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ReActPSN v2.10 Homebrew PSN App Update for PS3 CFW Arrives

1300°
133w ago - Following up on the previous release by PlayStation 3 developer Hotz8611, today the popular homebrew PSN application ReActPSN has been updated to version 2.10 for PS3 3.55 CFW users which requires no VSH patching and no aa user among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

The update also allows users to convert PSN demos to full games without RAPS and EDAT files, and to quote from the included ReadMe file:

ReActPSN v2.10

1. Compatible with reActPSN v2.00.
2. Changed v2.0 backup file format to one zip file, backup speed fast more than 20 times. Fixed some rap long name bug.
3. Added edat fix mode, this mode working on any CFW, no need aa user or patched vsh.self.

(1) Auto generate XMB purchase full activation edat, no need any raps or official edat files. Install official LIMBO.pkg TERIS.pkg HCU.pkg, Run reActPSNv2.10 and keep pressed BUTTON_CIRCLE about 6s, all will be full working. Higher PS3_SYSTEM_VER also be fixed in SFO...
 

ReActPSN 2.0 Update for PS3 CFW with Patched VSH.Self Arrives

1300°
143w ago - Today Chinese PlayStation 3 developer Hotz8611 has updated the PSN exdata license reactivation tool ReActPSN to version 2.0 for PS3 CFW users with a patched VSH.Self file and backup samples included alongside a guide on running full PlayStation Network games below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: ReActPSN v2.0 - First OFFLINE PSN license generator.

  • Backup license without any private information.
  • Power on PS3, Running of all PSN contents same as official activation.
  • ReActPSNv 2.0 must needs an 8byte patch for vsh.self.
  • Compatible with reActPSN v1.11.

 

Video: PS1 Backups on PS3 via JFW DH CFW, OpenPStore Update

1500°
147w ago - Today Spanish PS3 developer DemonHades has posted up a video demonstrating PS1 Game Backups loading from CD and from PS3 USB / HDD via a Plugin on PS3 Custom Firmware using the upcoming JFW DH CFW alongside an OpenPStore update below.

To quote, roughly translated: Who says 3.55 is needed to load ps1 backups?

In this video we just want to show that in JFW DH can also use the method with Multimedia from backup ps1 cd (not recommended) and a plugin we load it via usb or hdd.

The video looks bad, but nothing for the quality of recording of the phone and the cabin where they recorded, but ultimately what you want to show is that it is necessary to be in a 3.55 for using such method, as it used in the 3.41.

1saludo and those who criticize that the video is blurry and FUD, if you want to look better give you the account number and we buy a better camera (from 100 thousand mega pixels) and you get caught, but digital video editing and remaster, for all other thanks again.

We advance the OpenPStore, and it is becoming less

How about demons, and the wait is being boring ... but I will not tell me that I am the one to respond and come forward
 

FBANext PS3 Emulator Port Updated to r490 for PS3 CFW

1300°
148w ago - It's been awhile since the previous release, and today I have compiled the latest FBANext MC68000/Z80 Arcade PS3 emulator port revision 490 for PS3 CFW 3.41 and 3.55 users.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

FBANext r490 changes since 486:

  • Revision 490: (PS3) Ms. Pac-Man works again; reverted inconsequential PS3 ifdefs
  • Revision 489: [PS3] updated proj file
  • Revision 488: (PS3) Calculations in setview are no longer being done every frame, but done once outside the main emulation loop - the same goes for rotation.
  • Revision 487: (PS3) Build changes

Supported systems:

  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3 Cave
  • Neo-Geo
  • Sega System 16 (and similar systems), System 18, X-Board, Y-Board
  • Toaplan
  • Taito 68k
  • Psikyo 68EC020/SH PGM
  • Konami

 

JFW DH PS3 Custom Firmware Beta Testing, CFW Update Details

1500°
156w ago - Following up on their previous update, this weekend DemonHades has announced that JFW DH PS3 Custom Firmware will be undergoing PlayStation 3 Beta testing soon with details below.

To quote, roughly translated: Hello friends of the Community DHorg, we know the impatience of many to JFW-DH. Though expect to know that the work we are doing is very tiring and among all those who compose the JFW-DH Team want to open the period Beta testers.

The Requirements:

  • Registered user community with the status DHorg "Friend devil" at DemonHades.org

Group A Users:

  • Spanish speaking (in Spanish beta)
  • Internet Connection on the PS3 (not PSN)
  • Backward-Console PAL, NTSC FAT
  • Game-Original 3.56 (not dispensable)
  • Console with Firmware 3.41 or less
  • Original game - PS2, PS1, PS3
  • Backup of the above both PS3, PS2, PS1 (PS3 unpatched)
  • Game store NPDRM 3.56 or 3.55 (not PSOne)
  • Backup 3.41 / 355Kmeaw
  • Linux Live CD USB Red Ribbon

Group B Users:

  • Spanish speaking (in Spanish beta)
  • Internet Connection on the PS3...

 
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