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Video: MotorStorm Arctic Edge PSP - Behind-the-Scenes - Part 4

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252w ago - SCEA's Manager of Software Product Marketing Scott McCarthy has posted the fourth video installment of their behind-the-scenes look on the Making Of MotorStorm Arctic Edge for PSP today.

To quote: MotorStorm Arctic Edge is finally here for the PSP and we have the 4th and final iteration of the "Making Of" video series to share with you.

The teams at Bigbig and Evolution have really enjoyed your comments to the video series to date and are really looking forward to you getting your hands on the game.

If you have been watching the series, you know that a lot of time and effort went into making Arctic Edge a title that brings the best of the MotorStorm brand to the PSP and PSPgo.





For part four, Bigbig Studios unveils a bit about the creative inspiration and artistic differences that make Arctic Edge unique, yet maintain all the things you already love about MotorStorm.

They also talk about the challenges taking a game as big and as beautiful as MotorStorm and bringing it to the PSP in a way that is uncompromising to fun and graphic quality you are expecting from a MotorStorm title.

We had a lot of fun bringing you this series and hope you will have more fun playing MotorStorm Arctic Edge, available...
 

Video: MotorStorm Arctic Edge PSP - Behind-the-Scenes Part 3

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253w ago - SCEA Producer Daimion Pinnock is back with the third video installment in the MotorStorm Arctic Edge PSP behind-the-scenes series today.

To quote: We hope you've been enjoying our series of behind-the-scenes videos that give some exclusive insight into the development of MotorStorm Arctic Edge for PSP.

For part three, [Register or Login to view links] takes a trip to Alaska to get the snowy scenery just right on the PSP – see how the different types of weather influence gameplay in Arctic Edge.

Also, see how you can customize your experience, how the game integrates into PlayStation Home, and get details on the Ad-Hoc and Infrastructure multiplayer features.




 

Video: MotorStorm: Arctic Edge PSP - Behind the Scenes - Part 2

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254w ago - As a follow-up to the first part from last week, today SCEA Producer Daimion Pinnock has shared Part 2 of the MotorStorm Arctic Edge 'A Behind-the-Scenes Look at the Making' series for PSP, as follows:

For this week's entry, the team at [Register or Login to view links] provides details as to the wild vehicles players will get to drive in the game, including two new snow-specific machines.

Of course with vehicles of the same type, what good is having the same looking vehicle as everyone else? The team also shows the wide variety of customization options available for every type of vehicle from parts, to accessories, to stickers.

Enjoy the latest inside access to Bigbig and MotorStorm Arctic Edge and we'll see you next week with a new behind-the-scenes segment.




 

Video: MotorStorm: Arctic Edge - Behind the Scenes of the Making

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255w ago - Today SCEA Producer Daimion Pinnock has shared a MotorStorm Arctic Edge 'behind the scenes' look at the making of the PSP title.

To quote: We're over two weeks away from the release of MotorStorm Arctic Edge for the PSP, but have already kicked off the MotorStorm festival!

Between now and launch date (September 29), we will be unveiling brand new trailers that will allow you to go behind-the-scenes with my colleagues at Bigbig Studios where they show you exactly how MotorStorm Arctic Edge for the PSP was born, complete with never-before-seen footage from the game, as well as in-depth interviews from Bigbig Studios.

Take a look at the first of four right here on the PSBlog:





Continue to check back here weekly for the latest MotorStorm Arctic Edge trailer and updates.
 

God of War III is so Brutal Some Scenes Won't Hit the Internet

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280w ago - While the God of War franchise has traditionally been a particularly brutal series, the developers claim God of War III will push the boundaries to the limit.

When showing off the game most recently, the developers over at Santa Monica's studio told viewers that "Some of these scenes are so violent, they are never going on the internet - at least, not by us. They're just not appropriate for some audiences."

Sony Santa Monica recently showed off God of War III's new 'Zipper Technology', a feature the developers had long wanted to include but never had the power to do so - until they had the PS3. The feature allows enemies' skin to slice open realistically, allowing for internal organs to spill out depending on the severity of the cut.

The Official PlayStation Magazine talks explicitly about seeing Kratos gutting a centaur, with the stomach, guts, and internal intestines oozing out of the wailing beast.

Just hearing that makes me squeamish. Has God of War III gone to far? Is that even possible? God of War III is due out in the fiscal year of 2009, exclusively for the PS3.
 
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