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PSP Firmware 6.0 Beta is Available for Developers

200°
264w ago - The PSP Go release date just around the corner, and it seems Sony is pretty determined to prevent the hacking community from tinkering with their brand new handheld by releasing various firmware updates.

French site PSPGen is reporting that Sony has already released a brand new Beta version of PSP Firmware 6.0 for official developers to test their games and adapt with the brand new firmware.

Sony previously included a mandatory install of OFW 5.55 for some titles that prevents Custom Firmware users in playing the game.

Then, during last week's GamesCom, another firmware 5.70 was spotted inside the PSP Go during a testing event. According to PSPGen, they're still on the process of learning the changes of the OFW 6.0, to quote- roughly translated:

The Beta firmware 6.00 is now available to official developers to test and adapt games in progress on this new version that will equip our PSP in some time (who said the October 1 release of the PSP Go?).
 

Video: GamesCom 2009 PS3 Motion Controller Developers Update

250°
266w ago - There were no new motion control live demos from Sony during its keynote at GamesCom, but what we did get was a promise of lots of new information at the Tokyo Game Show later in the year.

Also, some footage of early demos that Sony's internal studios are working on is now available.

Below is the developers update video from Sony's GamesCom conference.

The video's caption reads as follows: The magic wand returns, with a ton of new motion-based tricks up its sleeves!




 

Digital Developers Can Earn 10k GBP in Grants for PSN Content

50°
267w ago - Today GamesIndustry.biz (linked above) is reporting news that digital developers are being offered the opportunity to compete for grants of 10,000 GBP to create content for Sony's PlayStation Network.

Sony Computer Entertainment Europe will host a three-day pitching event in October, in conjunction with Pixel-Lab and Northwest Vision, with successful companies awarded the grant, executive production and mentoring with SCEE, as well as the chance to take the project further and pitch to XDev Studio Europe.

To quote: "It was reassuring to see a commitment of public funding like this from Northwest Vision & Media and it's clearly helped the teams involved strengthen their skills in many areas," offered Phil Gaskell, senior producer at XDev Studio Europe. "I'm confident we'll be taking some of the ideas generated through this initiative to market."

Toby Barnes, managing director of Pixel-Lab added: "We were really pleased with the final quality of the pitches last year, the teams had made huge leaps in terms of understanding the commissioning process, their audiences, and what was expected of them.

We are really looking forward to this year's new entrants and are expecting the bar to be even higher."
 

Xi Developers to Release New PlayStation Home Space Thursday

50°
267w ago - As reported last week, the Xi development team (among other projects) has been working on some new PlayStation Home spaces.

Awesom-home (linked above) reports on a recent Twitter [Register or Login to view links] by CEO Patrick O'Luanaigh that confirms that the first space will be available this coming Thursday.

To quote: "Off on holiday this week, but our next Home space should be out on Thursday... should be fun "

Will this be a sequel to the Xi experience, or something completely new? We'll find out soon enough...
 

Are Developers Ignoring the PS3 Screenshot Feature?

500°
269w ago - How many times have you wished that you could capture a priceless gaming moment on your console and share it with friends?

Sony finally included this feature last year as part of the PS3 firmware 2.50 update, but nine months later there isn't a single game that supports it... not even a PSN title!

To quote: What is it that keeps game developers from giving us this small joy? Is it too difficult to implement? I'm no expert, but it seems to me like this is a feature that would be rather easy to implement, perhaps even after the game's release via a patch.

Another thing that baffles me is why does this even have to be enabled in each individual game by the developer? Why can't it simply be a feature that lets you take a screenshot regardless of which game you're playing, or even while on the XMB or the PSN Store?

You can take a PC screenshot in a game, while running an app, or simply on the desktop. Even the iPhone's screenshot feature works the same way. So what's stopping Sony from letting us do this regardless of which game we're playing?

Do Sony and game developers think that not enough people want this feature? If they do, they couldn't be more wrong.
 
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