209w ago - Update: PlayStationLifestyle has now confirmed via Logitech's Senior Public Relations Specialist Sarah Youngbauer that this rumor appears to be false, to quote: "This is not something that our company is working on."
Today a rumor has surfaced that Logitech may be developing a UMD drive add-on which could be fitted to the PSP Go to enable UMD media playback.
According to CVG, Logitech UK claim to have never heard of such a peripheral, but concede that the PSP Go UMD drive "may be something the US office is working on."
Their US counterparts, and Sony, have yet to comment.
To quote: "Third party peripheral company Logitech is working on a UMD drive add-on for the PSPgo, a source has told CVG.
Neither a price or release date was given, but we were told that the device will plug into the PSPgo, allowing users to play their UMD games on the portable.
"The only problem is that it'll make the PSP a little bulky", said our source."
229w ago - RealView Innovations Ltd., a developer of optical technology located in Ireland, has announced that it will launch its V-Screen for the Sony PSP handheld video game console in time for the Q4 Christmas buying season.
The V-Screen is a consumer-friendly attachment that enhances the perceived depth of the 2D screen image on the PSP.
To quote: Founded in 2001, RealView Innovations (RVI) has developed a unique 3 dimensional screen technology that enhances the perceived depth of 2 dimensional screen images. Currently the company is focused on providing this technology to the personal entertainment and video game accessory market.
RVI has developed optical technology that does not rely on software or electronics, but rather offers a simple attachment that renders a fully 3 dimensional experience from the PSP screen.
"The innovation uses special optical components in unconventional ways," states Eamonn Ansbro, an Optical Engineer who is co-Executive Director of RVI. "No software, electronics or headgear is required. Nonetheless, the optical results are astonishing." Continued Ansbro: "The video game industry is a perfect fit for our technology. The V-Screen offers consumers a tremendous leap forward in optical enhancement."
230w ago - In a recent interview with PhysOrg, Dr. David McKinnon, a researcher from Queensland University of Technology and the Australasian CRC for Interaction Design (ACID), has mentioned a revolutionary new piece of software that could put users' faces in Sony's PlayStation Home.
The background research took eight years to develop, allowing anyone to convert 2D images into 3D models... and eventually these could be uploaded to PlayStation Home.
To quote: "Another application is allowing people to create 3D models of their own face to use on their avatar in computer games or 3D social networking sites such as Second Life or Sony's Home."
234w ago - How come we've yet to see Valve develop something for the PS3? Being one of the better game developers out there, you'd think they'd be one of the first to get in line tweaking with the PS3's hardware.
Apparently, that's not the case as they seem to find it too complicated.
Tom Leonard, Valve Game Designer, had this to say when asked about this very issue over at E3:
"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform... I didn't come into this business in the 90s because of some technical fetish.
I came in because I wanted to give people experiences that made them have fun."
Nintendo reportedly tried to develop games using camera-based sensors, but instead opted for accelerometers.
To quote: The Financial Times have this week revealed that Nintendo rejected the camera-based technology for the Wii.
The Nintendo president Satoru Iwata has said that the company tried to develop games controlled by camera-based sensors but received better results using accelerometers eventually utilized in the Wii hardware.
As we saw at the E3 Conference earlier this week, Microsoft and Sony are both using camera technology to track gesture and movement-based controls in a three-dimensional space.
The Xbox 360's 'Project Natal' can perform full three-dimensional motion tracking and can scan items into the system. Whilst Sony's new motion controller is a lot like the Nintendo Wii's.