Video: Little Deviants Rolling Onto PS Vita from E3 2011

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148w ago - Today SCEE Manager James Gallagher shared some E3 2011 video footage of Little Deviants for Sony's PS Vita handheld console.

To quote: Whenever you get your hands on a new game console or electronic gadget, you want to check out all of its shiny new features. Little Deviants is just perfect for that - it uses a host of different player inputs in a collection of games that is only possible on PS Vita.

It's developed by Bigbig Studios, the creators of Pursuit Force and MotorStorm: Arctic Edge, bringing a wealth of handheld development experience to what was one of the most popular Vita titles shown at E3. As part of our program of live video interviews, I caught up with Richard Ogden, Game Design Director, to eek out as much info about the game as I could.





We're not quite done with the E3 replays yet; watch this space.
 

Epic Canadian Premiers Hitting Fan Expo in Toronto this Weekend

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242w ago - Sony Computer Entertainment Canada's Senior Public Relations Specialist Kyle Moffatt has announced that this weekend PlayStation Canada will be attending the Fan Expo in Toronto.

To quote: Huge news for Canadian gamers attending Fan Expo this weekend at the Metro Toronto Convention Center.

PlayStation Canada is attending the show in a massive way this year offering attendees the chance to get some hands-on time with a few major first party blockbuster titles. PLAYABLE the first time in Canada will be on the PSP Jak & Daxter: The Lost Frontier and for PlayStation 3, Uncharted 2: Among Thieves, Buzz Quiz World, Ratchet & Clank Future: A Crack in Time and God of War III.

Be sure to stop by our booth this weekend so you can play these top titles well in advance of their release. Also if you are planning to attend the show on Saturday, be sure to check out the panel discussion featuring the host of Electric Playground Victor Lucas and SCEC's own Matt Levitan at 4 PM.

We'll be giving away plenty of prizes and tons of swag throughout the weekend so be sure to come see us when you are at the show. This will be your only chance to play Uncharted 2: Among Thieves, Ratchet & Clank Future: A Crack in Time, Jak & Daxter: The Lost Frontier and God of War III before release so don't...
 

E3 2009: Burning UMDs onto the PSP Go & Full Specs Available

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255w ago - If you're already a PSP owner, you probably own a collection of PSP UMDs. But let's say you want to upgrade to the PSP Go, what do you do with all your UMDs then?

Sony said they are looking into the dilemma, and are exploring opportunities.

To quote: Now that Sony's press conference is over and the PSP Go has officially been unveiled to the public (beyond last weekend's leak), we here at IGN have one burning question: what will you do with all your old UMDs once you own a shiny Go?

We took a moment after the show to ask Sony representatives about this dire dilemma.

Their answer: "we're definitely exploring opportunities."

This doesn't tell us much, but we can only hope that there will be an easy way to transfer UMDs onto the Go's internal memory without shelling out some big bucks.

Press Release: PSPĀ® go

With an Ultra-Portable Design and Digital Content Focus, PSPgo to Hit the Worldwide Market This Fall, Further Enhancing the User Experience Along with PSP-3000

LOS ANGELES, Calif., June 2, 2009 - Sony Computer Entertainment...
 

Secret Agent Clank Sneaking Onto Sony's PS2 Today

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256w ago - SCEA Sr. Producer Frank Simon has announced that Secret Agent Clank is sneaking onto Sony's PS2 console today.

To quote: Just wanted to let you know to look for Secret Agent Clank on the store shelves beginning today! Sanzaru Games did a fantastic job of bringing this game to the PS2 adding and increasing textures, geometry and just raw numbers of models to make a more beautiful, richer game experience. Characters and the animation for them were rebuilt and augmented.

Couple this with an all new camera system, customized controls for the DualShock 2 and a whole lot of additional polish and love from the team and you end up with a really great game.

You might ask yourself, why bring PSP games to the PS2? The answer we'd tell you is there are a lot of folk out there that are still hungry for content. We believe Secret Agent Clank will deliver this. Sanzaru did a fantastic job of really customizing the experience for the PS2. They went in and rebuilt whole sections of the game in order provide for a deeper richer experience.

Even with all this change, we kept the fantastic game that High Impact Games put together for the PSP, just now taking advantage of everything the PS2 has to offer.
 

Everyday Shooter Blasts onto PlayStation Portable Today

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280w ago - Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:

Hi all, it's Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon's thoughts about how everything went on getting this made. Hope you all like what we've done.

First things first: the seaweed is gone, but the hashbrowns are still in the freezer.

So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don't really know what to talk about so I guess I'll start chronological and see where that goes.

I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here's an old video I found from back then:





WHAT!!??!? WHY DIDN'T YOU RELEASE IT!?!?? WHY DID YOU SIT ON IT FOR 239846921487 MONTHS YOU SON OF SO MANY UNMENTIONABLE THINGS!!!!!!!

I thought the same thing until I remembered that it crashed every eight seconds, had a ridiculously low frame rate, was missing graphics and effects, and generally blew.

Yeah, Everyday Shooter...
 







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