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Video: Resistance 3 PS3 Multiplayer Reveal: Alice Springs

200°
159w ago - Insomniac Games Senior Community Manager James Stevenson has shared a peek at some Resistance 3 PS3 multiplayer Alice Springs video footage below today for fans!

To quote: If you've been following Resistance 3 coverage over the last few months, one of the cool features of our game is that many of our main multiplayer maps take place outside of the United States (where the single-player campaign focuses on Joseph Capelli's harrowing journey from Haven, Oklahoma to New York City).

In the multiplayer beta, you will find the Trainyard map, set in sunny Bogota, Colombia, as well as the Seaside map set in Glamorgan, Wales, UK. Earlier this year, we revealed the Prison MP map, which is set in Fort Lamy, Republic of Chad in Africa.

Today we're revealing the fourth of our major 16-player maps for Resistance 3. This map brings the fight to the Australian Outback, as the Main Street of Alice Springs, Australia is our latest MP map. Situated in the Northern Territory of Australia, Alice Springs is a sun-baked, dusty, desert town in Australia.

The land down under has always had an interesting place in the lore of [Register or Login to view links], being the site of a gigantic refugee camp called Avalon One, and for years...
 

OedipusRSX PS3 RSX Reality Synthesizer Documentation Surfaces

700°
159w ago - Today Sony PlayStation 3 hacker durandal has released OedipusRSX PS3 RSX Reality Synthesizer documentation for other developers to improve graphics utilized in PS3 homebrew applications and games.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

Below is some background on the PS3 RSX 'Reality Synthesizer' via [Register or Login to view links], as follows:

The RSX 'Reality Synthesizer' is a proprietary graphics processing unit (GPU) codeveloped by Nvidia and Sony for the PlayStation 3 game console.

Unless otherwise noted, the following specifications are based on a press release by Sony at the E3 2005 conference, slides from the same conference, and slides from a Sony presentation at the 2006 Game Developer's Conference.

Specifications:

  • 500 MHz on 90 nm process (shrunk to 65 nm in 2008 and to 40 nm in 2010)
  • Based on NV47 Chip (Nvidia GeForce 7800 Architecture)
  • 300+ million transistors
  • Multi-way programmable parallel floating-point shader pipelines
  • Independent pixel/vertex shader architecture

 

Showtime TV: WatchTV and GameTrailers PS3 Homebrew Arrives

1400°
159w ago - Today PlayStation 3 developer facanferff has made available Showtime TV: WatchTV and GameTrailers for PS3 homebrew fans.

Download: [Register or Login to view links] / [Register or Login to view links] by CloneD / Guide / [Register or Login to view links]

To quote: With this talk and before you download Showtime + WatchTV + Channel9 + GameTrailers, you have to know how this system works.

1. Extract the folder called list from the archive to any place of your computer

2. Upload it to a website that you have or wait for a known person to you do it (the folder list must not be changed, the name should be this and only this)

3. Install the pkg provided in the package

4. Go to Showtime's Settings

5. Enable WatchTV plugin, enable too the option called "Check for new versions" (this searchs for new versions of the plugin each time you open WatchTV, it is a very useful option to enable) and below that option is one called "Remote website" there you enter the full name of your website...
 

Global Resistance Update: Strategies & Resistance 3 PS3 Unlocks

50°
159w ago - Insomniac Games Community Web Developer Tim Salvitti has shared a global Resistance update today, covering both strategies and Resistance 3 PS3 unlocks as follows:

Many of you have probably heard about Global Resistance by now. If you haven't yet, now is the time!

I wanted give you more details about what Global Resistance is as well as explain some of the tweaks we've made since launch (I'm looking at you "guy who stopped playing because the humans always won").

Global Resistance is a massive online strategy game developed by Soap Creative. Here's the official definition: Global Resistance is a free-to-play online strategy game set amidst mankind's final stand in the Resistance universe.

You enlist as a Chimera or Human commander and take over the world to unlock exclusive Resistance 3 multiplayer skins, in-game titles and XP boosters. Customize your base, build and deploy your personal arsenal alongside thousands of other players, or attack your rivals directly in head-to-head skirmishes. But what does all that mean? How do you play Global Resistance?

First, you need to go to [Register or Login to view links] and sign up. Currently you have to use your Facebook login, but soon we will allow for PSN logins as well. Once you have a...
 

Daggerdale PS3 Dev Diary: From D&D to Action-RPG on PSN

50°
159w ago - Bedlam Games Director of Production Tim Ernst has revealed details today from the Daggerdale PS3 development diary, covering the transition from Dungeons & Dragons to an Action-RPG on PlayStation Network.

To quote: When we first heard about the opportunity to not only work with Wizards of the Coast but on the Dungeons & Dragons property itself, well let's just say that the nerdgasm around the studio was at an all-time high.

We went with action-RPG as the genre based off of studio competency, market trends and general interest (basically, we thought it was cool and knew we can do a good job of it.) We knew that this the best fit for our first D&D game.

We wanted to make the game as accessible as possible, just let players play, harkening back to the 'old school' days of gaming. You should be able to play alone, call a buddy over and play locally or jump online and find a party of adventurers to group with.

There are definitely development issues with balancing and performance having a downloadable PSN game that is fully featured, but we felt strongly about the usability of the game. Besides, isn't that what D&D is about - freedom of play?

It was also important to us that the player has a persistent character without restrictions that he or she can continually...
 
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