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FIFA 14 on PS3 Today, Capturing the Emotion of Great Goals

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44w ago - EA Sports Line Producer Sebastian Enrique confirmed that FIFA 14 is on PS3 today alongside detailing the emotions captured from great goals below.

To quote: After playing past FIFAs and watching real-world football, we realized that we weren't quite capturing how emotional it feels to score a goal. In FIFA 14, we want people to really feel that emotion of scoring great goals.

In addition to the emotion in the context of a match, great goals are achieved by either (or both) great finishing and fantastic build up play.

The major changes and innovations we're bringing into gameplay this year enable players to create and feel those exhilarating moments that happen when they've assembled plays their own way through midfield.

Finishing is both earned and rewarding in FIFA 14. We're transforming the tempo of the game and inspiring players to build possession through midfield rather than sprint down the wings during box-to-box matches. Last year it was too easy to fall down into creating the same cheap chances over and over again.

Major changes to dribbling - with new features like Protect the Ball, Sprint Dribble Turns, and Variable Dribble Touches - create more of a midfield battle, and make the magical moment of a goal more rewarding.

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Sony on PS4 HDMI Capture, PlayStation 4 PSN Download Speed, More

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45w ago - Following up on his previous PlayStation 4 updates, today Sony Worldwide Studios Shuhei Yoshida shared details on the PS4, HDMI capture functionality, PSN download speeds and requirements for upgrading games from PS3 to PS4.

From DualShockers.com (linked above), to quote: "The first is on the disk requirement of the upgrade of select games from the PS3 to the PS4 version. Looks like the PS4′s disk drive will have some work to do.

  • Jon Haeffele (jj75XP): So for PS3-PS4 game upgrade will the PS3 disc need to be in the PS4 once or will it be every time when trying to play the PS4 version?
  • Shuhei Yoshida (yosp): every time

The second tidbit of information is on the recently announced support of video capture via HDMI. Don’t expect it for launch, as it will be introduced afterwards with a patch.

  • Sagman12 (sagman12PC): Will HDMI capture work on day 1 or is it a patch you guys will release after the ps4 launch?
  • Shuhei Yoshida (yosp): the latter

Finally,...
 

Tearaway: Building Your Own Papercraft World on PlayStation Vita

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46w ago - Sony Community Manager James Spafford shared details today on building your own papercraft world in Tearaway on PlayStation Vita.

To quote: Tearaway is a game set in a papery world, which means that if you wanted to, you could craft the entire game from paper in the real world - and that's exactly what we hope people will do!

To help you along your way, we've filled the game will collectible papercraft plans, which you can unlock as you journey through the world.

As you play, you'll come across creatures, plants or objects that appear to be drained of their colour. Taking a picture of them with your character's in-game camera restores their colour, and unlocks their plan.

Each plan has various different skins - blank ones, or colorful ones, so you can either make something that looks like it does in the game, or customise them to look completely different and unique to you.

The plans will be accessed on our community website, where you'll find everything you've unlocked so far, and from here you'll be able to print them out, make them, and fill your house with papercraft!

The journey doesn't end there though. Once you've made your papercraft model, you can upload a picture of your creation to the website to share it with the...
 

Sony PSN Maintenance is Scheduled for Thursday, August 22nd 2013

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50w ago - Sony PlayStation Digital Platforms Community Manager Paul Sullivan announced today that PSN Maintenance is scheduled for Thursday, August 22nd 2013.

To quote: Hi everyone, We know that you're all very excited to hear all of the exciting PlayStation news coming out of Gamescom.

Be sure to keep your eyes to this blog all week for all of the stories, pictures and videos that will be coming to you directly from Europe.

In order to continue bringing you the best online games experience on PSN, we will perform routine maintenance beginning Thursday, August 22nd. This maintenance will start at approximately 12:00 Noon PT (1:00PM MT / 2:00PM CT / 3:00PM ET) and last until around 6:30PM PT (7:30PM MT / 8:30PM CT / 9:30PM ET). During the maintenance period, you may receive a maintenance notification when attempting to access PSN.

The PlayStation Store, PlayStation Home and Account Management will not be available during the maintenance period but you WILL be able to access online play and apps provided that you have signed in to the Network at some point between now and the time of the maintenance. So please be sure to sign in now if you wish to access the Network during Monday's maintenance window.

We apologize for any inconvenience this may cause and thank you for...
 

Video: KickBeat Never Ends - How to Make Your Own KickBeat Tracks

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50w ago - Zen Studios Community Manager Bobby Loertscher posted up a video today demonstrating to fans how to make your own KickBeat tracks.

Below are the details, to quote: In case you haven't heard, KickBeat is coming out for PS Vita and PS3 on September 3 and supports Cross-Buy.

If you are headed to PAX in a few weeks, make sure to stop by the PlayStation booth and play the game before it releases! HUGE thanks to Sony for having us in their booth at PAX!

One of the coolest things about KickBeat is that the game really never ends. Yes, we give you 18 licensed tracks in the single player campaign, but we thought that many of you would love to experiment with your own music and make your own KickBeat levels.

If you really want to beat your enemies to the latest Bieber track, well, you can do that in the privacy of your own screen.

The process of creating your own KickBeat tracks is quite simple and we do 99% of the work for you. We made a nice little video outlining the process of using your own music to make KickBeat tracks:





We have been experimenting with many different kinds of music, ranging from classical to rap, dubstep and even metal. It's really fun to see what kind of fight...
 
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