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Life With PlayStation Update 1.1 and Details Now Available

400°
270w ago - Today caliblue15 has posted (linked above) that Life with PlayStation Update 1.1 is now available, along with details as follows:

Just turned on my Life with PlayStation, and look what I found, Update 1.1.

Life with PlayStation Update 1.1 Changes:

• Added support for adding and removing channels dynamically
• Added a local time display in the LIVE CHANNEL.
• Updated Mood categories for auomatic music selection.
• Added support to enable Folding@Home Expert Mode which disables all other channels and features that may impact simulation performance.
• Folding@home Expert Mode can be activated by navigating to:
Options Menu > [Configuration] > [Folding@home].
• Expert Mode - Folding@home™ is the only channel enabled. All application processing power is used exclusively for Folding@home™ and no other channels can be browsed. Note: While in this mode, channel updates are also disabled.
• New Channel - United Village - United Village is a project designed to provide an experience of sharing a sense of community and culture from locations around the world. With each update, we will feature a visual series of moments and aspects of life from various locations. The United Village channel is provided by Frontier International, Inc.
 

Absurd, Strange, and Highly Improbable Life Goal: Will You Help?

250°
274w ago - So I recently came up with something I can do that would let me die accomplished: I want to play a game that was never programmed.

I've been thinking about it for about a week now, but haven't done much research on it but I came to these few conclusion so far:

• The game will essentially be "randomly" created
• The simplest "terminal" for the project would be NES
• The generated file should be between 5KB and 25KB, and follow the rules for zip compression. (This is the part that makes everything improbable -there are 7.4583407 E1125 possible files that could be produced (expanded example below) (25000^256))
• The production of the file will have a initial seed, and ideally keep a log of tested values
• Ideally a check on the NES ROM should also be performed.
• With the number of possibilities, the likelyhood of a game being produced is just as probable as a picture Pam Anderson loading up or even the first few lines of a Shakespeare play, or Beethoven's Symphony.
• A user in control of the produced random value can copy/paste, a known value, and easily load a game such TETRIS...(I can't quite understand if this would be violation of Copyright Law (I compare it to throwing a tomato on the ground and it coming out being just like Mario))
 

Video: What Super Mario Would be Doing in Real Life

50°
291w ago - Below is an entertaining video I uploaded a few days ago.

It shows what a "real life" Super Mario would be doing!

The video is below, via YouTube:

Enjoy people!




 

Gamers: Video Games Versus Real Life

50°
293w ago - Just under a week ago we featured a Compulsive Gamers Not Addicts article, and today a related topic of dicussion is Video Games Versus Real Life.

Since the dawn of time, there have been conflicts. Men Vs Women, Right Vs Wrong, the list goes on. But have we really gotten to the bottom of any of these? Well now, it's time to solve a conflict so steeped in history that some of you just might not be old enough to remember when it began.

We all know the stereotypes that come into play here. There's the typical 'nerd', complete with sweaty palms and dorky glasses. The other being the 'jock'. The sports loving, woman seducing bully. Obviously, recent times have changed this situation.

More and more 'regular' people are playing games, and the nerd stereotype is becoming less of a crux of gaming. But whenever you picture the Real Life Vs Video Games argument, that's what you think of, right?

Cast your mind back to school. Remember when it came time to choose sides for a good old game of football? In every school, there was that guy. The absolute best player. You spent your early life losing every time to some guy named Connor with a perfectly toned body and an...
 

New WipEout HD v1.20 PS3 Patch Makes Your Life Much Easier

50°
294w ago - WipEout HD is hard. If you've played the game, you probably know that and, if the newest patch is anything to go by, the developers at Studio Liverpool have also realized this.

The new WipEout HD patch v1.20 reportedly makes gaming life a whole lot easier. The patch allows you to change the difficulty setting within campaign mode to novice, skilled or elite just like in other modes. In turn, this changes the medal requirements which makes completing things a much easier task.

To quote: Updating the game to version 1.20, which will happen as soon as you start the game, will make getting medals in campaign mode a lot easier. You can now change the difficulty setting within campaign mode to novice, skilled or elite, just like in other modes. This changes the medal requirements, making completing the game a much simpler experience.

It also means the difficulty ramp for the game is far less steep, as you can blitz through on novice, then change up to skilled and then, eventually elite. The medals look different for each difficulty, so you can clearly see on which mode you've completed each task.

This doesn't help with the most difficult trophies, but at least completing the game is actually possible for normal humans. So, if you haven't played WipEout HD for a while, give it another...
 
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