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Cellar Door Games: Rogue Legacy Hits PS4, PS3, PS Vita on July 29th

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15w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS4, PS3 and PS Vita platforms on July 29th, 2014.

To quote: What's up guys! We're crazy proud to announce that the official release date for Rogue Legacy on ALL PlayStation platforms will be July 29th, 2014! That's only 3 weeks away!

That's complete insanity, and we're totes mcgoats excited to finally bring it to consoles and handhelds.

Now, before I go into a list of the awesomeness that is the Playstation versions of Rogue Legacy, I just want to give a shout out to the guys at Abstraction Games.

They did almost all of the work on bringing the game to PlayStation, and this would never have happened without them. So big ups to them for all their help!

For those that don't know, I should probably explain to you guys what Rogue Legacy is. It's a rogue-lite game where you must conquer a magical castle which is constantly changing. Every time you die, your children succeed you.

Each child has his or her own unique genetic traits, so one child might be a near sighted wizard, and another could be a flatulent ninja. So every play through is unique, right from the get-go.

As an added bonus, all the money you earn is passed down to your children, giving each...
 

MouseCraft is Out Today on PS4, PS3 and PS Vita Platforms

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15w ago - Crunching Koalas Co-Founder Tomasz Tomaszewski announced that MouseCraft is out today on PS4, PS3 and PS Vita platforms!

To quote: We're very happy to announce that MouseCraft is available today on PlayStation Store for PS4, PS3, and PS Vita. We're proud to see our game launched on PlayStation as a console exclusive, and we hope that everyone enjoys playing.

It seems like a long time ago when we formed our studio, Crunching Koalas, and began working on MouseCraft. Way back when we started we decided to focus on a specific type of game that we called "Crossover Games" - games that can appeal to indie, casual, and core gamers all at once.

That's a simple idea on paper, but much harder to achieve in a game. We've tried our best to make MouseCraft a crossover game that can be enjoyed by everyone.

To do this, we've focused on making a puzzle game with simple mechanics explainable in one sentence (drop blocks to help the mice get to the cheese), but difficult to master.

We've made the difficulty depend on the player making good decisions, not manual skills, and we worked to reward players that go above and beyond in terms of item collecting and puzzle solving, without punishing those who simply want to play through at their own pace.

Once again though,...
 

Atelier Rorona Plus: The Alchemist of Arland Out Today on PS3, PS Vita

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17w ago - Atelier Series Director Yoshito Okamura announced that Atelier Rorona Plus: The Alchemist of Arland is out today on both PS3 and PS Vita consoles.

To quote: Do you know the Alchemist, Rorona? Maybe you do, maybe you don't. Either way, we're very excited to have you live Rorona's story in the best way possible.

If this is your first Atelier game, we're confident you'll be delighted by Rorona's journey with its refined classic JRPG experience.

For those familiar with Rorona, new adventures await her and her friends in Atelier Rorona Plus: The Alchemist of Arland, which launches today on PS3 and PS Vita alongside lots of gameplay enhancements and additions.

Atelier Rorona Plus: The Alchemist of Arland was developed with the intention of creating the full experience we would have loved for players to have in the original release, and more.

New character models, new game systems, a new story - these elements have all been revamped using the core fundamentals of the other two titles in the Arland trilogy, Atelier Totori and Atelier Meruru.

We worked hard to preserve the depth of item synthesis/customizations, yet streamline the systems to create an experience that is enjoyable to both Atelier series fans and people discovering the series for the first...
 

Video: Hohokum is Coming to PS4, PS3, PS Vita on August 12th

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20w ago - Honeyslug Designer and Co-Founder Ricky Haggett made available a video today announcing that Hohokum is coming to PS4, PS3 and PS Vita platforms on August 12th, 2014.

To quote: Hey folks! We're back with another behind-the-scenes look at Hohokum, and to share that Hohokum will be available on August 12th, 2014 for PS4, PS3, and PS Vita.

This one is focused on the roots of the game's design. A question we've been asked a lot is "How did you come up with this game?" The answer isn't straightforward, but hopefully this video will help to illustrate something of the process, as well as reveal some of our inspirations and design goals.





Dick and I started designing Hohokum back in 2008, and since that time it's gone through a lot of changes. For the first few years it was a side-project - something we worked on between other things, or when inspiration struck.

We didn't have a clear mechanic "hook" when starting out - more an overall sense of wanting to make a game that was relaxing and evoked a particular sense of free-form play. Over time this approach allowed the game we have today to emerge organically. I'm not sure we could have done it any other way.

Much of what the game is today...
 

The Walking Dead Coming to Zen Pinball 2 on PS4, PS3, PS Vita

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20w ago - Zen Studios Community Manager Bobby Loertscher announced today that The Walking Dead is coming to Zen Pinball 2 on PS4, PS3, PS Vita platforms with a video trailer below.

To quote: We at Zen Studios are so excited to announce our latest Zen Pinball 2 table! We've partnered with Telltale Games and Robert Kirkman to create a digital pinball table based on the award-winning The Walking Dead game series.

This new table will bring the story and choice-driven gameplay of The Walking Dead: Season One journey to the playfield. Touring locations like Clementine's treehouse, Everett's pharmacy in Macon, and down the tracks to the walker-infested streets of Savannah, players will find an authentic experience inspired by Season One, capturing the peril and drama of Lee and Clementine's story.

The Walking Dead pinball table features choice-driven gameplay across each of Season One's five episodes, along with original story dialogue from the award-winning cast.

Scenarios include choosing who to save and who to leave behind in a walker attack, solving problems and raising morale within the group, searching for food and supplies, acquiring important tools, and navigating through the herd amidst an oncoming walker breach.

As huge fans of Telltale Games, we're extremely honored...
 
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