means having a custom firmware installed. Obtaining and installing such a software is out of the scope of this document. Sorry, but you’re on your own for that one.

  • At least one ScummVM supported game. The list of compatible games can be seen here: [Register or Login to view links]
  • The page [Register or Login to view links] references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on [Register or Login to view links]

 

Rebug PS3 3.65 Version Spoofer 2.0 and Update Package 0.1 Out

550°
162w ago - Today PlayStation 3 hackers Cyberskunk and evilsperm have updated to Rebug PS3 3.65 Version Spoofer 2.0 alongside Rebug Update Package 0.1 for Custom Firmware users.

Download: [Register or Login to view links] / [Register or Login to view links]

From their site: 3.65 Version Spoofer 2.0

THIS DOESNT ALLOW PSN - USE AT YOUR OWN RISK - FOR 3.55 ONLY

THIS WILL NOT WORK ON REBUG FIRMWARE

3.65 Version Spoofer 2.0 is much faster and safer to use than the previous version spoofers. It works like the ★ Rebug Selector and backs up your current files before activating the spoof, then auto reboots leaving no room for end-user error.

INSTALL:
Press L1+CROSS to INSTALL 3.65 Version Spoof files to your PS3

ACTIVATE/DEACTIVATE:
Press L1+CROSS to ACTIVATE/DEACTIVATE (System will reboot)

UNINSTALL:
Press L1+CIRCLE to UNINSTALL (this will deactivate the spoofer, remove the spoof files from dev_flash and reboot if needed)

Rebug Update Package 0.1

THIS DOESNT ALLOW PSN - USE AT YOUR OWN RISK - FOR REBUG 3.55.1 ONLY

IMPORTANT NOTE: If you have installed the so-called Advance...
 

MultiMAN PS3 v2.00.04 is Now Updated, Source Code Available

Above 1500°
162w ago - Today multiMAN has been updated to version 2.00.04 (20110611_143000) and is released alongside source code with the changes and PS3 downloads below, as follows:

Download: [Register or Login to view links]

multiMAN version 2.00.04 UPDATE (20110611_143000) Changelog:

  • Changed: Coverflow mode completely rewritten to use XMMB engine
  • Changed: Coverflow shows covers in perspective
  • Changed: Better memory management
  • Changed: XMMB display mode visualization
  • Added: Support for FBA Next emulator (port by squarepusher2)
  • Added: Option in XMMB Settings column "XMMB Game Icon Swap" to select mode for covers/icons for Game column
  • Fixed: PPU crashreport about multistream on exit (thanks to anonymous)
  • Added: Launch .zip ROMs from File Manager (from emulator folders or dev_hdd0 or dev_usb00* ./ROMS/[emulator])
  • Added: Preconfigured FBANext xml for all multiMAN compatible rom paths
  • New: multiMAN source publicly available here: [Register or Login to view links]

[Register or Login to view links]
 

PS3 SFOReader: Read_SFO & Read_SFO_with_Examples by D0zs

550°
162w ago - Following up on his previous releases, today PlayStation 3 hacker d0zs has released two more PS3 homebrew applications dubbed Read_SFO and Read_SFO_with_Examples based off SFO4J (SFO Filereader in Java) by TiMESPLiNTER.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: command line sfo reader (uses sfo4j's open source java classes converted to vb.net)

syntax: read_sfo

included a rough make_pkg port to batch with a couple other examples

i had a couple people ask me about modifying the order of operations for making a pkg to suite their own needs. there's nothing easier than editing a bat file, so i decided to take advantage of sfo4j's java sfo reader classes and make a quick exe that will spit out a requested value of a specified sfo file and use it in a rough make_pkg port to batch.

since...
 
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