16w ago - Zen Studios Community Manager Bobby Loertscher posted up a video today demonstrating to fans how to make your own KickBeat tracks.
Below are the details, to quote: In case you haven't heard, KickBeat is coming out for PS Vita and PS3 on September 3 and supports Cross-Buy.
If you are headed to PAX in a few weeks, make sure to stop by the PlayStation booth and play the game before it releases! HUGE thanks to Sony for having us in their booth at PAX!
One of the coolest things about KickBeat is that the game really never ends. Yes, we give you 18 licensed tracks in the single player campaign, but we thought that many of you would love to experiment with your own music and make your own KickBeat levels.
If you really want to beat your enemies to the latest Bieber track, well, you can do that in the privacy of your own screen.
The process of creating your own KickBeat tracks is quite simple and we do 99% of the work for you. We made a nice little video outlining the process of using your own music to make KickBeat tracks:
We have been experimenting with many different kinds of music, ranging from classical to rap, dubstep and even metal. It's really fun to see what kind of fight...
19w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Lost Planet 3 for PlayStation 3 with details below, as follows:
Jim Peyton's wife, Grace, keeps him warm in the ferocious cold of E.D.N. III with her easy smile and knowing looks. Even though she's off-world, her video messages are enough for Jim, the star of Lost Planet 3. He's here to do a job, earn some credits, and get back to his family.
It's easy to see the wild west influences of Capcom's co-developer, Spark Unlimited, in Lost Planet 3, which launches on August 27th in North America.
The developers at Spark return the series to a more primal, personal experience, more in line with the cult hit original that eschews Lost Planet 2's tropical detour and large-scale cooperative design.
The core of Lost Planet 3 is Jim. He's a no-nonsense guy - well written, acted, and instantly likeable. He's thrust into his role on E.D.N. III as a rig pilot and construction expert, but he's soon slinging guns and sipping on hot soup to bat off the native critters and cold, respectively. He carries a pistol he's not afraid to use, and he's willing to tackle the hard jobs at a moment's notice... assuming there's hazard pay involved.
19w ago - PlayStation Access TV Deputy Editor Rob Pearson shared a hands-on peek at the PlayStation 4 console out of the PS4 box below today!
To quote: Greetings! As anticipation for this year's PS4 launch bubbles into a froth of frenzied excitement, we know a few of you will be asking stuff like 'but just how big is the damn thing? Will it fit snugly under my television? Can I stand it up? How many USB ports does it have?'
That's why we've taken PlayStation 4 out from behind its Perspex curtain and thrust it into the capable hands of PlayStation Access Community Manager, Hollie Bennett, who in our latest video gives you a close-up look at the gorgeous new console from every possible angle.
There's also a look at the swanky PlayStation Camera, so check out the video for a first-hand glimpse and what you'll be taking home with you later in 2013.
While you're at it, why not check out the rest of the PlayStation Access YouTube channel? We've got loads of PS4 video content for you to chew on. Enjoy!
19w ago - Pwnee Studios President and Co-Founder Jordan Fisher announced alongside a video trailer that Cloudberry Kingdom lands on PlayStation Network today.
To quote: Take a second and watch the below video. I never watch videos in blog posts - it takes too long and I've been spoiled by GIFs. But seriously, just watch it. None of this post will make sense otherwise.
I needed you to see that before I continued. You see, we've made the hardest, most stupidly ridiculous hardcore game ever. And we're sorry. Kind of.
We even called it a happy name like Cloudberry Kingdom to help ease the pain. But before I actually try apologizing for real, let me take a step back and defend myself.
I'll be making use of the traditional Socratic Straw Man Method for my defense: below, you'll find your unsound critiques highlighted in bold, with my impenetrable defense following. Afterward I may apologize.
Let's start with the first reason for why you're upset. "Being hard for the sake of being hard is stupid, therefore this game is stupid."
Woah. First of all, I Wanna Be The Guy has already proven in my mind that everyone wants a brutally unfair game with invisible spikes and hidden platforms that change location...
20w ago - Sony Social Media Specialist Justin Massongill went hands-on today with Killzone: Shadow Fall on PlayStation 4 with some PS4 footage below in video format.
To quote: At a recent event in New York, I got my hands on Guerrilla Games' upcoming PS4 launch title, Killzone: Shadow Fall.
The game will feel instantly familiar to anyone who's followed the long-running series, but there are enough new features and additions that even the most battle-worn Helghan veterans will want a primer before heading into battle.
The tools at your disposal in Shadow Fall are many: In addition to the requisite bullet-driven armaments, the new OWL drone gives you an enormous tactical advantage. Swipe up on DualShock 4's touchpad to set the OWL into attack mode, point your crosshairs at a space in front of an enemy and press L1 to deploy the drone, which both attacks its target head-on and serves as a distraction while you flank around the other side. The OWL is also incredibly useful when trying to keep track of one of the game's teleporting enemies. Just follow the bullets.
The OWL has other uses, too. Swipe left on the touchpad to put the drone into stun mode, which will incapacitate foes and nearby electronics.
Swipe downward for a drop-anywhere shield, creating last-minute...