118w ago - Just a few days after the PS3.Full.3.40.SDK.PS3-DUPLEX leak comes another Sony PS3 SDK 3.60 leak for PlayStation 3 developers from JoHNAaRoN (SDK@s0ny.com) via Usenet at alt.binaries.boneless and alt.binaries.console.ps3.
126w ago - Today Insomniac Games Senior Community Manager James Stevenson has shared a Resistance 3 'full circle' PlayStation 3 development diary video for fans.
To quote: This one focuses on bringing back some of the classic Resistance: Fall of Man gameplay like the weapon wheel and the great heritage that Ratchet & Clank has provided the Resistance franchise.
There is a ton of exciting news about Resistance 3 these days. You hopefully saw all of the preview coverage that hit yesterday. There's much more to come, as next week, we will be staging a Resistance 3 panel at San Diego Comic-Con on Thursday, July 21st at 5 p.m. in Room 7AB.
"Go behind the scenes with Marcus Smith (Creative Director), Kevin Grow (Animation Director), Grant Hollis (Art Director), and voice actors Robin Atkin Downes (Joseph Capelli) and Crispin Freeman (Charlie Tent) from the cast and discover the secrets behind Insomniac's vision of a post-apocalyptic 50's era.
Attendees will be able to ask their burning questions in an exclusive Q&A session and might - just might - get a first look at a brand-new way for you to resist with your friends."
128w ago - Producer Lukasz Janczuk has shared some update details alongside two new videos spotlighting Sniper: Ghost Warrior for Sony's PS3 entertainment system today.
To quote: At the very beginning of the Sniper: Ghost Warrior project, we were aiming to have the game available on all platforms from day one.
In the end, we had to make the tough decision to delay the PS3 version for several months so that we could fully maximize the experience for its audience. But with that delay, we knew that when we did ship the PS3 version (in stores today!) we could make sure that it was superior to the version available on other platforms.
One of the first things we did in the interim period was to really look at every element of the game to assess what we could do to make those improvements. Bug fixing was the first and most obvious step, but we desperately wanted to use the extra development time to give PS3 owners more content and therefore a better sniping experience.
We added two bolt-action sniper rifles that we discovered had a profound impact on gameplay; if you can't kill enemies quickly then you have to choose your target more wisely. But this fundamental addition in gameplay then created new the necessity of new missions designed to...
129w ago - Following up on the previous article, today the full PS3 QA Flagging Method has been revealed including the button combo and token alongisde a PS3 QA Tutorial from Slynk.
To quote: A few weeks ago, several steps were revealed in the process of unlocking a special Quality Assurance (QA) mode on your PS3 console. The mode unlocks a special mode, which is typically only meant for official Sony testers.
Unfortunately, the steps revealed were only part of the process. Developers were scrambling to figure out the button combo that unlocked the special QA mode. In addition, developers still needed to figure out what to change in the QA dummy token. These two mysteries prevented developers from unlocking the mode.
Today however, the Quality Assurance mystery comes to an end. An anonymous and reputable source exclusively revealed to us the two remaining steps. The secret button combination that unlocks the hidden QA mode was revealed to us as being L1+L2+L3+R1+R2+dpad down. Furthermore, the anonymous source told us that users need to change byte...