241w ago - A few weeks back Capcom announced that Street Fighter IV's Championship Mode update will be available free of charge on April 24, 2009 for both the Xbox 360 and PS3 console.
As we all know, that date has passed but with only a few days delay the long-awaited Championship Mode is finally available!
To quote: The new mode offers players the chance to compete in five different grades of tournaments, meaning there is something for each skill level. Players will score Grade Points (GP) for tournament wins, and as a player GP total grows they'll be able to enter into more exclusive tournaments.
Winning a tournament will reward players with Championship Points (CP), a form of prize money. The higher the GP skill of the players in a particular tournament the bigger the CP prize. The new Replay mode will allow players to select and watch the best Championship Mode tournament Matches.
PlayStation Network: you can rate matches while you watch according to characteristics such as "awesome" or "funny." Replays are then ranked based on these vote ratings.
Xbox Live: instead of rating the matches, you can choose to download and save your favourite replays to study the players' techniques. You'll also be able to turn on the input commands from both players...
249w ago - PlayStation Home Online Community Specialist Locust_Star detailed some PlayStation Home events scheduled for this week as follows:
First, we are holding a live Q&A session with John Diamonon and Seth Killian from Capcom today, March 4th.
This chat will focus on all things related to Street Fighter IV and will give a few lucky attendees the chance to win a more intimate follow-up Q&A (complete with an SFIV tips and tricks tutorial) in a private clubhouse at a later date.
To participate in the general Q&A, just bring your bad self over to the Gamer's Lounge today between the hours of 7:00 - 9:00pm PST (10:00 - 11:00pm EST) - and don't be afraid to show up dressed as your favorite SFIV character!
To start, John and Seth will be "instance-jumping" throughout the event, so if you're in the Gamer's Lounge and you don't see them, cool out and sit tight! They'll be making the rounds.
These two gents will be tackling the most popular questions culled from the official PlayStation Home forums (under the usernames "HIERO9D3" and "clothhand"), but will hold a brief open chat afterwards....
249w ago - It's official: "Street Fighter: the Legend of Chun-Li" is a flop. Even given a perfunctory release on 1,136 theaters, its estimated weekend gross of $4.65 million and per screen average of $4,093 is lame, albeit not disastrous.
Box Office Mojo has a useful chart of video game-to-movie adaptations, on which "Chun-Li" comes in no. 23 of 28. Amongst the movies that beat it: Uwe Boll's "In the Name of the King," "Alone in the Dark," and "House of the Dead"; "Wing Commander" in 1999; and "The Wizard" in 1989 (yes, folks, that's in non-inflation adjusted dollars).
And, yes indeed, it came in well behind the 1994 Jean Claude Van Damme "Street Fighter" classic, which bowed to $6.6 million.
Keep in mind, however, that a weak performance in the U.S. doesn't necessarily mean "Legend of Chun-Li" is a big money loser for financiers Capcom and Hyde Park.
For a movie like this, domestic release is basically a tool to support the places where it really makes money: Overseas (especially Asia) and DVD. With a budget I've heard estimated at around $30 million, the movie could still end up doing OK, even if not many people in the U.S. actually want to go to a movie theater and pay $10 to see it.
Given the bad reviews, soft opening, and the genre, it's pretty reasonable to expect this...