141w ago - SCEA has created a division dubbed Sony Network Entertainment America (SNEA) and as of April 1, 2011 (no April Fool's joke) PSN users will be prompted to agree with their new Terms of Service (TOS).
To quote from Examiner.com: "Starting on April 1st, SCEA will transfer their online service operations to Sony Network of America.
In this transaction, Sony will be transfering your PSN wallet information and funds to SNEA for handling. On or after April 1st, PSN users will have to agree to the new terms.
Those that decline the new terms may be declined service and PSN account will be closed.
Below, you'll find a short blurb of the new Terms of Service. Sony has also made a full version available online."
New SNEA PSN TOS from Qriocity.com, to quote in full: TERMS OF SERVICE AND USER AGREEMENT
Version 9 (April 1st, 2011)
PLEASE READ THIS ENTIRE AGREEMENT AND INDICATE WHETHER YOU AGREE TO ITS TERMS BY CLICKING THE "ACCEPT" OR "DO NOT ACCEPT" BUTTON AT THE END OF THE AGREEMENT. ACCESS TO THE PLAYSTATION¬®NETWORK ("PSN") AND QRIOCITY™ SERVICES ("QRIOCITY") (COLLECTIVELY, "SONY ONLINE...
141w ago - SCEA Producer Daimion Pinnock has detailed some new Super Stardust HD PS3 DLC dubbed Impact Mode that is hitting PSN this Spring.
To quote: We'd like players around the world to know that we've created a new game mode for Super Stardust HD that'll be out on PSN this Spring - it's called the "Impact" mode.
We want to thank all the fans around the world for your continued support - it has made Super Stardust HD a top selling PSN exclusive and enabled us to keep creating new content for the game even now over three years after its release.
2008 saw the release of the "Solo Pack," offering new game modes such as Endless, Survival, Bomber and Time Attack. That was followed by the multiplayer "Team Pack" featuring split-screen co-op and deathmatch modes for up to 4 players.
Additionally, the game then broke new ground by becoming the first ever PlayStation 3 game to feature Trophies.
In 2010 we gave players the exciting option to experience the game in real 3D, one of the few of its kind as it creates 120 unique frames per second.
Now in 2011 with the new Impact mode add-on, Super Stardust HD continues to be the most comprehensive shooter experience available.
The Impact mode plays on and twists the game rules -...
141w ago - Hothead Games Director of Game Technology Joel DeYoung has made available a PSN launch trailer video today on Swarm which is hitting PlayStation Network soon.
To quote: We're super excited that Swarm is finally about to be released on PlayStation Network. The genesis of the original idea for the game stretches all the way back to 2006, shortly after we started Hothead.
There was an indie video game developer contest we wanted to enter, so we brainstormed a ton of ideas on what to submit. Dr. Mike Hayward, Hothead's resident Ph.D., brought forward a concept based on his doctoral research in artificial life.
He called it Swarm and it had plenty of science cred. We thought this was our contest winner, so we came up with a cute adorable character to go with his tech, the swarmite, and got to work on a prototype.
In the end we did very well in that contest, placing in the final four, winning the people's choice vote, and garnering $300,000 in winnings. Every time we wore a Swarm t-shirt in public, invariably someone would ask us about the character. People really seemed to like it. So we knew we were onto something. We just had one problem: what we created wasn't really a game.
142w ago - Sony's Senior Social Media Specialist Sid Shuman has revealed today that Outland is hitting PSN this Spring with two Co-Op Modes and more, as follows:
Last fall, I got a first look at Outland, a side-scrolling action game that casts you as an urban sophisticate-turned-spiritual warrior.
The dreamlike visuals, fluid platform mechanics, and sharp sword-based combat pointed to a fascinating PSN game.
Since then, developer Housemarque (creators of PSN classics Dead Nation and Super Stardust HD has been busy fleshing out the game with details that will make fans of the classic 2D side-scroller Castlevania: Symphony of the Night beam with delight.
A gorgeously illustrated introductory cinematic introduces you to the protagonist, a nameless, faceless modern-day urban dweller haunted by visions of a vast wheel, endlessly turning.
Maddened by the visions and unable to find relief, the protagonist seeks out a mystic shaman who guides him on a path of spiritual awakening and alerts him to a timeless, cyclical battle with a pair of god-like Sisters who created the world and now seek to destroy it. Guess what? The fate of the world is now in your hands. Lucky you!
"The Sisters are the final bosses in the game," explained Producer Adam Sarasohn....
142w ago - Today Ubisoft Associate Producer Eric Damian-Vernet has shared a video trailer and confirmed that Beyond Good & Evil HD hits PSN in May, 2011.
To quote: Beyond Good & Evil HD is coming to the PlayStation Network in May 2011. Fans of the 2003 cult classic will be able to relive the adventures of Jade as she uncovers a planet-wide alien conspiracy that is taking over Hillys.
At its time, Beyond Good & Evil was considered one of the top adventure games on the PlayStation 2, and soon you'll be able to play it in HD on your PS3.
With the HD release of the game, you can expect to see the same type of care Michel Ancel and his team has when they designed the original game. Dive deep into the beautiful world of Hillys as Jade encounters different species of animals and enemies.
Along with the visuals, we have also updated the audio allowing you to experience the 2004 AIAS nominee for Oustanding Achievement in Original Music Composition and Oustanding Achievement in Sound Design. All this combines into the best version of Beyond Good & Evil yet.
Along with releasing an HD version of one of our beloved classics, we are giving away a special present to PlayStation Network members who pick up the game within the first two...