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Video: The Randomized Fun of Nuclear Throne on PS4, PS3, PS Vita

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20w ago - Vlambeer's Rami Ismail made available a video today spotlighting the Randomized Fun of Nuclear Throne on PS4, PS3 and PS Vita.

To quote: We've been working on Nuclear Throne for a long time. In the past few months, we've been working on the PS4, PS3, and PS Vita versions. It's still a few months out before we're ready to launch, but we're really excited about how things are coming along.

We noticed something interesting about the development process though, something we hadn't quite expected... Nuclear Throne is still a fun game to make.

That sounds like a bit of a ridiculous statement, but that's actually quite a rare occurrence. Game development is a passion occupation, something you do because you love it - but it isn't always fun.

We're almost a year into development, and we're in what is commonly accepted as the rough part of a development cycle: the production phase. It's the period of time in which the fun of coming up with new ideas has withered in favor of making things day in, day out, and the excitement of being almost done is still far-off in the distance.

Nuclear Throne is a top-down action game with procedurally generated levels. It's Hotline Miami meets Binding of Isaac. It's fast, difficult, and different every single time. It's pulp sci-fi made...
 

Video: Hohokum: The Right Kind of Wonky on PS4, PS3, PS Vita

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21w ago - Hohokum Co-creator Richard Hogg posted up a video today dubbed The Right Kind of Wonky spotlighting Hohokum for PS4, PS3 and PS Vita platforms.

To quote: Hello there! We're nearly finished making Hohokum for PS4, PS3, and PS Vita, and we're excited for its launch this Summer!

For me, this past month has mostly been about all those final tweaks to the art. Making sure I'm happy with absolutely everything in the game.

Some might call this "polish," but polish implies a smoothness and shyness that somehow doesn't seem right for my work on Hohokum. Today I was re-drawing some wonky hotdog-trees. They're still pretty wonky but now it's the right kind of wonky.

So, yeah. We're nearly done with the biggest and most ambitious endeavor of my life. It's an exciting time and also a time for reflection...





Recently we were filmed for the first of a series of developer diaries that touch on key components that make up the world of Hohokum. Our first video is about the Art of Hohokum, featuring myself and Ricky Haggett.

We get a lot of questions about how the art style came about, what our process is like, and how our collaboration works. There is some sketchbook stuff that you might...
 

Video: Titan Attacks! Out Today on PS4, PS3 and PS Vita Platforms

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21w ago - Curve Studios Marketing Manager Rob Clarke announced that Titan Attacks is out today on PS4, PS3 and PS Vita platforms.

To quote: It's been interesting working on a game that's very open about its debt to '80s arcade platformers, especially speaking as someone who got a space invader permanently tattooed on his wrist at the tender age of 23.

I guess we all show our love for classic gaming in different ways, and while mine was several hours of pain in a tattoo parlor in Camden, UK, indie developer Puppygames had the much smarter idea of creating Titan Attacks!, a love letter to pure arcade action that launches today for $11.99.

You can spell it with or without the exclamation mark, but we think it adds that extra level of excitement if you keep it in.





We've been working on Titan Attacks! here at Curve since the holiday, and it's our very first PS4, PS3, and PS Vita cross buy game. One of the cool things we've seen with Titan Attacks! during development has been just watching people play the game.

We've taken it to several different shows here in the UK and abroad, and every time someone sits down to play they are nearly instantly engrossed in the action and often reluctant to stop playing,...
 

Video: New Sound Shapes DLC Out Today on PS4, PS3, and PS Vita

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21w ago - Sony Santa Monica Senior Producer Zach Wood announced that the new Sound Shapes DLC is out today on PS4, PS3 and PS Vita complete with a video trailer below.

To quote: Hey Shapers! It's been two years since Sound Shapes originally launched on PS3 and PS Vita, and less than a year since its debut on PS4 (Pretty awesome on PS4, eh?).

So first we want to THANK YOU for your continued support of Sound Shapes. It's amazing to see all of the great levels that the community has made. The creativity is really mind blowing to see.

At its basic level, our community of players has turned simple shapes like this:

Sound Shapes: Nature and Brass... into AMAZING levels! So today we're releasing two new DLC packs across PS4, PS3, and PS Vita:

• Brass Sound Pack - $0.99

This sound pack features a ton of brass horn sounds and loops to jazz/funk/groove up your levels, and includes 5 new Beat School levels and Trophies.

• Nature Art Pack - $0.99

This graphics pack features surfaces and background decorations with a nature theme. Things like trees, plants, flowers, clouds, sun, and more.

These packs were released a bit early in Europe and a couple of our community players already jumped in and created levels with both packs. Check...
 

Cel Damage HD is Driving onto PS4, PS3 and PS Vita Tuesday

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24w ago - Finish Line Games Co-founder Daniel Posner announced today that Cel Damage HD is driving onto PS4, PS3 and PS Vita this coming Tuesday.

Below are the details, to quote: Hello PlayStation Fans! Mark April 22, 2014 in your calendar - next Tuesday, Cel Damage HD comes out on PS4, PS3, and PS Vita, for just $9.99.

That's $9.99 for all three systems, because this game is Cross-Buy! Purchase once and you can download and play it on PS4, PS3, and PS Vita.

We're also offering a 10 percent discount for PlayStation Plus members during launch week! So get ready for some classic couch-based multiplayer action.

To whet your appetites until Tuesday, here's a little teaser from our trailer:

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