36w ago - Sony Worldwide Studios Art Director Gavin Moore revealed a release date and hero heads for Puppeteer on PS3 today alongside a fresh video trailer below.
To quote: I'm just back from the wonderful city of San Francisco and the 2013 Game Developers Conference.
Whilst I was there, I met with some members of the press to give them an exclusive look at the first two acts in Puppeteer, and also share an exciting gameplay reveal... Hero Heads!
As Kutaro, you'll find all sorts of amazing heads to act as your noggin as you journey to get your head back from Moon Bear King. Be careful to collect and keep the right ones, as some have the power to change and shape the world around you, while others unlock bonus stages - adding even more adventure and hilarity to this dark and fantastical tale!
I'm excited to finally let the cat out of the bag (no, not Ying-Yang...I mean a metaphorical cat) about four very special heads that Kutaro will encounter on his journey and aid him in his quest. Each Hero Head possesses a power that once belonged to one of the four legendary "Moon Heroes" who fought valiantly to protect the Moon Goddess from being overthrown by the evil Moon Bear King.
Alas, their powers were no match for Moon Bear King's twelve generals who ultimately defeated...
To quote: Ok, guys. Unfortunately I forced to admit that I have no more time to work on PS3 stuff because I'm very busy lately. So I decided to publish all information related to PS2 classics as JuanNadie did with the NPDRM algorithm one year ago.
Firstly I wanted to say that he was the first who started reverse-engineering on this subject and when he left the scene I decided to continue his work to keep it from going to waste. And so I would like to thank JuanNadie for his amazing contribution to the PS3 scene. Besides that, he gave me some piece of information on the subject.
39w ago - Game Director Todd Papy has officially revealed the final multiplayer allegiance for God of War: Ascension which arrives today.
Below are the details, to quote: God of War: Ascension is out in North America today! It represents the culmination of two and a half years of blood, sweat, and tears on behalf of the God of War team at Santa Monica Studio.
We wanted to create the best looking, best playing, most compelling entry in the series to date, a game that took every aspect of the experience to a new level, that sought to show long-time fans a different side of the iconic Kratos character, and that added something entirely new yet addictively deep to the franchise: multiplayer, which many of you joined us in playing and improving during our Beta weeks ago.
We put a great deal of thought and effort into the multiplayer modes you'll discover in Ascension, including the recently revealed 2-player cooperative Trial of the Gods. Supporting this new addition to the God of War universe and the community we're hopeful builds around it for a while to come is of the utmost importance to us.
Looking forward to being among the first to receive access to an exclusive early demo of The Last of Us, included in each retail copy of God of War: Ascension? The new target date upon which that...
40w ago - Sony Level Designer Andrew Chrysafidis in Santa Monica has revealed some fresh God of War: Ascension: Trial of the Gods PS3 videos today.
Below are the details, to quote: With less than a week until God of War: Ascension launches, it's time to drop the curtain on our fourth Multiplayer mode, Trial of the Gods, and our next God allegiance reveal - the Lord of the Sea, Poseidon.
In Trial of the Gods, the first two-player God of War co-op time trial mode, you and a friend will tag-team with your Champions to face five increasingly hard waves of mythological beasts, whilst surviving against the hourglass of Olympus.
Over 15 types of enemies await you, including Satyrs, Cerberuses, Cyclopes, Gorgons, Juggernauts, and more deadly creatures. You will start with a set amount of time on the clock, and win time back with every beast you slay.
Decimate a wave and you will be granted a Bonus Time Tiered Award (gold, silver, or bronze) based on how fast you cleared the wave. If you die or run out of time, you'll have to start over again. If you reach the end of the fifth round, an epic boss awaits.
At launch, Trial of the Gods will be available in the following maps: Desert of Lost Souls, Forum...
45w ago - Sony PlayStation Public Relations Manager Aram Jabbari has revealed today that Soul Sacrifice hits PS Vita this April 30th, alongside the official box art and pre-order extras detailed below!
To quote: Since it was announced for North America, and as new assets and details are rolled out to eager fans worldwide, excitement for Soul Sacrifice has only increased.
No other title for PlayStation Vita combines the same frantic real-time combat, thrilling sense of scale, smartly interwoven cooperative multiplayer, or meaningful character customization... Not to mention the contributions of legends of gaming like designer Keiji Inafune or composer Yasunori Mitsuda and Wataru Hokoyama.
For weeks, fans have asked for more info about the game's North American release, wanting a final date and box art, and details about possible pre-order extras. Finally, those questions can be answered!
Soul Sacrifice for PS Vita launches in stores and via PlayStation Network on April 30th, 2013. As for the box art, it is essentially the same as that which Japanese fans will proudly display on their shelves (or pedestals, if you're a pedestal kind of person):
Fans who pre-order Soul Sacrifice will receive an exclusive pack of in-game content - it will not be sold anywhere else!