- Burning the midnight oil with pizza and caffeinated drinks is common for college students, but doing so to create a functional playground for a walking happy-go-lucky ball of yarn is definitely new.
Developer Media Molecule's charming creation Little Big Planet was the focus of last weekend's 24-hour Game Jam at Parsons the New School for Design.
The reputed design school in the heart of New York City teamed up with Little Big Planet publisher Sony to host a competition with more than 150 students from different disciplines divided into 19 teams. The students had a single day with Little Big Planet to build the most creative level possible using Little Big Planet's in-game tools.
"The results of students in teams working for 24 hours straight were absolutely amazing," said Sven Travis
, chair of the communication, design and technology department, at the awards ceremony on Monday afternoon. "I don't think there was anyone who wasn't astonished by the results."
Originally there were supposed to be five awards doled out, but judges felt the need to acknowledge an additional two teams whose efforts stood out. There was a $1,000 grand prize for best in show, and additional prizes were given for the most personal, most innovative, most fun, and most beautiful levels. After judges...