267w ago - Version 5.0 and Version 2.5 of their respective Firmwares gave the PSP and the PS3 some much asked-for features. So what's in store for Sony's PlayStation Portable and PlayStation 3 consoles?
This time around, the well-connected technology writer managed to get commentary from Naoya Matsui, Koujiro Umemura, Masaki Takase, and Shinji Noda, all high ranking Sony Computer Entertainment employees directly responsible for firmware and network issues regarding the PS3 and PSP.
The column first recapped some of the major points of the recent firwmare updates, with particular attention given to the inclusion of Flash 9 support in the PS3. This was a heavily requested feature, said Matsui, with Japanese fans hoping to view videos from Nico Nico Video, a Japanese version of YouTube.
Sony has actually been working on Flash 9 support for quite some time -- as far back as late last year. To get it running on the PS3, Sony ended up customizing a separate Flash implementation that was provided to it by Adobe.
For a sense of how computationally intensive some areas of Flash 9 can be, you...
268w ago - The BBC is reporting that Sony is in talks to turn LittleBigPlanet into a franchise that could mean spin-offs including comics, cartoons, and action figures as well as a publishing platform itself for other brands' content.
To quote: Alex Evans said soon after releasing the LBP beta it was stumbling across the first user-created levels that were better than the ones designed by the professionals.
LittleBigPlanet has big potential. Right now it is just a game but the firm, with Sony, are in talks to turn it into a franchise that could mean spin offs including comics, cartoons, and action figures as well as a publishing platform itself for other brands' content.
Evans says: "There's been a lot of being in the right place at the right time. When we went to Sony we were a tiny but very experienced team. Sony had to trust in us in terms of the quality of people.
"It was amazing how much they understood what was a new concept; it was quite blue sky."
Even before the game has hit the shops, the team are already at work on a sequel.
271w ago - I've been a fan of the demo scene since the early '90s, so this caught my eye. Without further ado, from Rusty Buchert, Sr. Producer, Everyday Shooter:
Hi all, my name is Rusty Buchert and I am the Sr. Producer for Linger in Shadows. Some of you may have heard about it already from coverage here and there, but there are a lot of questions surrounding this unique title.
It will be releasing on the PlayStation Network on October 9, so I wanted to explain today about what Linger is and what it isn't. I'll start with the easier side, and that is Linger in Shadows is NOT a game. It was never meant to be a game and it will never be a game. Yes it has trophies, but it still isn't a game and I'll explain why a little later on.
So then, what the heck is it? There are a few different answers to that question and I'm going to try and cover them here. So here is the short version and then I'll ramble on in more detail. Linger in Shadows was created by Plastic, from the demoscene. It is an experiment with the demoscene and it is an experiment in Interactive Digital Art.
Now for the first part: what the heck is the demoscene...
275w ago - Square Enix announced its proposal last week to acquire a controlling stake in Tecmo. While the bid was set to expire later today, Tecmo formally rejected the offer this morning, as they believe a merge with Koei would be more fitting.
From the released statement, translated by Reuters:
Through a merger, we expect we can grow further by respecting both companies' identities and having an environment in which employees can fully exhibit their skills.
Koei, eh? Makes sense. Tecmo is popular here in the West with titles like Ninja Gaiden and Dead or Alive, while Koei is well-known for its Dynasty Warriors series, which is a huge hit in Japan.
So a merge would give them significant market share in both countries. Given the current state of the company, it's rather surprising that Tecmo passed up on Square's offer indeed.
277w ago - A while ago Playboy stunner Jo Garcia was talking all about Madden, now she's moved on to discuss the ins and outs of Final Fantasy, an impressive showing in terms of both visuals and audio.
Video is available below courtesy of inertic at GameTrailers, and the caption simply reads:
"Playboy Playmate Jo Garcia talks about Final Fantasy"