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Video: A New Journey Through No Man's Sky on PlayStation 4

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3w ago - Hello Games' Alex Wiltshire shared a PS4 video today which showcases a new journey through No Man's Sky on PlayStation 4 with details below.

To quote: It was almost exactly one year ago that we announced No Man's Sky at VGX 2013.





So when Geoff Keighley gave us another amazing invitation to show it on The Game Awards 2014, of course we jumped.

It's kind of fitting that we should show you how the game looks today. In one year, we've done so much. The galaxy is fuller of life and consequence. We constantly find ourselves facing unexpected situations, and surrounded by unfamiliar forms.

So here's a tiny window into it: a new No Man's Sky trailer, exclusively unveiled at The Game Awards tonight.

We wanted to take you on a journey to demonstrate five ways you'll travel through No Man's Sky's infinite worlds. From hearing a distress signal, we find ourselves spanning the galaxy. It's just one story that you could find yourself writing as you play. There are so many more.

That's not all for No Man's Sky. Watch out for more from us over the weekend at PlayStation Experience, including A Night Under No Man's Sky tomorrow night.



 

Video: Adventures New and Old: King's Quest for PS4 and PS3!

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3w ago - The Odd Gentlemen Creative Director and Founder Matt Korba posted up a video today announcing that the adventures new and old of King's Quest are coming for both PS4 and PS3 platforms!

To quote: I grew up playing the King's Quest games at my uncle's house, and it remains my favorite game series of all time.

I still remember the simple joy of typing in "eat carrot" and discovering that Graham would actually respond. The day I solved the Cliffs of Logic puzzle before my uncle did stands as one of my proudest achievements in gaming.

These titles were brimming with wonder, humor, engaging puzzles, and delightful gameplay, all wrapped up in a charming story that players of any age could appreciate.

King's Quest means something to everyone here at The Odd Gentlemen. It's a part of who we are. And it's why we are so proud to continue its tradition in a new and fully reimagined King's Quest. Today we get to show the first footage of a game we've poured our hearts into for nearly a year now.





From the beginning, we wanted to celebrate where King's Quest came from while opening new areas for it to explore. Our game opens with King Graham - revered as the greatest adventurer who ever lived - sharing...
 

Techland on Building the Open World of Dying Light on PS4

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3w ago - Techland Game Producer Tymon Smektala shared details today on building the open world of Dying Light on PS4 below.

To quote: As we wrap up the production of Dying Light, I took some time recently to sit down and reflect on the incredible adventure the development of this game was.

The team members made me promise that at the release party for the game, I'll perform a rap song for them (Don't ask) and I wanted to write lyrics that would recount the time we spent on this project.

As I started digging deep in my memory I realized that I need to face one (perhaps the only one) personal regret that I have from that period. Early in the game's promotion, I said in one of the interviews that I'm not really fond of the "Mirror's Edge comparisons" journalists were making about our game.

Taken out of context it might have sounded to some ears that I didn't have respect for Mirror's Edge, and it was certainly spun that way by some online media and internet commenters. That's not what I meant!

What I meant was that Dying Light is a very complex game, and I simply wanted it to have a better, more accurate description. I sincerely felt that in our case the blurb "It's Mirror's Edge with zombies" didn't really do justice to what we aimed for with Dying Light.
 

Videos: Miegakure for PS4: Exploring a 4D World on PlayStation 4

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3w ago - President of MTB Design Works Inc Marc ten Bosch shared some new PS4 Miegakure videos today spotlighting the exploring of a 4D world on PlayStation 4 below.

To quote: Miegakure is a 4D game. It lets players explore a detailed 4D world and use their ability to move in 4D to perform miraculous feats. In this game, the fourth dimension is not time! It is an actual fourth dimension of space, that works just like the first three dimensions we are familiar with. If you count time, this game is 5D!

For a while games used to be 2D, taking place solely along two directions. For example, a game character could only move forwards and backwards, or jump up and down. Then came computers powerful enough to render 3D graphics, which allowed for full 3D movement: up / down, backwards / forwards and left / right.

(Of course, the graphics we see, while they are computed in 3D, are displayed on a 2D screen. They are projected down from 3D to 2D, in a way that mimics how our eyes perceive the third dimension.)





But it doesn't stop there. If in a 2D game every object's position is represented in the computer using two numbers, and if in a 3D game every object's position is represented using three numbers, what if each...
 

PS4 System Software / Firmware Update 2.03 Incoming, Stability Fix

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3w ago - Following up on their PS4 Firmware 2.02 Update, today Sony Tweeted that PS4 System Software / Firmware Update 2.03 is incoming and includes yet another stability fix and a new The Hobbit: The Battle of the Five Armies PS4 Theme pictured below.

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Below are the details, to quote: Heads-up: PS4 system software update v2.03 arrives later tonight, and will help improve usage...
 
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