Sponsored Links

Sponsored Links

 

Video: Killzone: Shadow Fall PS4 Multiplayer Hands-on PlayStation 4

200°
65w ago - Sony Social Media Manager Sid Shuman is here with a fresh video demonstrating Killzone: Shadow Fall PS4 Multiplayer hands-on with the PlayStation 4 console below.

To quote: Going hands-on with Killzone: Shadow Fall's multiplayer mode for the first time at Gamescom, I couldn't help but feel that Shadow Fall represents a sea change for the veteran shooter series.

The gameplay retains the series' signature weight and heft, so you never feel like you're ice-skating through the the meticulously detailed environments. But thanks to a host of refinements from Guerrilla Games, Shadow Fall is undeniably a faster, more fluid, and more satisfying Killzone. Call it Killzone reborn.

DualShock 4 plays a significant role here, with its massively upgraded ergonomics and shooter-friendly L2 and R2 triggers (though Shadow Fall will allow you to use the classic L1 and R1 as well, if you prefer).

After my play session, Game Director Steven ter Heide commented that the Shadow Fall no longer uses aim assist, making it a truer test of skill. And you'll never even notice that change, given the high responsiveness of DualShock 4's comfortable new analog sticks.





Of course, the spectacular graphics don't hurt...
 

Sony Goes Hands on with Battlefield 4 Multiplayer on PS4

100°
66w ago - Sony's Social Media Manager Sid Shuman went hands on today with Battlefield 4 Multiplayer on PS4.

Below are the details, as follows: DICE's upcoming Battlefield 4 has captured the attention of military shooter enthusiasts for a host of reasons, not the least of which is the game's promise of 64-player multiplayer warfare running at a smooth 60 frames per second on PS4.

At Gamescom, I got some hands-on time with the first PS4 build of the game - we were among the first group to play the PS4 build outside of DICE. Here's a quick after-action report.

For starters, the game runs at fluid 60 fps and its benefits were instantly noticeable on PS4. This translates to a decidedly smoother, much more responsive feel compared to Battlefield 3 on PS3.

The speedy framerate means that the game simply controls better, whether you're quickly sweeping your aiming reticule to ward off a surprise close-range attack or making smaller aiming adjustments to nail a precise headshot. Sprinting and vaulting over low cover also feels much more responsive and gives you an edge in the game's sprawling battle zones, where death lurks around every corner and peers out of every window.

BF4 also benefits hugely from the many refinements of DualShock 4. The overhauled L2 and R2 triggers wrap...
 

Videos: Wield Gauntlets in God of War: Ascension PS3 Multiplayer

50°
66w ago - Santa Monica Studio Community Strategist Aaron Kaufman made available some fresh videos today showcasing gauntlets in God of War: Ascension PS3 Multiplayer below.

To quote: Champions! For the 99.9% of you not enjoying the hysteria at Gamescom, fight in the glory of #GauntletsWeek!

Forged by the gods to obliterate your enemies with thunderous force, the dual-wielding Gauntlets Weapon Class will arrive in God of War: Ascension Multiplayer tomorrow, Aug 20th.

These double-fisted weapons will deliver crushing blows to an enemy's ego and face. Pound your enemies down with six new gauntlets, including Zeus, Ares, Hades, Poseidon, the Gladiator Gauntlets, and the legendary Nemean Cestus from God of War 3.





Keep reading for destructive gauntlet tips, and a FIRST LOOK at our new, massive map: the Archimedes Furnace.





Pure Physical Power

With the new Gauntlets Weapon class, you'll be an absolute, mechanical beast in the arena. Here are a few gameplay tips to get you going...

All the gauntlets can charge any of the normal Square attacks, both on the ground and in the air. These attacks have...
 

Surviving the Killzone: Mercenary Multiplayer PlayStation Vita Beta

200°
67w ago - Guerrilla Cambridge Senior Producer Mark Green outlined how to survive the Killzone: Mercenary Multiplayer PlayStation Vita Beta below today.

To quote: We're just a few weeks away from the launch of Killzone: Mercenary, but gamers won't have to wait that long to cut their teeth on Mercenary's impressive multiplayer suite.

The team here at Guerrilla Cambridge is expanding the multiplayer beta to give the servers a good test before Mercenary launches on September 10th in North America for PS Vita.

For North American users, the Open Beta for Killzone: Mercenary will be made available to PlayStation Plus subscribers on August 20th (after the Store update). Those of you who went out of your way to acquire special beta access vouchers - Perhaps through a certain promotion on PS Home? - will also be granted early access!

Then, on August 27th (after the Store update), the beta will open up further to become available to all North American PS Vita owners, coming to a close on September 3rd.

Surviving the Beta

Mercenary boasts a number of unique modes, innovative gameplay mechanics, and introduces a daily ranking system to make Mercenary the most advanced, addictive multiplayer experience on PS Vita.

What You Should Know:

• All...
 

Videos: Learn the Secrets of The Last of Us PS3 Multiplayer

200°
67w ago - IGN Senior Editor Colin Moriarty has shared several videos today unveiling some of the secrets from The Last of Us PS3 Multiplayer for fans below.

To quote: Greetings, PlayStation-ers! My name is Colin Moriarty, IGN's Senior Editor.

If you're a PlayStation fanatic - and since you're on the PlayStation.Blog, you probably are - you may recognize me as the man in charge of IGN's PS4, PS3, and PS Vita coverage. You may also know me as one-third of [Register or Login to view links].

Today, I write my inaugural PlayStation.Blog post to tell you about something I'm very excited for. See, I'm pretty darn keen on The Last of Us... so much so, in fact, that I got sucked in for about 40 hours worth of multiplayer madness after the game launched. And that got me thinking: who's responsible for The Last of Us' most understated feature, its online suite?

Naturally, I found an answer. Naughty Dog's [Register or Login to view links] was kind enough to come to IGN's San Francisco headquarters to [Register or Login to view links] with me, one for each map in the multiplayer suite.

As an integral part of the creation of...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links