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Video: Vengeance is Yours Today in Call of Duty: Black Ops II on PS3

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78w ago - Activision Community Manager Dan Amrich made available a video today announcing that Vengeance is here for Call of Duty: Black Ops II on PS3.

To quote: One of the reasons I keep coming back to Call of Duty is the fast action - and the action is fastest on maps that really encourage interaction.

When you know all the players are packed tightly together - when every corner you turn can lead to a high-caliber engagement - that's when the game is the most fun for me.

And I think it's why maps like Studio, Hijacked, and Nuketown 2025 are voted up so frequently in multiplayer lobbies.

The four multiplayer maps in the latest Call of Duty: Black Ops II DLC collection, Vengeance, were designed for players like me - folks who don't want to run around forever before they get someone in their sights.

That cuts both ways: I know when I get caught in someone else's sights, it won't be long before I'm back in the action. That's certainly true on Cove, which strands players on a small tropical island - a beautiful place for a vacation, if the vacation didn't look like it might last forever.

With just natural rock formations for cover, the debris of a recent plane crash, and endless ocean surrounding you on all sides, there's no avoiding...
 

Video: Sweet Fuse: At Your Side Lights Up PSP, PS Vita August 27th

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78w ago - Aksys Games Editor Ben Bateman shared a video today announcing that Sweet Fuse: At Your Side lights up PSP and PS Vita platforms on August 27th, 2013.

To quote: Sweet Fuse: At Your Side (hereafter referred to as "Sweet Fuse," "The Product," or "Oh Captain My Captain") is an otome game, developed by Idea Factory and Otomate, and published by Aksys Games.

Coming to PSP and PS Vita (via PSN) on August 27th (and to retail soon after that), it follows the escapades of Saki Infaune, irascible fictional niece of legendary game developer Keiji Inafune as she navigates a deadly theme park and searches for that most elusive of emotions: Love.

What is Love?

Apart from, presumably, not hurting me anymore, that's a question history's great thinkers and poets have been asking for ages. Some say it's an illusion-Plato seems to think it has something to do with the pursuit of knowledge and perfect, unknowable, divine objects.

Scientists might tell you it's a biological and chemical imperative that drives us to procreate and thereby propagate our species. I certainly can't claim any special knowledge as to the answer, but I can tell you that Sweet Fuse is dedicated to the examination of it. But not exclusively!



 

Video: Pickles in Your Pocket: Bringing Runner2 to PlayStation Vita

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85w ago - Gaijin Games Associate Producer Dant Rambo posted up a video today announcing Runner2 for the PlayStation Vita handheld console.

To quote: Adapting a console game for a mobile platform is no walk in the Welcome Park. The reasons for this are numerous, but it ultimately boils down to an issue of faithfulness.

We can't speak for other developers - though we imagine they would agree - but we wanted our game, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, to feel the same on the Vita as it does on the rest of its platforms.

Furthermore, we wanted to provide players everywhere with the chance to carry [Register or Login to view links] around wherever they go. Though we've not yet finished our development of the Vita version, we're confident we've succeeded on both fronts.

For those unaware, Runner2 is a 2D platformer featuring vibrant worlds, unique characters, challenging (and rewarding!) gameplay, and the vocal stylings of Charles Martinet.

From the early planning stages to the finished product, our goal was to create a game that made people happy. If it just so happens that you're someone who likes to be happy, chances are good you'll enjoy it immensely.

Now, with the elevator pitch out of the way,...
 

Creat Studios Announces Psych Yourself Hits PSN Today

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98w ago - Creat Studios VP of Publishing Scott Hyman has announced that Psych Yourself hits PSN today with details below.

To quote: It's been a busy PlayStation Network winter here at Creat Studios. We launched Labyrinth Legends in December, followed by Germinator on PS3 for Europe in February. Just last week, we released Germinator on PS3 in North America, and presented a Cross-Save version as our first PlayStation Vita game.

But we're not finished. Psych Yourself, the follow-up to the 2011 PlayStation Network best-seller, Test Yourself: Psychology launches on PS3 today in North America for $6.99.

Test Yourself tested and trained your innate abilities such as Intelligence, Attention Span, Reaction Times and Memory. Psych Yourself goes to the next level and delves into your inner-most psyche to help you discover what kind of person you really are:

Perception: How you perceive the world and events around you.
Creativity: Your ability to form original, independent thoughts and to conduct lateral thinking.
Emotional IQ: How well you can determine the feelings of others as expressed through facial expressions, body language and voice intonation.

All three categories feature a Daily Test to give you an in-depth, professional evaluation of your performance....
 

Video: Face Your Demons: DmC Devil May Cry on Blu-ray & PSN Today

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106w ago - Capcom Community Manager Greg Moore has announced alongside a Face Your Demons video trailer that DmC Devil May Cry officially hits Blu-ray and PSN today!

Below are the details, to quote: The time to face your demons has arrived! DmC Devil May Cry for PlayStation 3 is in stores now, and downloadable from PSN in a day-and-date digital release.

We're really delighted with the final project and I think Ninja Theory did an amazing job of combining existing elements of previous DmCs, while injecting their own flavor into the franchise.

Players can definitely expect to see both radically new elements and returning staple elements from past Devil May Cry games.

New to the gameplay are the Demon and Angel powers, which allow (and demand) Dante to switch fluidly between separate sets of abilities and weapons. The Demon side delivers heavy-hitting but slower attacks, while the Angel side unleashes swift area attacks that are relatively low damage.

Dante can now also use grappling chains to propel himself, enemies, and other objects between two points, allowing for a new emphasis on positioning, crowd control, aerial combat, and some flashy traversal.

As far as the gameplay experience, you'll see a return to the series' trademark mixture of gunplay and swordplay...
 
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