To quote: The controller, reports Sony, is incredibly accurate.
"What most people are really surprised about is the precision," Sony's Kish Hirani, head of developer services, tells game site Eurogamer.
"It's scarily good. The army has had this sort of technology for a long time, so a lot of academians have seen these things, but when you see a consumer space device with this level of accuracy – that's when developers say, 'Wow.'"
Something else that might make developers say "wow"? It's possible to set the color of the controller's light up ball.
"I'm not a games designer, but if I was I might use it as a muzzle flash if you're using a gun, or use it as a paintbrush you can use to dip in and pick up different colors," Hirani adds.
231w ago - As expected, Sony Europe has demonstrated its PlayStation 3 Motion Controller at the Develop Conference in Brighton... which runs from July 14 to 16, 2009.
At SCEE's coding keynote presentation, the company stressed that the hardware is still a prototype. The PS3 Motion Controller was shown with the same Zelda-style bow and arrow demo seen at E3.
To quote: Sitting in the front row, our impressions of the motion mapping indicate that the system definitely has room for improvement; the spatial accuracy of the pulling back of the bow didn't match the on-screen action precisely, and other wii-like inaccuracies were obvious.
That said, there's plenty of time for SCEE to get it right, and we were lucky to see the controller at all given that it spent the last four days in customs after getting shipped in from the US.
"It can track true 3D, whereever I move it will fully track on every axis," explained SCEE developer services boss Kish Hirani.
In a demo of the archery game shown at E3, SCEE's Colin...
234w ago - SCEE's head of developer services Kish Hirani will be giving the coding keynote at this year's Develop conference, and he'll be giving much more detail on Sony's new PS3 Motion Controller debuted at E3.
To quote: He'll also be talking about new vision processing and advanced graphical techniques in the PS3 libraries, using real-world examples from recent and soon-to-be-released PS3 and PSP titles.
Also appearing at the conference will be Intel's Dr. Doug Binks, who'll present the coding session 'Preparing for Larabee', which will explore how developers can leverage their existing codebase while still exploiting the power of the new chip.
The Develop Conference takes place at the Hilton Metropole in Brighton from July 14th to 16th.