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MultiMAN PS3 v02.04.00 Update, Includes Dev_Flash Write Access

Above 1500°
170w ago - Following up on his previous updates, today PlayStation 3 developer deank released another update to the PS3 backup manager bringing it to multiMAN version 02.04.00 (20110824-152900) which now allows write access to dev_flash via dev_blind.

Download: [Register or Login to view links] (1.76 MB) / [Register or Login to view links] / [Register or Login to view links]

multiMAN v02.04.00 Update (20110824-152900) Changelog:

  • Added: Option in XMMB Settings column: [Write access to /dev_flash via /dev_blind]

It means that you can enable write access to /dev_flash (using /dev_blind mount point) and manipulate its contents via FTP or File Manager mode. I used it to replace the .sprx files to disable Cinavia Protection (works!).

Files must be replaced in /dev_blind/vsh/module/ using either FTP or file manager mode in multiMAN. Actually it is quite easy to create a small standalone installer to do...
 

Video: Need for Speed: The Run PS3 - 200 Racers, One Avalanche

300°
170w ago - Today Sony Senior Social Media Specialist Rey Gutierrez has made available some video footage of Need for Speed: The Run on PS3 - featuring 200 racers and one big avalanche!

To quote: Interactive cinemas, fast cars and loud tunes propelled The Run at E3, but all along EA Black Box was quietly scheming to reveal more at Gamescom.

In my play session, I chased after a pearl white Laborghini Aventador down a treacherous mountain road on Independence Pass in Colorado. Then it happened: I found myself staring at an oncoming avalanche from behind the wheel of my car, plowing and drifting through chaos while I sat comfortably in a dark room at EA's show floor.

I couldn't help but smile after my demo session with Need for Speed: The Run, knowing that I finally got to play a true-to-form Michael-Bay-inspired Hollywood action racer on my PS3.





I got a few minutes with DeLong and picked his brain about a retaining the authenticity and how the high-tech Frostbite rendering engine opens up new storytelling vistas for this action racer.
 

Video: Insomniac at Gamescom: Resistance 3 and Ratchet & Clank

50°
170w ago - Insomniac Games Community Intern Brandon Winfrey has posted up a video today from Gamescom 2011 spotlighting both Resistance 3 and Ratchet & Clank for the PlayStation 3 entertainment system.

To quote: I went to Germany once. I visited a castle, ate schnitzel - all things you should do as a guest of that fine country.

However, the most fun I had was when my exchange family set up a massive LAN party and we played games for 12 hours straight! It was then and there I realized that Germany is ground zero for videogames.

So for this year's Gamescom conference, the Insomniac crew hopped across the pond to show off our anticipated fall titles, including Resistance 3. By now, you've probably seen the beautiful new Olly Moss-inspired trailer, right? If you haven't, I'm giving you permission to stop reading this blog for a second to watch it.





The gaming media also experience a new section of Resistance 3 behind closed doors, so expect new previews to start rolling in soon. Fans on the show floor were able to play a single-player demo of the game so they can get a feel for the riveting atmospheric action Resistance 3 has in store.

Meanwhile, Ratchet & Clank: All 4 One showed up with its guns blazing in a new trailer showcasing...
 

Video: Starhawk Space Battles at PAX 2011, MLG and More

50°
170w ago - SCEA Senior Producer Harvard Bonin shared some video footage showcasing Starhawk Space Battles at PAX 2011, MLG and more today.

To quote: It has been a wild and crazy few months since we announced in May. E3, Comic-Con, Gamescom... and now PAX and MLG!

It has really been an incredibly exciting time for us and we truly appreciate all of your support. We announced the title back on May 5th at the Alamo Drafthouse in Austin, TX, and it's been a sweet ride ever since!

It's easy for us to tell everyone how cool the game is, but we think it's much more believable if it comes from the fans directly. So, I've included a video from some of our great fans at San Diego Comic-Con a few weeks ago right after they got to play the game. Here's what they had to say!





Next up is [Register or Login to view links] in Seattle this weekend, August 26th - 28th. We'll be on hand to show off our new space station level, the same environment we showed Gamescom last week....but it damn well deserves an encore.

You'll be able to play with the jet packs and prox mines all in the friendly confines of space so come by the show floor and check us out! I'll be there running the observer cam and will also be giving...
 

Sony European PSN Game Store Updates for August 24, 2011

100°
170w ago - SCEE's Ross McGrath of the PlayStation Store Team is here with this weeks European PSN Game Store updates today.

To quote: PlayStation Store (via PS3, PSP and Media Go)

Yes, the first of the PlayStation Network PLAY titles launches this week in the form of Street Fighter III: Third Strike Online Edition. If you haven't already pre-ordered the title you can grab it from today and get the GILL character unlock as part of the package.

Street Fighter III: Third Strike Online Edition, one of the most revered, deep, and sophisticated fighting games of all time, now takes the battle online. Fighting game fans new and old owe it to themselves to experience this mastery of 2D fighting.

Throw down with enhanced HD-filtered graphics, arcade-perfect gameplay, GGPO seamless multiplayer, YouTube replay sharing, new art, and I am assured there is no Capcom Online DRM (for those of you who were worried).

If you have pre-ordered, after the publish today you can visit the PLAY section and download a bundle of the Trial/Unlock/DLC at no cost. You should also be receiving an email in the next day or two as a reminder.

And for those of you in Italy, Capcom (after discussion with us) has taken the decision to hold back the publish of SF III for you guys, which...
 
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