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Killzone Shadow Fall: Campaign Hands-on, PS4 Multiplayer Footage

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60w ago - Sony Social Media Manager Sid Shuman announced details and a fresh trailer today for the Killzone Shadow Fall PS4 Multiplayer campaign!

To quote: Official Killzone Shadow Fall Game Page

It's been 30-odd years since the events of Killzone 3, and my, how things have changed. The fearsome Helghast are now refugees, their homeworld annihilated in a nuclear firestorm. In a desperate bid for survival, the surviving Helghast emigrate to an idyllic planet controlled by their mortal enemies, the ISA.

Unrest simmers, leading to the construction of a vast security wall intended to separate the Vektan haves from the Helghast have-nots. A long, fragile peace is shattered following a terrorist strike (seen in Killzone Shadow Fall's February 20th at [Register or Login to view links]), prompting the ISA leadership to bring out the big guns. That'd be you, elite Shadow Marshal operative Lucas Kellan. Your mission is simple: Restore order at any cost.

Launch game or no, Killzone Shadow Fall's campaign is a visual stunner on PS4, rendering a smorgasbord of reflections, dynamic lighting, and billowing smoke at a razor-sharp 1080p native resolution (1920 x 1080). It's as if developer Guerrilla Games wanted to cast off every...
 

Video: Killzone Shadow Fall on PS4: New PlayStation 4 Story Trailer

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61w ago - Guerrilla Games Producer Poria Torkan shared a new PlayStation 4 ttory trailer video showcasing Killzone Shadow Fall on PS4 below.

To quote: To what lengths would you go to defend your home?

That's the central question in this brand-new story trailer for Killzone Shadow Fall. On planet Vekta, where rival Helghast and Vektan factions are living side by side under an uneasy truce, the answer depends entirely on who you ask.

To Chancellor Visari, leader of the displaced Helghast people, the Vektans are aggressors that must be kept in check by whatever means necessary. To Vektan Security Agency Director Sinclair, the biggest threat to peace is the very presence of the Helghast people.

Sinclair and Visari aren't the only ones at odds over their plans for planet Vekta. Behind the scenes, forces within each faction have begun warring and conspiring to further their own agendas. Some, like the extremist splinter group Black Hand, want to force an all-out civil war.

Others, like Helghast intelligence operative Echo, are desperately trying to prevent it. As Shadow Marshal Lucas Kellan, you must deal with the escalating hostilities before they envelop the entire planet - but you'll quickly discover that trust is a scarce resource on Vekta.



 

Video: Killzone Shadow Fall: Your PlayStation 4 Questions Answered

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62w ago - Sony Social Media Manager Sid Shuman is back with a Killzone Shadow Fall PS4 video today alongside answers to PlayStation 4 questions from fans below.

To quote: As Killzone Shadow Fall gears up for PS4's November 15th launch in North America, we caught up with Game Director Steven Ter Heide to get answers to your burning questions across single-player and multiplayer.

We reveal new details on co-op, dedicated servers, weapons, DualShock 4, and much more. Enjoy!





@ShawnMacLean: Is Killzone Shadow Fall a good entry point to the Killzone franchise?

Steven Ter Heide: Absolutely! In many ways, Killzone Shadow Fall is a fresh start for the franchise - the game takes place some thirty years after the original Killzone trilogy, so most of the characters and story arcs from those games have passed into history. And while die-hard fans will appreciate the nods to earlier Killzone titles, no knowledge of the Killzone universe is required to get into the story.

@nick_serio: How long is the campaign?

STH: Killzone Shadow Fall's campaign should last well over 10 hours for most gamers.

@DGuetta52: Will Killzone's campaign be co-op?
 

Guerilla Announces Killzone: Mercenary for PlayStation Vita Updated

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62w ago - Guerilla Cambridge Tech Director Matt Porter announced today that Killzone: Mercenary for PlayStation Vita is updated today!

To quote: Hi, everyone. We're very pleased to announce the launch of the second update for Killzone: Mercenary.

Firstly, we need to start off with the bad news. You'll see that the patch size is similar to that of the previous patch, and you'll need a spare 1190MB in order to download it.

When this new patch installs, the first patch will essentially be deleted, but you will need the extra space initially. This download is necessary in order to pave the way for future planned revisions to the game.

We're currently investigating solutions to reduce the overall size of the title and free up more of your valuable memory card space. We hope to be able to share more news on that work very soon. However, it seems unlikely to us that the overall size of the downloaded game, plus the patch, will ever be under 4GB.

The main focus for the second patch has been in targeting some of the connectivity issues that have been experienced over the last month. We're hoping that many of you who were previously unable to connect into the community will now be able to enjoy Killzone: Mercenary to its fullest.

The other main area of work has been...
 

Video: Killzone Shadow Fall PS4 Multiplayer Q&A on PlayStation 4

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65w ago - Community Editor Victor Zuylen shared a Killzone Shadow Fall PS4 multiplayer Q&A on PlayStation 4 today alongside a video below.

To quote: Yesterday, Killzone Shadow Fall Lead Designer Eric Boltjes held a presentation on the game's multiplayer mode at the 2013 Eurogamer Expo in London. Afterwards he also fielded questions from the audience, going into greater detail about some of Killzone Shadow Fall's features and design choices.

You can watch the whole presentation here:





In addition to the answers Mr. Boltjes provided, we've compiled a list of some of the more frequently asked questions that have appeared online following our announcement of the multiplayer mode. In particular, we received numerous questions about the multiplayer framerate so, let's dive right in:

Will Killzone Shadow Fall multiplayer have a variable frame rate?

No, we're running 60fps. However, the game may drop a few frames in extreme situations - when there are a lot of GPU-intensive things going on at once. Guaranteeing a constant 60fps under such circumstances would've required undesired concessions.

We wanted to make sure Killzone Shadow Fall multiplayer would present a visual spectacle, boasting...
 
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