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MLB 09 The Show - Hear Yourself Cheer In-Game on PlayStation 3

200°
291w ago - Today Public Relations Manager Alex Armour announced the following news:

MLB 09 The Show is officially announced today, ready to arrive this coming Spring on the PS3, PSP, and PS2. As the market leader in the baseball category, the team did not want to rest on their laurels and churn out a lackluster effort.

For this year, the team is including a number of new features and visual detail to once again bring the best and most realistic sports gaming experience available.

Last year we allowed players to import their own music from the PS3 hard drive so they could listen in game. Now, the team has gone a step further by creating the "My MLB Music" feature. This will allow players to use the in-game music editor to create snipits of music that can be saved and used as customized walk up music for their favorite players.

Additionally, have you ever screamed at your TV at a bad (or good) play when engaged in a sports game? Well now your voice can be heard IN THE GAME by allowing users to record their own fan chants and yells and integrate them seamlessly into the ambient crowd noise. It'll sound like you're really there.

Of course the team is all over the details and as the leading baseball game simulator out there, how could they not? Transitional lighting...
 

PS3Cluster Guide: How to Make a PlayStation 3 SuperComputer

50°
292w ago - Professor Gaurav Khanna, the man who built a supercomputer out of eight PlayStation 3 consoles tied together has detailed how exactly he accomplished the task.

To quote: Our community guide allows you to set up your own MPI (Message Passing Interface) based supercomputer cluster with the PlayStation 3.

This guide was co-written by Gaurav Khanna, based on his previous work on the Gravity Grid and is a current run-time environment for the research of co-author (Chris Poulin), based on his current work in distributed pattern recognition. We focus on the Fedora 8 distribution, due to prevalence of Fedora and its Cell SDK (3.0) compatibility.

Finally, this content should be considered open source, and here is the license.
 

How Sony Can Improve the PlayStation Home Experience on PS3

250°
292w ago - So, the Home Open Beta has launched, and while it's another step in the right direction, I still find little to no reason to fire it up.

Here are some ideas that Sony should be considering, if they already aren't.

More Character Customization

What's there already is good, but it's next to impossible to create a character that looks even remotely like me, especially in the face area.

The sad thing is that the underpowered Wii can make a recognizable Mii of me, as can in-game editors in The Godfather and, what came closest so far, Fight Night Round 2. In fact, Sony should look closely at the Fight Night character creation, because I'm convinced that it can do anything.

In addition to this, allow our Home avatars to be used outside of Home - maybe in games like BUZZ! Quiz TV, or sports games, etc. just like the Xbox 360 avatars and Wii's Miis.

The limited options that currently exist for PSN account icons are ridiculous. There are 23 pages or so, most of which are crap. Allow us to set our PSN avatar to a headshot of our Home avatar, and this would solve that problem in one fell swoop.

Complete XMB Functionality

The XMB is fast, sleek, and simple and really, pretty bloody awesome. But Home is supposed to be this new...
 

Microsoft's XBox 360 Jasper: Guide on How to Find One

50°
293w ago - Courtesy of Engadget, Ben Heck has recently dissected a Microsoft XBox 360 Jasper console and says that checking the amperage rating near the barcode (you can see through the hole in the packaging) is the most sure-fire way to find a Jasper to date.

In summary, if it says 14.2 amps it's a Falcon unit (65nm CPU, 90nm GPU), 12.1 amps makes it a Jasper unit (65nm CPU, 65nm GPU).

Those interested can check out the full article (linked above) for additional details and complete disassembly documentation with step-by-step pictures.

Below is a picture (click to enlarge) of the XBox 360 packaging hole, with both the Falcon and Jasper differentiation illustrated.
 

Video Game Piracy: The Widening Problem and How to Stop It

50°
293w ago - iTWire of Australia thinks they have found the best way to limit video game piracy. Upon checking the top sellers list, they found it was dominated by Wii games such as Mario Kart, Wii Fit and Wii Play... all of which come with some kind of peripheral.

So they feel that as the games require the hardware, then people are less inclined to pirate the games. Moreover, special editions can still make a difference with nice little gifts inside such as key rings, extra content discs, etc.

To quote: See a trend? Sure the top three are games for the Wii, but more importantly, four of the top 5 have some sort of peripheral hardware associated with the game. This trend continues when you break it down across platforms - at least at the console level.

Guitar Hero: World Tour and its associated microphone, guitar and drum peripherals hold down two of the top ten Nintendo Wii sales chart positions, features in both PS2 and PS3 top ten and along with the Karaoke game, Lips (and its microphones) also appears in the Xbox 360 top ten.

Nintendo have released a bundled pack with Animal Crossing for the Wii, with the Wii Speak peripheral. I think they have cottoned on to it, avoid game piracy by packaging your software with a new piece of hardware, whether the game actually needs it or not.
 
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