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GameStop CEO: Discouraging Resales Hurts The Consumer Too

250°
318w ago - GameStop CEO Dan DeMatteo has warned video game publishers that measures they maybe considering to discourage the sale of used games will "eventually get the consumer upset, as well as GameStop."

DeMatteo says that when a consumer decides to buy a game, they take into account that it will have a "residual value" of $20 which they can retrieve with a trade-in.

DeMatteo then says that gamers will then use their trade-in credits on new games which leads to better sales for publishers anyway.

To quote: "Also, we will give out approximately $800 million in credits this year -- trade-in credits that will go toward the purchase of new video games.

The consumer, oftentimes and especially now, needs that residual value from those games as a trade-in to be able to afford a new video game."
 

Activision CEO Expects at least 8 Years out of the PS3

50°
328w ago - During the Activision Blizzard Analyst Day, CEO Robert Kotick expressed his expectations that the PS3 will last at least eight years.

Since Activision Blizzard is now "largest payer of royalties to the first-parties of any third-party company," the CEO believes the company is "starting to influence hardware design."

When is that going to happen, you ask? "I think there's a long life ahead of us, we're in year eight of PlayStation 2 and when you look at PlayStation 3 technically we're likely to see at least eight years' success."

We've heard enough from Sony executives who chant the PS3's expected 10 year life-cycle like a mantra, so it is refreshing to hear someone from outside the company who has similar confidence in our favorite console.
 

Abuse fight targets social sites

50°
375w ago - Social networking sites are being urged to do more to protect young people.

The Child Exploitation and Online Protection centre (CEOP) wants the sites to install its "report abuse" button that connects people to police.

CEOP research shows some sex offenders are starting to use social network sites, such as MySpace, Bebo and Facebook, to seek out victims.

Jim Gamble, head of CEOP, says: "The more children go on social networks, the more offenders follow them."
 
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