- Sony Senior Social Media Specialist Sid Shuman
has shared a Starhawk PlayStation 3 Q&A interview today entitled Building Better Worlds for fans.
To quote: Starhawk is a rare beast - a big-budget shooter with a story to tell. That tale centers squarely on Emmett Graves, a reluctant protagonist saddled with some serious baggage.
I spoke with Harvard Bonin
, Sony Santa Monica Studios' Senior Producer on Starhawk, to try and get a grip on what makes Emmett Graves tick.
A gigantic multiplayer shooter that includes RTS elements has been seen as something of a gaming Holy Grail. Which part did you conceptualize first – shooter, or RTS?
Harvard Bonin, Senior producer, Sony Santa Monica Studios:
At first, we just wanted to do a sequel to Warhawk and set it in space - just bring a new setting, story, and a solo campaign. But we realized that we needed to bring something extra, so when LittleBigPlanet came out, we thought, "wouldn't it be cool to make your own shooter?"
So, we tried it, and we actually have test levels back at the office. Instead of LittleBigPlanet giving you these macro tools, we gave you these almost jigsaw puzzle pieces – anything that you saw in a level, you could've built in this early prototype.