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Harmonix Invites Fans to Help Make Amplitude Happen on PS4 & PS3

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33w ago - Harmonix Art Director Ryan Lesser invites fans to help make Amplitude happen on both PS4 and PS3 video game platforms.

Below are the details, to quote: Ryan Lesser here, Art Director at Harmonix, and I have some awesome news that I wanted to share with PlayStation fans.

We are launching a [Register or Login to view links] to fund a new version of our DualShock-controlled rhythm-action PlayStation 2 classic, [Register or Login to view links], for PlayStation 3 and PlayStation 4, and we need your support!

Thirteen years ago, Harmonix created our first music game - [Register or Login to view links] for PS2. It wasn't a commercial hit at the time, but fans and critics loved it.

Even so, we knew we could do better. We polished, tweaked, and tightened the experience, and in 2003, we released Frequency's sequel, Amplitude. I was the Art Director and part of the "design cabal" for the original title, and I'm excited to be the Creative Lead for this updated version of Amplitude!

If you missed the original release, Amplitude is a fast-paced rollercoaster ride through an all-digital landscape, where musical notes have been "silenced" by encapsulating...
 

Sony Announces Child of Light is Out Today on PS4 and PS3

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34w ago - Sony Social Media Specialist Ryan Clements announced that Child of Light is out today on PS4 and PS3 platforms with details below.

To quote: Whisked away to a mystical realm and faced with menacing creatures, the small-framed Aurora is tasked with a great quest: to reclaim the Sun, Moon, and Stars from the Black Queen.

In Ubisoft Montreal's love letter to JRPGs, Child of Light invites players to adventure through enchanting vistas and forge alliances with eccentric heroes.

Child of Light launches today on PS3 and PS4. To celebrate the occasion, Child of Light's Writer Jeffrey Yohalem offers his thoughts as Aurora takes her first steps into a surreal world.

Child of Light is a game designed to be deep enough to appeal to fans of classic JRPGs, like Final Fantasy VI - the hard mode is especially challenging - but if played on normal it is accessible enough to appeal to newcomers. We wanted to share our love of JRPGs with a whole new audience while staying true to the roots of the genre.

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The combat is deep, strategic, and involving. At the same time, we wanted to use these JRPG mechanics to tell a deep, moving story. Every mechanic...
 

Soulcalibur: Lost Swords is Out Today on PS3 / PlayStation 3

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35w ago - Namco Bandai Community Manager J Kartje announced that Soulcalibur: Lost Swords PS3 is out today on PlayStation 3!

To quote: Hey gang. The endless story of souls and swords marches forward. Starting today, PS3 owners will be able to download our latest Soulcalibur title, Soulcalibur: Lost Swords, for free.

That's right, I said free! Soulcalibur: Lost Swords takes everything you like about the series - the fast and fluid, weapon-based combat, the beautiful graphics, the customization options - and wraps it all up in a free-to-play game worthy of the Soulcalibur legacy.

We'll also be bringing back some fan-favorite characters that missed the fight in Soulcalibur V, including Sophitia and Taki. Be sure to keep a look out for other returning characters as well as time goes on.

There are some changes to the Soulcalibur formula that we are implementing in Lost Swords. The first one you're going to notice is that the game is single-player only and revolves around players making their way through a series of quests to gain items.

These items can be accessories such as clothing options or new weapons to give your character extra flair or increased stats. These upgraded items will be essential as you tackle later quests.

Soulcalibur: Lost Swords isn't...
 

Site News: Bug Fixes, Quick Reply to Articles Now Allows Commenting

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36w ago - Following up on our last update of being 100% ad-free for all Registered Users, we have recently updated the backend to patch the [Register or Login to view links], remedied the activation e-mail issue users reported and also fixed the Quick Reply box below each article.

For those unaware, if you click on any article headline from our main page, you can open it in Article View (versus Forum View) and now type a comment in the Quick Reply box (pictured below). Feel free to give it a try if you wish in this article!

Finally, we still have a handful of items to tackle on our to-do list since the upgrade but we're getting there... so if you have any new ideas or suggestions feel free to share them in our ongoing Forum thread and we will do out best to make them happen in coming months and enjoy!


 

Dragon Fin Soup on PS3, PS4, PS Vita: First Missions Detailed

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37w ago - Grimm Bros Co-founder Ash Monif detailed the first missions today in Dragon Fin Soup on PS3, PS4 and PS Vita platforms for fans alongside a video below.

To quote: Hello everyone! First of all, we want to thank you all for the warm welcome we received last time when we announced our game for PlayStation! You're a great community and we're happy to join it.

For those who have missed our last announcement, we are Grimm Bros, a small indie team of five developers working on Dragon Fin Soup, a classic RPG with Roguelike elements.

We're back, all amped up, motivated, and eager to share our latest news with you. Right now we're crazy busy getting ready for PAX East, where we'll have a booth, cosplayers, and a playable demo for people to try out.

Today we'd like to share with you a longer gameplay video with commentary by Randis to talk about more of the details and nuances of the gameplay and world of Dragon Fin Soup. As we point out in the video, the footage is from an Alpha build and some of the gameplay elements and UI may be subject to change.





As we are nearing the end...
 
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