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Sony: More PSP Titles and Minis Coming to PS Vita Starting Today

200°
115w ago - Today Sony Senior Manager Jamil Miles of Brand Marketing Handheld Consoles has announced that more PSP titles and minis are coming to PS Vita starting today.

To quote: Hi everyone! Gaming is the bread and butter of PS Vita, with titles such as Resistance: Burning Skies, Sound Shapes and Gravity Rush launching soon.

Starting today, you'll have even more reason to never stop playing. We're very excited to announce the following PSP titles and minis will be available on the PS Vita Store, with many more coming soon.

These aren't just the same games you might have played at one time in the past! Check out the full list below, and we'll keep you posted as further titles are brought to PS Store.

Available Today

PSP Titles:
Cho Aniki Zero (Aksys Games Localization, Inc.)
Strikers 1945 Plus (PM Studios, Inc.)
Tom Clancy'S Ghost Recon: Advanced Warfighter 2 (UbiSoft, Inc.)
Tom Clancy'S Rainbow Six: Vegas (UbiSoft, Inc.)
Valhalla Knights 2: Battle Stance (XSEED JKS, Inc.)
Ys: I & II Chronicles Digital (XSEED JKS, Inc.)

PSP Minis:
Aero Racer (Halfbrick Studios)
Age Of Zombies (Halfbrick Studios)
Blast Off (Halfbrick Studios)
Dynogems (StormBasic)
Echoes (Halfbrick Studios)
Me...
 

PlayStation Developer Suite Allows NES Emulation on PS Vita

650°
116w ago - Recently the PlayStation Suite SDK went into Open Beta as part of Sony's Developer Program, and now someone has managed to successfully port the Nintendo (NES) emulator FCEU to PlayStation Vita on the latest PS Vita v1.67 Firmware.

It's pretty easy to do, you need:

1. PS Vita
2. Computer running Win XP/7
3. Files included below.

To quote via glichxp.com/?p=1986 (linked above): How to Play NES Roms on PlayStation Vita SDK on FW 1.67

  • You will need to sign up for the development suite by going [Register or Login to view links] on your PS Vita browser and clicking Try now then clicking download under section 2. (this is a Sony site and the download link will launch the PS Store on your Vita)

  • The NES emulator is available for download [Register or Login to view links]. (Click the green button to start the download.)

  • You will also need [Register or Login to view links]. (will allow you to copy .psspac files from...

 

Sony PlayStation Store PS3 and PSN Updates for May 8, 2012

100°
116w ago - Sony PlayStation Store Director Grace Chen is here with this weeks US PSN updates below, as follows:

Hi Everyone - It's a good day to be a PlayStation gamer.

Not only do we get to celebrate the release of Starhawk as well as the news that all future Starhawk map packs will be free (watch this space for when they'll be dropping), we also see a ton of great content arriving on the PlayStation Store!

We start off today's update with the PSN exclusive Datura. Playable with PlayStation Move or your DualShock 3 controller, this adventure will get you immersed into the game's unique experimental narrative and original way of interaction. Experience the world not only visually but also exploration.

In DATURA, the player will experience an incredibly unique scenario. As you play DATURA, you find yourself in a forest.  As you explore this environment, you will be presented with different scenarios in which you have to make a choice, which will determine your end result.





It's an unforgettable journey brought to you by at Plastic ("Linger in Shadows") and Santa Monica Studio. PlayStation Plus subscribers will also be able to pick this title up at a 20% discount ($7.99 PS Plus price).
 

Atlus Reveals Persona 4 Golden Coming to PlayStation Vita This Fall

250°
117w ago - Atlus Manager of Public Relations and Sales Aram Jabbari has announced today that Persona 4 Golden is coming to PlayStation Vita this Fall!

To quote: Look at it. Just look at it. Your PlayStation Vita. It's so sexy, isn't it? Those sleek, glossy curves...Those adorable analog sticks... That gigantic OLED screen. Oh my goodness, dat screen.

Wouldn't it be amazing if there were some RPG, some massive RPG with dozens and dozens of hours of tried-and-true gameplay and a captivating story to tell?

Sure, it takes a while for every system to really get to that meaty part of its lifecycle, but luckily for PS Vita owners, their new handheld is going to get that game this fall.

That's right, boys and girls, Persona 4 Golden, the enhanced and expanded (yet comfortably handheld) upgrade to the award-winning RPG classic, is coming to a PS Vita near you-preferably the one in your hands as you're reading this-this fall.

The original game has an overall Metacritic score of 90 and tons of "Editor's Choice" and "Best Of" awards. It's generally considered one of the finest games ever made, certainly one of the best in its genre, delivering oodles of hours of enthralling storytelling, immensely satisfying combat, intricate party management, and addicting Persona collection...
 

Video: The Art of Gravity Rush for PlayStation Vita

100°
117w ago - Gravity Rush Art Director Yoshiaki Yamaguchi has shared a video concept movie today spotlighting the art of Gravity Rush for the PlayStation Vita handheld console below.

To quote: With Gravity Rush releasing on June 12th, I wanted to share how the artwork of this game came together as well as how the style of "Bande Dessinee" influenced the title's art direction.

Gravity Rush incorporates the theme of Bande Dessinee (BD), a popular Franco-Belgian comic book art style.

There are various types of BD style and they can be perceived in many ways. We first approached an element of BD we thought would fit well into the pre-existing game art.

One of the differences between realistic expression and schematic expression represented by BD is that BD exaggerates the information that author wants to convey to the audience. By doing so, it conveys more of the accurate information that the author wants to be recognized.

While considering the gravity mechanic in the game, we brainstormed with these elements in mind. If a player can move around freely, the level should not only be big horizontally, but also vertically. Therefore, we designed the city with multiple levels of layers and structures.

Additionally, the line drawing method was used to exaggerate...
 
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