220w ago - According to Examiner.com (linked above), an influx of new MAG BETA participants from both Qore subscribers and SCEE lottery winners led to a large increase in server load today.
A post from Shijima in the MAG BETA Forum reveals this in detail along with hinting that the current 3GB download may total 6GB in size before all is finalized.
To quote: "Okay, I'm sorry to have to bring you some bad news. Due to circumstances beyond our control and some serious server issues, we were unable to send any codes to anyone today. I've been told that the earliest the first batch is likely to be sent out is Monday. I know many of you won't like this, but I thought it best to let you all know so that you don't have to keep checking your inboxes.
As it is, not even the existing users are having much luck getting into a game due to some critical download issues that the team are working to fix. As the servers are offline over the weekend, having to wait until next week is probably a blessing in disguise for you all. Hopefully by then all the problems will be fixed and the service will be running smoothly again.
I should also warn you that it's only become apparent today that the download is going to be pretty...
230w ago - PS3Center.net (linked above) has revealed that the next Experience! PlayStation event will be held on July 11, 2009 in Osaka, Japan.
For those unaware, Experience! PlayStation is an event that takes place on a near-monthly basis in Japan. Attendees are allowed to test-play upcoming PS3 and PSP game releases.
Today they announced the details for the next event, to quote:
The next event will take place on July 11 near the Hankyu Umeda Station in Osaka, Japan.
Exhibit hours are scheduled for 12:00 to 18:00. PS3 games that will be making appearance are; Professional Baseball Spirits 6, Katamari Damacy Tribute and more. Swelling, and Toro (SCE) of 3 is exhibited.
PSP games will also be making an appearance such as Monster Hunter Portable 2nd G, and a new Konami baseball game for the PSP. The next event in August will feature the highly anticipated Tales of Vs.
249w ago - After years in the making, an insurmountable amount of hype and negativity, positivity and pessimism, it's finally here. It's been a long and hard battle for Guerrilla Games (GG) these past few years.
Having to try and match up to the massive expectations of the community. Mine were also huge, so the question is, how has Killzone 2 fared against them?
To get a sense of what the sequel has achieved, I'll start with the original Killzone, a game that never quite grabbed me in the way I'd hoped. Sure, it had impressive visual and artistic appeal, a fairly decent story and likeable characters. But the gunplay (number of bullets needed to down enemies/aiming/controls), technical issues and pacing, left me wanting more and ultimately in my eyes designated it to being simply mediocre and ever shy of greatness.
Then along came Killzone Liberation, a PSP title that in many ways proved that GG had more to offer. It was a solid little third person shooter, but not quite enough to remove anxieties that the developers had what it took to make the sequel AAA.
Naturally the first thing that will hit you about the game is the incredible presentation values and visuals. From the opening cut scene which is both powerful and bold, to the very first time you lay...
254w ago - Microsoft's Aaron Greenberg proclaimed the New XBox Experience as a fresh start for the XBox 360, and claims that it reinvented the system for the older users and making it more attractive to others.
He added that owners should be prepared for lots of new things to roll out over the duration of this year.
To quote: Aaron Greenberg, the group product manager for the Xbox 360 at Microsoft, talked about the NXE at the recent CES convention. He went on to say that the update was devised as a fresh start for the Xbox 360 and that it reinvented the console for its old users, making it more attractive and friendly to new ones, who would purchase the console in the future.
He then mentioned that a lot of things could be added to this new interface and that Xbox 360 users needed to prepare for new things in the coming year.
"When we approached the NXE, we really thought about it as if we were launching an entirely new console. When we started thinking about all the changes and possibilities, at first we thought 'Well, we'll update this, change that.'
Then we thought, well, 'What if we just completely wiped the slate clean and completely reinvent the console From The ground up?' It was a pretty massive undertaking, a massive amount of work and we've been very happy...