25w ago - Co-creator Richard Hogg made available a video from E3 2013 today unveiling Hohokum for PS4, PS3 and PS Vita platforms below.
To quote: Hello there! It has been about a month since we announced that Hohokum will be available on the PlayStation 4, PlayStation 3 and PlayStation Vita next year.
At the time I mentioned that we would have some gameplay footage coming soon... and here it is! It features lots of new gameplay footage as well as a close look at some of the characters from the game.
These bits were fun to make as they bring together lots of characters who never actually meet in the game. They seem to be getting on ok though, particularly Brollygirl and the oil-can guy. Gonna have to watch those two.
If you missed our previous announcement, Hohokum is a colorful, charming and whimsical game made by myself, Richard Hogg (I am an artist and illustrator) and Honeyslug, a London based game studio. It was an IGF and IndieCade finalist in 2011.
Hohokum will be playable at E3 in a few different locations including the PlayStation booth and the marvelous IndieCade booth. Look forward to seeing a bit more about Hohokum coming...
26w ago - Square-Enix Senior Product Manager Amritz Lay announced today alongside a PS4 video trailer that Kingdom Hearts III is coming to the PlayStation 4 console!
To quote: You've been wondering if it would ever be announced. You've begged for any ounce of information on it. You've asked for no more spin-offs. You've been asking. We've been listening. And we're overjoyed to finally announce that KINGDOM HEARTS III is officially in development.
We know you're dying to learn so much about KINGDOM HEARTS III - characters, worlds, summons, battle systems, spells, storyline, voice talent, minigames, gummiship xehanort keyblades... wait hold on hold on hold on... let's all take a deep breath together... Phew.
Now that said, what we can tell you thus far is that KINGDOM HEARTS III features an older Sora as the protagonist who sets forth on adventures with Mickey Mouse, Donald Duck, Goofy and other favorite Disney characters.
KINGDOM HEARTS III will harness next generation console technologies to bring an incredibly stunning universe full of new and familiar Disney worlds to life.
So sit back, relax, grab a sea salt ice cream pop, and enjoy the KINGDOM HEARTS III announcement trailer above.
26w ago - Quantic Dream Director David Cage announced news today on The Dark Sorcerer: a next-gen comedy at E3 2013 alongside a video trailer below.
To quote: We Love Prototypes
In 2005, Quantic Dream started working on a short film in real-time 3D called The Casting, using the PS3 graphic engine we had just developed.
Our initial objective was to make a technical prototype to test the limits and performance of this new engine, but Sony, with whom we had not yet started working, quickly encouraged us to present it publicly at its booth at E3 in order to illustrate the graphic potential of the PS3, which was launched that same year.
Everything we learned from making the short, particularly the immense difficulty of creating emotion in real time, but also the importance of the actor's performance, facial motion capture, the challenge of lip synchronization and especially eye animation, would enable us to develop Heavy Rain.
After this somewhat fortuitous first effort (which succeeded in attracting the attention of the press and players, and largely contributed to creating interest in the small French company that is Quantic Dream), the idea of making it a recurrent principle quickly developed.
After all, our prestigious and infinitely more talented...
26w ago - Sony Associate Product Manager Ken Chan posted up a new Gran Turismo 6 (GT6) E3 2013 PS3 trailer video which shows Willow Springs and GT3 race cars below.
To quote: 2013 Press Conference, we proudly presented a new trailer showing highlights and new evolutions developed exclusively for GT6.
Without giving too much of the trailer away, pay attention to the effects of the new physics engine as it accounts for all the intricacies and complexities of a car's behavior, especially during cornering.
With help from KW Automotive, the suspension system of each vehicle, most notably the shocks, more accurately showcase how a car reacts to various lateral loads, reproducing body roll and wheel slip in an amazingly real manner.
Polyphony Digital worked closely with Yokohama Rubber Corporation to produce a new tire model that reflects the tire compound, tire structure and changes in characteristics during extreme load conditions.
Improving the overall look of GT6 is Adaptive Tessellation, the next generation in 3D model rendering technology. Tessellation involves dividing a polygon into multiple geometric tiles; Adaptive Tessellation takes that science one step further by automatically dividing the polygons to become finer according to the viewing distance and position.