Sponsored Links

Sponsored Links

 

Video: TGS 2009 - New Final Fantasy XIII Trailer Revealed

400°
256w ago - Square Enix have been running a 3-day countdown on Final Fantasy XIII's official site with the promise of publicly unveiling the new Final Fantasy XIII trailer shown in private at this years TGS.

That countdown has just finished revealing a brand new trailer (below) for all of you to enjoy.

To quote: Visit the [Register or Login to view links] and select trailer 3 under the trailer section to view it in full. The trailer has also been sent out to major gaming websites with the instructions to post it after the official site.

The trailer has also been added to the Japanese PlayStation Store in full 1080p.




 

TGS 2009: Resident Evil 5 for XBox 360 is Getting Bonus Content

300°
256w ago - The Alternative Edition of Resident Evil 5 may have sparked a bit jealousy within 360 owners.

However, during a Darkside Chronicles stage event at the Tokyo Game Show, producer Jun Takeuchi talked about new content that will be added to the 360 version of Resident Evil 5.

To quote: The new content that he mentioned was an added mission to the 360 version Resident Evil 5, which originally served a as flashback scene; with Chris and Jill duking it out with Wesker in the mansion.

360 owners may not have the availability of motion control yet. However, according to Dengeki, Capcom plans on offering the new content in "a different form" to 360 owners.




 

Video: TGS '09 - PixelJunk Monsters Deluxe PSP on PSN Thursday

50°
256w ago - Sony's Social Media Manager Jeff Rubenstein has shared a video today from TGS '09 covering the debut of PixelJunk Monsters Deluxe PSP on PSN this Thursday... and it's [Register or Login to view links] to PlayStation Home.

To quote: For the rest of the week, we'll be sharing Tokyo Game Show show-floor interviews in which developers of PlayStation exclusives answer your questions.

When the convention center at Makuhari Messe opened its doors, our first meeting was with Q-Games' Dylan Cuthbert. As is customary with this Kyoto-based team, every time you see them, they're showing something new.

We'll be reporting on some new PixelJunk Shooter level reveals soon, but first -PixelJunk Monsters Deluxe is complete and ready to roll out this week (October 1) on PSP.

In this interview featuring new footage, Dylan details the new island, new trap tower, new enemies, and online play.




 

Video: TGS 2009 - Assassin's Creed 2 Gameplay & Character List

550°
257w ago - The Tokyo Game Show 2009 is ending today, but not before an Assassin's Creed II video interview highlighting new gameplay surfaces.

Also available below is a Character List for Assassin's Creed II, which arrives on PlayStation 3 and Xbox 360 in November, 2009 and on PC in Q1, 2010.

So far not all of the characters that will be in the game have been revealed, so this is a partial list and includes some speculative characters.

To quote: Assassin's Creed 2 is an epic story of family, vengeance and conspiracy set in the pristine, yet brutal, backdrop of a Renaissance Italy.

Ezio befriends Leonardo da Vinci, takes on Florence's most powerful families and ventures throughout the canals of Venice where he learns to become a master assassin.





Here is a list of characters (both confirmed and unconfirmed) from the game:

CONFIRMED
1. Carno Grimaldi (one of Italy's most notorious evil men)
2. Caterina Sforza (famous for boldly uphold the military defense of her states)
3. Desmond Miles (is he still stuck in the Animus room?)
4. Giovanni Auditore di Firenze (Ezio's father, a banker)
5. Ezio Auditore di Firenze (a nobleman-turned-assassin, the main character you play as)
 

Video: TGS 2009: Hands-on with Bayonetta for PlayStation 3

100°
257w ago - Today JoyStiq posted a video (below) from Tokyo Game Show 2009 showcasing Bayonetta for PlayStation 3.

To quote from their synopsis on the PS3 title: "Centered on the exploits of an improbably posh witch and her fashionable pair of gun boots, Bayonetta feels like the result of designer Hideki Kamiya answering every development question with, "Sure, why not?"

The game's hyper excess occasionally veers into the distasteful - Bayonetta's clothing seems to come and go as it pleases - but it mostly leads to situations that feel creative and surprising.

Even a boss fight avoids routine by constantly changing pace: a battle on a bridge eventually becomes airborne after the whole structure is flung across the stage, and the ordeal isn't over until after a brief chase and a final showdown atop a winding set of stairs."

Check out the video below!




 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links