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Red Ribbon GNU / Linux Release Candidate 5 for PS3 is Released

700°
173w ago - Today r04drunner has updated Red Ribbon GNU / Linux to Release Candidate 5 for the PS3 entertainment system.

Download: [Register or Login to view links]

To quote: Published Release Candidate 5 with the following changes:

  • Fixed restart and shutdown problems.
  • Fixed repositories list needed for distribution.
  • Online updates available from the official distribution repositories.
  • Fixed hostname problem.
  • Added GFTP as FTP manager.
  • Added a keyboard configurator.
  • Fixed some problems with wireless connections on fat models.
  • Network-Manager-Gnome is now the default network manager.
  • Gnome-Bluetooth is now the default bluetooth manager.

The download link is available at the [Register or Login to view links].

Online Update

You can upgrade the Red Ribbon installation from the online official repository, you don’t need to reinstall the distribution from CD.

This update is only designed for the RC 4 or lower with all previous updates.

You need to connect the PS3 to the...
 

Video: Paintown v3.5 PS3 Homebrew Mod Features New Levels

1150°
173w ago - Today French PlayStation 3 developer Markus95 has made available a Paintown v3.5 PS3 Homebrew Mod featuring new levels and characters alongside a video of it in action below.

Download: [Register or Login to view links]

To quote, roughly translated: Here is a mod created by Markus95 for Paintown, know that he had already worked on developing characters for this game I'll let you discover here what will happen in the MOD. Thank you to him for having warned by MP.

I can send you my Mod for paintown, containing the first 4 stages (others are in preparation), and three characters (also others in preparation) and the French translation of the menu.

Little tutorial:

  • Install 3.5 on your PS3 Paintown
  • All files are to be transferred by FTP.
  • Place the file in markus95 dev_hdd0/game/Paintown_/USRDIR/data /
  • File main.txt (French translation) in dev_hdd0/game/Paintown_/USRDIR/data/menu
  • The file in paintown.txt dev_hdd0/game/Paintown_/USRDIR/data/paintown
  • And the files contained in players (Terry, broly, ken) in dev_hdd0/game/Paintown_/USRDIR/data/players

And here's a little video to illustrate the whole thing:



 

PS3 Debug / Test Firmware 3.70 Update is Now Released

1350°
173w ago - It's been three weeks since the PS3 OFW 3.70 update was released, and today ConsoleDev tipped us off HERE that the PlayStation 3 Debug / Test Firmware 3.70 update is now in circulation publicly as well!

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote: PlayStation 3 Debugging Station System Software Update Data - Controlled item under export regulations US Export Administration Regulations ECCN 5D002

370_001 DECH (Debugging Station) Update Data

When the system software is updated to the version 3.56 or later, downgrading cannot be
performed using update data that is older than 3.55. As for details, please refer to the following technical note.

  • Restrictions Regarding the Downgrading of the PlayStation 3 Reference Tool/PlayStation 3 Debugging Station (Technote ID:201101-05 [Register or Login to view links])

WARNING:...
 

Video: Resistance 3: Recording the Soundtrack at Abbey Road

50°
173w ago - Insomniac Games Senior Community Manager James Stevenson has made available a video today which covers recording the soundtrack of Resistance 3 PS3 at Abbey Road.

To quote: When we set out to make Resistance 3, we wanted to make it an emotional, personal story of Joseph Capelli's harrowing journey to New York City in the face of certain death.

It's a brutal game, showing how humanity struggles to survive under the crushing weight of the Chimera. A big element of that was making sure that our score and soundtrack represented this new emotional payload.

It was a sincere pleasure on the part of [Register or Login to view links] to work with Composer Boris Salchow on the score for Resistance 3. Boris was here constantly, seeing the game and talking to our team.

He wanted to be invested in the story and create a truly great score, and we're confident that he's done just that.





It was also a pleasure to have the score for [Register or Login to view links] recorded by an orchestra at the famous Abbey Road Studios in London, The same studio that The Beatles recorded in was used to record our score and our colleagues in Europe were there...
 

Video: InFamous 2: Festival of Blood - Witness the Resurrection

50°
173w ago - Sucker Punch Productions Community Manager Collin Moore has shared an InFamous 2: Festival of Blood video today dubbed Witness the Resurrection below.

To quote: As many of you may have heard we had an excellent panel at PAX Prime last weekend about creating our 2D cutscenes. Those lucky enough to attend got a sneak preview of a cutscene from inFAMOUS 2: Festival of Blood, and a free inFAMOUS 2: Festival of Blood t-shirt to boot.

We can't wait to share more details about Festival of Blood, so here's the sneak peek. Let us know what you think in the comments!

If you want to know how we created these sequences you can read our detailed summary of our PAX Prime panel, A Panel on Panels: Creating the Comic-Inspired Cutscenes of inFAMOUS 2, over on [Register or Login to view links].

For more updates, be sure to follow us on Twitter, [Register or Login to view links], and 'Like' us on [Register or Login to view links].




 
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