Sponsored Links

Sponsored Links

 

Defiant Development Reveals Hand of Fate Coming to PS4, PS Vita

50°
30w ago - Defiant Development Associate Producer Kim Allom revealed today that Hand of Fate is coming to PS4 and PS Vita platforms with details below.

To quote: Salutation, PlayStation! The team members at Defiant Development are thrilled to announce that our Kickstarter-funded, tabletop roguelike deck builder, Hand of Fate, will be coming to PS4 and PS Vita.

For those of you who haven't heard of Hand of Fate, it's a roguelike that blends tabletop card gaming and video game magic. Inspired by tarot and fantasy, all bets are off as you create your own journey by building a collection of cards used to deal out a boardgame-like dungeon teeming with enemies, treasure, and adventure. Upon entering combat, the cards come to life as the player is propelled into a beautiful 3D environment to brawl it out with foes. Draw your cards, play your hand, and discover your fate.

Being a roguelike, Hand of Fate's strength is its nearly endless combination of cards and ways to play. The deck builder lets you determine a mix of combat, chance, and equipment cards for your deck before you set out on your quest. Equipment selection ramps up replayability as the player is introduced to a slew of artifacts, weapons, and armor that modify gameplay. The player has the freedom to choose their cards, but how and when they...
 

Sony Reveals Thief PlayStation 4 Trailer, Hits PS3 and PS4 Next Week

100°
35w ago - Sony Art/Game Director Nicolas Cantin revealed a new Thief PlayStation 4 trailer video today while confirming that the title hits both PS3 and PS4 platforms next week!

To quote: Heads up, ladies and gents! Stock up on supplies, book time off of work, don your cloak and bow - whatever you need to get prepared - as Thief is coming to PS4 and PS3 next week!

To hold you over 'til then, here's our launch trailer, which unveils new snippets of Garrett's story, as well as some new gameplay.





Ruled by power and money, the City grows sick. Unwise men have tempered with powers they don't understand. You take on the role of Garrett, the Master Thief, and you can approach each situation in the way you choose.

Play as a predator and strike from the shadows, or complete the game without taking a single life. You can even complete the game without causing an enemy alert. This is classic Thief.

Want to really challenge yourself? Completely turn off the screen's interface, or even enable Iron Man mode, which triggers a Game Over if Garrett dies. There's a multitude of ways to fully customize your experience, as we know you guys like to tinker. So make sure you check out all the options we've made available...
 

FuturLab Reveals How to Win at Surge Deluxe on PlayStation Vita

50°
37w ago - FuturLab's Dave Gabriel revealed how to win at Surge Deluxe on PlayStation Vita for fans today.

Below are the details, to quote: Hi everyone! Dave from FuturLab here to remind you that Surge Deluxe launched yesterday, exclusively for PS Vita, for the stupendously good price of $4.99! If you missed it last week, here's the launch trailer.





I'm also here to stock you up on some awesome tips for getting higher up on the various leaderboards. If you want to read even more info, check out last week's blog post.

AWESOME TIPS

1) It's always better to vent...

Venting makes the corresponding color blocks worth more points. For example, if you're left with a bunch of purple blocks ready for clearance, but some of them are blocking the purple vents, it's worth sacrificing those blocks to make the vents available, as triggering two purple vents will make your purple blocks worth a lot more points.

You'll know you've got it right when all your blocks are shaking wildly with excitement before you unleash the clearance!

2) Leave the star blocks until the clearance!

Star blocks are worth double points, so chip away all the other blocks in a level to leave as...
 

Sony PlayStation Store Reveals New PS4 Digital DRM Policy Details

500°
53w ago - Now that you can pre-order PlayStation 4 titles such as [Register or Login to view links] and [Register or Login to view links] on Sony's PSN Store, they have adapted a new PS4 digital DRM (Digital Rights Management) policy as detailed below.

To quote: "With the PlayStation Store, you can download your games to two systems. However, playing those games is a different story. When you're on your primary system, the one you use all the time, you can play as you normally would.

But to play on another system, the owner of the game must be signed into his or her PSN account. So for instance if I go to a friend's house and want to play Knack, I need to stay signed into my PSN account in order for us to continue playing. If I am on my PS4, I can play it without signing in.

This is different from the current digital DRM practice with the PS3 where you can download on up to two systems, but don't need to be signed in with the purchasing account to play said game.

The PlayStation 4 will be available in the US on November 15th and Europe on November 29th."


 

Sony Reveals Making The Mark of Kri, Coming to PSN Tuesday

50°
57w ago - The Mark of Kri Executive Producer Jonathan Beard revealed making The Mark of Kri today, which is coming to PSN this Tuesday.

To quote: Editor's Note: Beloved PS2 Classic [Register or Login to view links] will be available on PS3 via PlayStation Store next Tuesday, so we reached out to the game's Executive Producer, Jonathan Beard, to ask for some stories and insights from its development.

He responded in kind, with one of the most detailed write-ups in PlayStation.Blog history, and a bevy of heretofore unseen concept art. Enjoy.

[Register or Login to view links]

In the early 2000′s, I had taken over the role of studio director at SCEA San Diego, and moved from Foster City with some key members of the Blasto team. Tim Neveu who was the lead artist on [Register or Login to view links] was given the chance to produce his first game.

Tim and I had known each other for a while and shared a lot of the same interests. We often discussed classic games and were alligned on the kind of game we wanted to make - a "fantasy" game - big guy and a sword, maybe an axe.

We were both...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links