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N0pEdrm - Convert / Resign Paid PSN to Licence Free PS3 Tutorial

200°
64w ago - Today Sony PlayStation 3 hackers harryoke, zecoxao and Ada Love Lace have shared a PS3 tutorial dubbed N0pEdrm. which allowes users to convert / resign paid PSN content to licence free.

Below are the details, as follows:

N0pEdrm Convert Paid PSN Free License (Resign PSN Paid Content as Free):

Tools you'll need:


Specifically:

1. edat tool gui
2. scetool (gui)


Steps:

1. Fetch your favorite psn game and correspondent rap from psnstuff
2. Extract the pkg and get the edat (s) and the EBOOT.BIN from it (if there is one)
3. Using edat tool gui decrypt the edat (s) with the respectivement rap and reencrypt it (them) with devklic-npdrm1 (free KLIC)
4. Scetool using gui, and with the rap Properly Placed in rape folder, decrypt...
 

PS3 4.46 EBOOT.BIN Resigner Homebrew App by Acid Burn1 Arrives

1350°
72w ago - Following up on the previous updates, today Italian PlayStation 3 developer Acid Burn1 has released a modified version of JjKkYu's PS3 EBOOT.BIN Resigner incorporating the PS3 Firmware 4.46 keys that were recently released.

Also below is a version of BlackBox FTP Resigned to work with 4.46 PS3 Firmware and 4.46 EBOOT Resigner v0.2.

Download: [Register or Login to view links] (Final) / [Register or Login to view links] / [Register or Login to view links]

This application released by Acid Burn1 makes...
 

Voodoo Chronicles: The First Sign Rises on PS3 Tomorrow in 1080p

200°
72w ago - Sanuk Games Manager Yan Marchal announced today that Voodoo Chronicles: The First Sign rises on PS3 tomorrow in 1080p.

To quote: I'm ecstatic to announce that Voodoo Chronicles: The First Sign shall be brought to life in the US on PlayStation Store for PS3 on July 16th, pinned with a bargain price of only $5.99.

Originally developed by [Register or Login to view links], a studio renowned for their top-end hidden object adventure games, Voodoo Chronicles: The First Sign comes to PS3 in an all-new high-definition edition with native 1080p graphics.

When the game was first presented to me, I was impressed by its art quality, level of polish, and amount of content that were clearly above genre standards. Since then, most PC users have echoed my feelings with high ratings, while also praising the game's original soundtrack and spellbinding atmosphere. The availability of yet-to-be-used HD 1080p graphics for all scenes further convinced me that a PS3 edition was simply necessary.

The game has you play as James Voodoo as he investigates mysterious attacks through the forsaken hamlet of Ravenhill, the wealthy city of Richtown, and a variety of breathtaking sceneries inspired by major fiction genres: adventure, film noir, thriller, steampunk, and more!
 

Killzone: Mercenary Closed Multiplayer Beta PS Vita Sign-Ups Live

100°
72w ago - Guerrilla Cambridge Senior Producer Mark Green announced today that Killzone: Mercenary Closed Multiplayer Beta PS Vita sign-ups are now live.

To quote: Sign-ups for the Killzone: Mercenary closed beta start today! [Register or Login to view links] for a chance to be selected as one of the few participants in the exclusive multiplayer closed beta.

Candidates have until 2:00PM PDT on Wednesday, July 17th to sign up for the public's first look at Mercenary's impressive multiplayer package. If chosen to participate, you will receive an email with directions on how to get started.

Mercenary's multiplayer suite will provide players with a diverse range of weapons, grenades, armor, and special VAN-Guard devices enabling the player to customize their multiplayer load-out slots. This customization supports the tactical element of the game; will you armor yourself up and go in like a tank, or take a more precise approach and assassinate enemies stealthily?

No matter your tactical approach, Mercenary's multiplayer beta will give gamers an early look into the power and promise of PS Vita as the optimal handheld platform for first-person shooters.

Salivating yet? [Register or Login to view links]...
 

Video: The Art and Design of Diggs Nightcrawler on PlayStation 3

50°
79w ago - Sony's Jenny Murphy posted up a video showcasing the art and design of Diggs Nightcrawler on PlayStation 3 below today.

To quote: Hello again everyone! In this latest development diary we're taking a look at some of the art and design in Diggs Nightcrawler.

Our starting point for the game was Wonderbook itself, and it was from here that we arrived at a bookworm hero, a city made of books and cast of characters from fiction.

We also knew from day one that we wanted Wonderbook to be the key method of interaction, and so the physical nature of the book was intrinsic to the design of the game.

We wanted the experience to be intuitive, so we imagined every scene as if it were a real physical object on the book that would respond in the way the player would expect.

Early on, we have a scene where Diggs is looking for clues, but it's dark and he needs light. Overhead is a lamp on a chain which will swing if the player picks up the book and tilts it.

All scenes, including this one, were initially prototyped as foam models. Using these we could test interactions, experiment with scale and move scenery around. Given that the player is in full control of the book, we took inspiration from theatre in the round.

When it came to animating the...
 
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