49w ago - Sony Computer Entertainment America Associate Product Marketing Manager Derek Osgood is here with some fresh video footage of Resistance: Burning Skies in a memorial trailer for PS Vita fans today.
To quote: In war, men fall and heroes rise. Every battle has a victor, every standoff has a loser.
It is for these moments that we are remembered by our brothers in arms, whether in the thrill of victory or the agony of defeat. How will you be remembered? Will you triumph, or join the wall?
The online battles in Resistance: Burning Skies are heating up, so if you don't have your copy yet, go get it today. If you're still not sure, download the trial version from the PSN Store so you can try the game out for yourself.
Or, come join Rob Huebner from Nihilistic Studios today at 3:00pm Pacific Time, who will be answering all your burning questions. To find the live chat, just go here and click the red button in the upper-right hand corner of the page directing you to live chat with Rob.
We also have news today for those of you who pre-ordered - the Resistance avatars included in your pre-order voucher will be available on June 26th.
55w ago - Mortal Kombat Producer Hector Sanchez has announced alongside posting up the launch trailer that Mortal Kombat officially hits PS Vita today!
To quote: Developing new and inventive missions for the Bonus Challenge Tower was something our talented Design team at Netherrealm Studios jumped at.
It allowed us to not only come up with unique and innovative scenarios that took advantage of the numerous PS Vita features (such as the touchscreen and the accelerometer), but also a long-awaited opportunity to create challenges based around the DLC characters that released after the launch of the PS3 version. Yes, that means Freddy Krueger missions!
With Mortal Kombat finally emerging today on PS Vita game card and via PSN, our designers at NetherRealm Studios wanted to share some of their favorite missions from the all-new Challenge Tower. We hope you guys have just as much fun playing through these missions as we had making them.
Brian Lebaron -- Designer, Mortal Kombat for PS Vita
1. Missions 39 and 96: "Figure It Out"
These missions are really fun! We give the player very little info on how to pass the mission hence the "Figure It Out" title....
55w ago - Game Director Todd Papy has announced PS3 multiplayer mode for God of War: Ascension live from Santa Monica Studio today!
To quote: Hello PlayStation fans! As I mentioned on the 19th, at 8 AM PDT (11 AM EDT) today we'll be streaming live from Santa Monica Studios, where our team is busy building the next evolution in the franchise.
I will be talking with Mr. PlayStation Blog himself, Jeff Rubenstein, about God of War: Ascension and my past experience with the franchise.
And of course I will be answering some of the questions from fans on Twitter.
As promised, if we read your question live on air, we'll be reaching out to you (via @PlayStation) so we can send you a signed God of War: Ascension poster.
56w ago - Sony Creative Director Brian Upton at Santa Monica Studio has shared a new video trailer and the Final US box art for Sorcery on the PlayStation 3 today!
To quote: Now that we're a month out from the May 22nd launch of Sorcery, I'm pleased to show off our final box art, along a brand new trailer that dives in the story behind this much anticipated PlayStation Move title.
Some elements of the story were remarkably consistent throughout development process, while some have changed quite dramatically. The two main characters - Finn, the sorcerer's apprentice, and Erline, his magical cat - were there almost from the beginning.
We always knew they were on a quest to reach the Slumbering Palace at the heart of the Faerie Realm. However, WHY they were on this quest, and WHO was trying to stop them kept shifting. Here's a look...
A lot of the details of the story grew organically out of gameplay. The team would have a cool idea for an enemy or a puzzle or an encounter and I'd weave the rest of the narrative around it.
For example, the civilization of the bogeys (an early-game enemy) is crude and brutal because that's how they behave when they attack. And a lot of the mythology...
58w ago - Following up on the previous builds, today PlayStation Vita developer deroad has updated PS VitaTools to version 1.04 which includes the addition of ReadSELF among the changes detailed below.