Sony Unveils Next Generation Portable (NGP) Console with Specs

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168w ago - Update: Telegraph has now confirmed that Sony's Next Generation Portable (NGP) console will utilize NVG cards to provide an extra layer of security, to quote:

"NGP games will come on an 'NVG card', a flash based memory system that will also be able to store downloadable content. When pressed, Hirai said the NVG card was developed to 'add an extra layer of security' in order to deter piracy, a hot topic after recent PlayStation 3 hacks."

Today Sony President and CEO Jack Tretton has unveiled the Next Generation Portable (NGP) handheld PSP2 console followed by details and NGP pictures from Social Media Manager Jeff Rubenstein below!

To quote: PlayStation fans across North America will be waking up to some exciting news tomorrow.

At PlayStation Meeting 2011 in Japan a few moments ago, Kazuo Hirai, President and Group CEO, SCEI, introduced the world to the newest addition to the PlayStation product family and the future of portable gaming: currently codenamed NGP (Next Generation Portable).
 

Video: New Lord Of Arcana Trailer for PlayStation Portable

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178w ago - Square Enix Brand Manager Rob Rutter has shared a new Lord Of Arcana trailer for PlayStation Portable with fans today.

To quote: I just wanted to share our new trailer with you for LORD of ARCANA, which is coming out early next year for PSP. Set in the world of Horodyn, players take on the role of slayers trying to get their hands on the incredible power of Arcana.

We've also updated the game Web site at www.lordofarcana.com with more info on the game, the monsters you'll face and the arsenal of weapons at your disposal. Take a look if you'd like to find out more.

We'll have lots more news to share with you very soon about LORD of ARCANA, so stay tuned to the blog in the coming weeks!




 

Video: Giant Invizimals in Combat on PlayStation Portable

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179w ago - Today Sony's European Product Manager Phil Lynch has posted up a video of Giant Invizimals in Combat on the PlayStation Portable handheld console.

For those curious, Invizimals Shadow Zone is out this week for PSP 3000.

To quote: Phil here again with another Invizimals video. Following the large traps experiment we posted on the 18th October, we had lots of requests to see a battle using the large trap.

The guys at Novarama in Spain have obliged with the video below. The guys in the background are Novarama's Dani Sanchez-Crespo, Lead Designer on Invizimals, and Juan Luis Abadia, the Lead Programmer.

Those interested can check out the video below!




 

Video: No Heroes Allowed is Out Now for PlayStation Portable

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180w ago - SCEE Associate Producer Jan Kuczynski has announced today that No Heroes Allowed is out now for PlayStation Portable on PSN and has shared a fresh video trailer of the PSP title as well.

To quote: Just a quick reminder that No Heroes Allowed! goes on sale on PSN today priced at £9.99/€12.99. To celebrate, we've also got a new trailer which I've uploaded below.

And here's something for fans of the series - below are just a few of the new monster and hero types you'll find in No Heroes Allowed!

There are loads more mutations and rare breeds this time bringing the total amount of monsters well over the 200 mark.

You'll also notice Badmella, daughter of Badman and heiress to the Underworld - she plays a big role in this game (if only mostly to complain about the lack of mobile reception in the dungeon).




 

Team17 Introduces Worms: Battle Islands for PlayStation Portable

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182w ago - Today Team17 Community Manager Mark Baldwin has introduced Worms: Battle Islands for the PlayStation Portable handheld console.

To quote: This winter sees the release of the latest game in our long running Worms series, Worms: Battle Islands, on PSP available from PlayStation Store.

Worms: Battle Islands marks the third time that the series has made an appearance on the PSP, and the game is packed with content and great new features, some of which I'll be talking about in this post.

Game overview:

The first thing to say about the game is that at its core it's the traditional 2D Worms experience.

It's a turn based game where players use a mix of strategy and skill to move their army of worms about a landscape, and attack one another with a range of funny weapons (exploding sheep, deadly bananas, fully automatic sub machine guns, etc.) until the last team standing are declared the winners. The physics are much more solid in this version and the game features a sizable inventory of forty different weapons and utilities, leading to more complex strategies and a more rewarding experience.

Environments:

In this game the players can do battle in six different environments. Often in Worms games the game's themes have...
 







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