198w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham is back with news of both a version 1.02 update patch and a video highlighting some MAG Commando PS3 developer tips today.
To quote: Today we have a one-two punch in MAG news as we offer up our latest developer tips along with the specifics of the our next downloadable patch that will hit servers tomorrow, February 17.
First, the patch. MAG, v1.02 has a consistent theme – Medical Support. After taking your feedback into consideration and playing countless games ourselves, we've made a number of Field Support adjustments that should help you steer through the battlefield more effectively. These fixes will also clean things up for players of other classes who don't have a need to see who is hurt and who isn't.
To be specific, we've eliminated the onscreen medic icon from anyone who has a Medical Kit and have instead changed it so that only those who have the Resuscitation Kit sport the cross.
Moreover, we've also hidden "incapacitated" icons for downed players from everyone but those who can help them – cleaning up the screen quite considerably – and have added in some distance counters so that you know how far you have to travel before arriving at the injured.
199w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham has shared the fifth installment video in their MAG PlayStation 3 developer tips series today dubbed The Skill Tree.
To quote: The weekend is almost here and we're closing our first week of Zip-Tips out with help from our resident "designer in rock," Jason Olander - better known to frequent MAG.com forum visitors as BenjaminBreegg.
Today, Jason drops the knowledge on MAG's skill tree system to teach you how to make a better character. As always, we'll begin with a prep video followed by Jason's words of wisdom:
"Hey there, this is Jason and it's a fact that the skill tree is the heart of your character, and the place where a soldier's identity is forged.
Specialization is the name of the game here, as becoming comfortable with a particular weapon set and support role, and then spending skill points wisely to improve upon those skills will help you become an effective combatant and squad mate. Following these few tips will help you become a force to be reckoned with out on the battlefield.
• Choose your weapon. Rather than spend precious...
199w ago - Here comes the fouth video installment in the MAG PlayStation 3 developer tips series, dubbed Domination, by Zipper Interactive Sr. Community Manager Jeremy Dunham.
To quote: What's up MAG fans? For today's jaunt into the world of first-person tactics, Zipper's Chief Software Architect and Ultimate Frisbee lover, Nate Klee, tells how it's done on the 256-player mayhem that is our Domination mode.
Watch the brief preparatory movie below and look for Nate's tips after it's done.
Hello, this is Nate and these Domination tips will help you achieve your best.
The goal of the attackers in Domination is to destroy a rival PMC's oil facility in 3 phases. Each attacking platoon first needs to simultaneously grab control of two burn-off towers. Once these are both held, they are destroyed and can't be repaired.
Destroying these towers also unlocks a pair of cooling towers which operate in a similar fashion. Once those are taken out, the attackers move in to take over oil pump controls and destroy the facility. The more pumps that are held, the faster you can damage the facility.
The goal for the defenders is to keep the facility...
199w ago - Zipper Interactive's Sr. Community Manager Jeremy Dunham is back with the third installment dubbed 'Acquisition' in their MAG PlayStation 3 Developer tips series.
To quote: Today's MAG gameplay tactics (check out Suppression and Sabotage tips too) come from designer Joe Maris - a man who was absolutely essential in the design of our character advancement system and an expert in tactics for the Acquisition mode.
Plus, it's a well known fact across the Pacific Northwest that Joe is the owner of one of the greatest beards of all time. No really, it's true.
Anyhow, check out this instructional video to familiarize yourself with the 128-player Acquisition mode, and look for Joe's tips immediately below it.
For new players, the 128-player maps may feel the most like a historical battlefield, where lines of bunkers establish defensive fronts from one side of the map to the other. In order to succeed, a player will need to both familiarize themselves with these defensive lines and also study the routes of the target objective: the prototype vehicles.
• Unofficially, the Acquisition Maps have two main...
199w ago - Zipper Interactive Sr. Community Manager Jeremy Dunham is back with the second in a series of MAG PlayStation 3 developer tips video, this time covering Sabotage.
To quote: Following up on yesterday's tips for Suppression, we're back again today with more tips and tricks for the next mode players encounter – Sabotage!
Our instructor for today is Producer Alan Van Slyke. Alan has been on the MAG team since the beginning and has been integral in making MAG what it is today, so you should definitely follow his advice. But first: a video explanation of Sabotage from Alan himself...
"Hey everyone, Sabotage is the first mode available in MAG that pits you against another PMC for control of the Shadow War. It's one of the most accessible game types as it only requires you to secure three objectives for victory. Follow these guidelines, and you're sure to do your part!"
• Squad cohesion is important. There are multiple approach routes as an attacker, so talk to and follow your squad leader and steamroll the opposition as a unit.
• Having problems getting your squad to A or B...